This example illustrates a couple of techniques for handling simple pointers in SWIG. The prototypical example is a C function that operates on pointers such as this:
By default, SWIG wraps this function exactly as specified and creates an interface that expects pointer objects for arguments. The only problem is how does one go about creating these objects from a script?void add(int *x, int *y, int *r) { *r = *x + *y; }
Now, in a script you would do this:int *new_int(int ivalue) { int *i = (int *) malloc(sizeof(ivalue)); *i = ivalue; return i; } int get_int(int *i) { return *i; } void delete_int(int *i) { free(i); }
a = new_int(37) b = new_int(42) c = new_int(0) add(a,b,c) r = get_int(c) print "Result = #{r}\n" delete_int(a) delete_int(b) delete_int(c)
and in a script you would do this:%include "pointer.i"
The advantage to using the pointer library is that it unifies some of the helper functions behind a common set of names. For example, the same set of functions work with int, double, float, and other fundamental types.a = ptrcreate("int",37) b = ptrcreate("int",42) c = ptrcreate("int") add(a,b,c) r = ptrvalue(c) print "Result = #{r}\n" ptrfree(a) ptrfree(b) ptrfree(c)
And in a script:%include "typemaps.i" void add(int *INPUT, int *INPUT, int *OUTPUT);
Needless to say, this is substantially easier.r = add(37,42) print "Result = #{r}\n"
%include "typemaps.i" %apply int *INPUT {int *x, int *y}; %apply int *OUTPUT {int *r}; void add(int *x, int *y, int *r); void sub(int *x, int *y, int *r); void mul(int *x, int *y, int *r); ... etc ...