// generated by Fast Light User Interface Designer (fluid) version 1.0300 #ifndef ResonanceUI_h #define ResonanceUI_h #include #include #include #include #include "../Synth/Resonance.h" #include "WidgetPDial.h" #include "PresetsUI.h" class ResonanceGraph : public Fl_Box { public: ResonanceGraph(int x,int y, int w, int h, const char *label=0); void init(Resonance *respar_,Fl_Value_Output *khzvalue_,Fl_Value_Output *dbvalue_); void draw_freq_line(REALTYPE freq,int type); void draw(); int handle(int event); void setcbwidget(Fl_Widget *cbwidget,Fl_Widget *applybutton); private: Fl_Value_Output *khzvalue; Fl_Value_Output *dbvalue; Resonance *respar; int oldx,oldy; public: REALTYPE khzval; private: Fl_Widget *cbwidget,*applybutton; }; #include #include #include #include #include #include #include class ResonanceUI : PresetsUI_ { public: Fl_Double_Window* make_window(); Fl_Double_Window *resonancewindow; Fl_Value_Output *khzvalue; Fl_Value_Output *dbvalue; private: void cb_Close_i(Fl_Button*, void*); static void cb_Close(Fl_Button*, void*); void cb_Zero_i(Fl_Button*, void*); static void cb_Zero(Fl_Button*, void*); void cb_Smooth_i(Fl_Button*, void*); static void cb_Smooth(Fl_Button*, void*); public: Fl_Check_Button *enabled; private: void cb_enabled_i(Fl_Check_Button*, void*); static void cb_enabled(Fl_Check_Button*, void*); public: Fl_Roller *maxdb; private: void cb_maxdb_i(Fl_Roller*, void*); static void cb_maxdb(Fl_Roller*, void*); public: Fl_Value_Output *maxdbvo; private: void cb_maxdbvo_i(Fl_Value_Output*, void*); static void cb_maxdbvo(Fl_Value_Output*, void*); public: Fl_Value_Output *centerfreqvo; private: void cb_centerfreqvo_i(Fl_Value_Output*, void*); static void cb_centerfreqvo(Fl_Value_Output*, void*); public: Fl_Value_Output *octavesfreqvo; private: void cb_octavesfreqvo_i(Fl_Value_Output*, void*); static void cb_octavesfreqvo(Fl_Value_Output*, void*); void cb_RND2_i(Fl_Button*, void*); static void cb_RND2(Fl_Button*, void*); void cb_RND1_i(Fl_Button*, void*); static void cb_RND1(Fl_Button*, void*); void cb_RND3_i(Fl_Button*, void*); static void cb_RND3(Fl_Button*, void*); public: Fl_Check_Button *p1st; private: void cb_p1st_i(Fl_Check_Button*, void*); static void cb_p1st(Fl_Check_Button*, void*); void cb_InterpP_i(Fl_Button*, void*); static void cb_InterpP(Fl_Button*, void*); public: WidgetPDial *centerfreq; private: void cb_centerfreq_i(WidgetPDial*, void*); static void cb_centerfreq(WidgetPDial*, void*); public: WidgetPDial *octavesfreq; private: void cb_octavesfreq_i(WidgetPDial*, void*); static void cb_octavesfreq(WidgetPDial*, void*); void cb_C_i(Fl_Button*, void*); static void cb_C(Fl_Button*, void*); void cb_P_i(Fl_Button*, void*); static void cb_P(Fl_Button*, void*); public: Fl_Button *applybutton; private: void cb_applybutton_i(Fl_Button*, void*); static void cb_applybutton(Fl_Button*, void*); public: ResonanceUI(Resonance *respar_); ~ResonanceUI(); void redrawPADnoteApply(); void setcbwidget(Fl_Widget *cbwidget,Fl_Widget *cbapplywidget); void refresh(); Resonance *respar; private: ResonanceGraph *rg; Fl_Widget *cbwidget,*cbapplywidget; }; #endif