/* * Stellarium * Copyright (C) 2010 Fabien Chereau * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef TRAILGROUP_HPP #define TRAILGROUP_HPP #include "VecMath.hpp" #include "StelCore.hpp" #include "StelObjectType.hpp" class StelPainter; class TrailGroup { public: TrailGroup(float atimeExtent); void draw(StelCore* core, StelPainter*); // Add 1 point to all the curves at current time and suppress too old points void update(); // Set the matrix to use to post process J2000 positions before storing in the trail void setJ2000ToTrailNative(const Mat4d& m); void addObject(const StelObjectP&, const Vec3f* col=NULL); void setOpacity(float op) {opacity=op;} //! Reset all trails points void reset(); private: class Trail { public: Trail(const StelObjectP& obj, const Vec3f& col) : stelObject(obj), color(col) {;} StelObjectP stelObject; // All previous positions QList posHistory; Vec3f color; }; QList allTrails; // Maximum time extent in days float timeExtent; QList times; Mat4d j2000ToTrailNative; Mat4d j2000ToTrailNativeInverted; float opacity; }; #endif // TRAILMGR_HPP