/* * Stellarium * Copyright (C) Fabien Chereau * Author 2006 Johannes Gajdosik * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _SPHERICMIRRORCALCULATOR_HPP_ #define _SPHERICMIRRORCALCULATOR_HPP_ #include "VecMath.hpp" class QSettings; class SphericMirrorCalculator { public: SphericMirrorCalculator(const QSettings& conf); float getHorzZoomFactor() const {return horzZoomFactor;} float getVertZoomFactor() const {return vertZoomFactor;} bool transform(const Vec3f &v,float &x,float &y) const; bool retransform(float x,float y,Vec3f &v) const; // for calculating partial derivatives: bool retransform(float x,float y, Vec3f& v, Vec3f& vX, Vec3f& vY) const; private: void initRotMatrix(float alpha,float delta,float phi); private: Vec3f P; // projector Vec3f DomeCenter; float DomeRadius; float PP; float lP; Vec3f p; float horzZoomFactor; float vertZoomFactor; float alphaDeltaPhi[9]; }; #endif // _SPHERICMIRRORCALCULATOR_HPP_