// // Copyright (C) 2009 Dani Hernandez Juarez, dhernandez0@gmail.com // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to // permit persons to whom the Software is furnished to do so, subject to // the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // using System; using Mistelix.DataModel; using Mono.Unix; namespace Mistelix.Transitions { public class BarnDoorWipeVertical : Transition { public override string DisplayName { get { return ( Catalog.GetString ("BarnDoorWipe vertical")); } } public override string Name { get { return ("barndoorwipevertical"); } } public override object Current { get { return CreateImage (); } } private int num_lines_per_frame = -1; private int half = -1; public SlideImage CreateImage () { // can't calculate this in constructor because Source is null if(num_lines_per_frame == -1) { this.num_lines_per_frame = (int)Math.Ceiling((double) Source.Width / (double) Frames); this.half = Source.Width / 2; } int current_num_line = CurrentFrame * num_lines_per_frame / 2; int min_line = this.half - current_num_line; int max_line = this.half + current_num_line; SlideImage image = new SlideImage (); image.CopyProperties (Source); image.Pixels = new byte [Source.Stride * Source.Height]; for (int h = 0; h < Source.Height; h++) { int pos = h * Source.Stride; for(int w = 0; w < Source.Width; w++) { if(w >= min_line && w <= max_line) { for(int c = 0; c < Source.Channels; c++) { image.Pixels[pos + c] = Target.Pixels[pos + c]; } } else { for(int c = 0; c < Source.Channels; c++) { image.Pixels[pos + c] = Source.Pixels[pos + c]; } } pos += Source.Channels; } } return image; } } }