// // Copyright (C) 2009 Jordi Mas i Hernandez, jmas@softcatala.org // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using Mistelix.DataModel; using Mono.Unix; namespace Mistelix.Transitions { // // Reveals the image from top to bottom // public class BarWipeTop: Transition { public override string DisplayName { get { return Catalog.GetString ("Bar Wipe (top to bottom)"); } } public override string Name { get { return ("barwipetop"); } } public override object Current { get { return CreateImage (); } } public SlideImage CreateImage () { SlideImage image; int pos; image = new SlideImage (); image.CopyProperties (Source); image.Pixels = new byte [Source.Stride * Source.Height]; // N frames from target image int h; for (h = 0; h < Target.Height * ((double) CurrentFrame / (double) Frames); h++) { pos = h * Target.Stride; for (int w = 0; w < Target.Width; w++) { for (int c = 0; c < Target.Channels; c++) image.Pixels[pos + c] = Target.Pixels[pos + c]; pos += Source.Channels; } } // Rest from the source image for (; h < Source.Height; h++) { pos = h * Source.Stride; for (int w = 0; w < Source.Width; w++) { for (int c = 0; c < Source.Channels; c++) image.Pixels[pos + c] = Source.Pixels[pos + c]; pos += Source.Channels; } } return image; } } }