/* * Stellarium * Copyright (C) 2008 Fabien Chereau * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "StelDialogOculars.hpp" #include "StelMainGraphicsView.hpp" #include "StelMainWindow.hpp" #include #include #include #include class CustomProxy : public QGraphicsProxyWidget { public: CustomProxy(QGraphicsItem *parent = 0, Qt::WindowFlags wFlags = 0) : QGraphicsProxyWidget(parent, wFlags) { setFocusPolicy(Qt::StrongFocus); } //! Reimplement this method to add windows decorations. Currently there are invisible 2 px decorations void paintWindowFrame(QPainter*, const QStyleOptionGraphicsItem*, QWidget*) { } protected: virtual bool event(QEvent* event) { if (event->type()==QEvent::WindowDeactivate) { widget()->setWindowOpacity(0.4); } if (event->type()==QEvent::WindowActivate) { widget()->setWindowOpacity(0.9); } return QGraphicsProxyWidget::event(event); } }; StelDialogOculars::StelDialogOculars() : dialog(NULL) { } StelDialogOculars::~StelDialogOculars() { } void StelDialogOculars::close() { setVisible(false); StelMainGraphicsView::getInstance().scene()->setActiveWindow(0); ((QGraphicsWidget*)StelMainGraphicsView::getInstance().getStelAppGraphicsWidget())->setFocus(Qt::OtherFocusReason); } void StelDialogOculars::setVisible(bool v) { if (v) { QSize screenSize = StelMainWindow::getInstance().size(); if (dialog) { dialog->show(); StelMainGraphicsView::getInstance().scene()->setActiveWindow(proxy); // If the main window has been resized, it is possible the dialog // will be off screen. Check for this and move it to a visible // position if necessary QPointF newPos = proxy->pos(); if (newPos.x()>=screenSize.width()) newPos.setX(screenSize.width() - dialog->size().width()); if (newPos.y()>=screenSize.height()) newPos.setY(screenSize.height() - dialog->size().height()); if (newPos != dialog->pos()) proxy->setPos(newPos); proxy->setFocus(); return; } dialog = new QDialog(NULL); connect(dialog, SIGNAL(rejected()), this, SLOT(close())); createDialogContent(); proxy = new CustomProxy(NULL, Qt::Tool); proxy->setWidget(dialog); QRectF bound = proxy->boundingRect(); // centre with dialog according to current window size. proxy->setPos((int)((screenSize.width()-bound.width())/2), (int)((screenSize.height()-bound.height())/2)); StelMainGraphicsView::getInstance().scene()->addItem(proxy); proxy->setWindowFrameMargins(2,0,2,2); // The caching is buggy on all plateforms with Qt 4.5.2 #if QT_VERSION==0x040502 proxy->setCacheMode(QGraphicsItem::NoCache); #else proxy->setCacheMode(QGraphicsItem::DeviceCoordinateCache); #endif proxy->setZValue(100); StelMainGraphicsView::getInstance().scene()->setActiveWindow(proxy); proxy->setFocus(); } else { dialog->hide(); emit visibleChanged(false); //proxy->clearFocus(); StelMainGraphicsView::getInstance().scene()->setActiveWindow(0); } }