// // Name: ScreenImageMgr Demo // License: Public Domain // Author: Matthew Gates // Description: An example script showing how to use the ScreenImageMgr module. // include("status_label.inc"); useStatusLabel("ScreenImageMgr test 2: ", 50, 50, 16, "#ff0000"); status("image start on fades out (1 sec), wait a second, fades on (1 sec), wait a second then unload"); core.wait(2.0); ScreenImageMgr.createScreenImage("logo", "../textures/earthmap.png", 50, 150, 1.0, true, 1.0, 1.0); status("loaded"); core.wait(1); status("fading out"); ScreenImageMgr.showImage("logo", false); core.wait(2); status("fading in"); ScreenImageMgr.showImage("logo", true); core.wait(2); ScreenImageMgr.deleteAllImages(); status("again, but with opacity 50%"); core.wait(2.0); ScreenImageMgr.createScreenImage("logo", "../textures/earthmap.png", 50, 150, 1.0, true, 0.5, 1.0); status("loaded"); core.wait(1); status("fading out"); ScreenImageMgr.showImage("logo", false); core.wait(2); status("fading in"); ScreenImageMgr.showImage("logo", true); core.wait(2); ScreenImageMgr.deleteAllImages(); LabelMgr.deleteAllLabels();