/* * AudioPort.cpp - base-class for objects providing sound at a port * * Copyright (c) 2004-2009 Tobias Doerffel * * This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program (see COPYING); if not, write to the * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301 USA. * */ #include "AudioPort.h" #include "AudioDevice.h" #include "EffectChain.h" #include "engine.h" AudioPort::AudioPort( const QString & _name, bool _has_effect_chain ) : m_bufferUsage( NoUsage ), m_firstBuffer( new sampleFrame[engine::getMixer()->framesPerPeriod()] ), m_secondBuffer( new sampleFrame[ engine::getMixer()->framesPerPeriod()] ), m_extOutputEnabled( false ), m_nextFxChannel( 0 ), m_name( "unnamed port" ), m_effects( _has_effect_chain ? new EffectChain( NULL ) : NULL ) { engine::getMixer()->clearAudioBuffer( m_firstBuffer, engine::getMixer()->framesPerPeriod() ); engine::getMixer()->clearAudioBuffer( m_secondBuffer, engine::getMixer()->framesPerPeriod() ); engine::getMixer()->addAudioPort( this ); setExtOutputEnabled( true ); } AudioPort::~AudioPort() { setExtOutputEnabled( false ); engine::getMixer()->removeAudioPort( this ); delete[] m_firstBuffer; delete[] m_secondBuffer; delete m_effects; } void AudioPort::nextPeriod() { m_firstBufferLock.lock(); engine::getMixer()->clearAudioBuffer( m_firstBuffer, engine::getMixer()->framesPerPeriod() ); qSwap( m_firstBuffer, m_secondBuffer ); // this is how we decrease state of buffer-usage ;-) m_bufferUsage = ( m_bufferUsage != NoUsage ) ? ( ( m_bufferUsage == FirstBuffer ) ? NoUsage : FirstBuffer ) : NoUsage; m_firstBufferLock.unlock(); } void AudioPort::setExtOutputEnabled( bool _enabled ) { if( _enabled != m_extOutputEnabled ) { m_extOutputEnabled = _enabled; if( m_extOutputEnabled ) { engine::getMixer()->audioDev()->registerPort( this ); } else { engine::getMixer()->audioDev()->unregisterPort( this ); } } } void AudioPort::setName( const QString & _name ) { m_name = _name; engine::getMixer()->audioDev()->renamePort( this ); } bool AudioPort::processEffects() { if( m_effects ) { lockFirstBuffer(); bool more = m_effects->processAudioBuffer( m_firstBuffer, engine::getMixer()->framesPerPeriod() ); unlockFirstBuffer(); return more; } return false; }