/* * Copyright (C) 2009 Fabien Chereau * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef STELSKYLAYER_HPP #define STELSKYLAYER_HPP #include #include #include class StelCore; class StelPainter; //! Abstract class defining the API to implement for all sky layer. //! A sky layer is a graphical layer containing image or polygons displayed in the sky. //! The StelSkyImageMgr allows to set the display order for layers, as well as opacity. class StelSkyLayer : public QObject { Q_OBJECT public: StelSkyLayer(QObject* parent=NULL) : QObject(parent) {;} //! Draws the content of the layer. virtual void draw(StelCore* core, StelPainter& sPainter, float opacity=1.)=0; //! Return the short name to display in the loading bar. virtual QString getShortName() const =0; //! Return the short server name to display in the loading bar. virtual QString getShortServerCredits() const {return QString();} //! Return a hint on which key to use for referencing this layer. //! Note that the key effectively used may be different. virtual QString getKeyHint() const {return getShortName();} //! Return a human readable description of the layer with e.g. //! links and copyrights. virtual QString getLayerDescriptionHtml() const {return "No description.";} signals: //! Emitted when loading of data started or stopped. //! @param b true if data loading started, false if finished. void loadingStateChanged(bool b); //! Emitted when the percentage of loading tiles/tiles to be displayed changed. //! @param percentage the percentage of loaded data. void percentLoadedChanged(int percentage); }; //! @file StelSkyLayerMgr.hpp //! Define the classes needed for managing layers of sky elements display. //! @typedef StelSkyLayerP //! Shared pointer on a StelSkyLayer instance (implement reference counting) typedef QSharedPointer StelSkyLayerP; #endif // STELSKYLAYER_HPP