/* -*- c -*- ------------------------------------------------------------- * * * Copyright 2004-2005 Murali Krishnan Ganapathy - All Rights Reserved * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, Inc., 53 Temple Place Ste 330, * Boston MA 02111-1307, USA; either version 2 of the License, or * (at your option) any later version; incorporated herein by reference. * * ----------------------------------------------------------------------- */ #include "menu.h" #include "com32io.h" #include #include // Local Variables static pt_menusystem ms; // Pointer to the menusystem char TITLESTR[] = "COMBOOT Menu System for SYSLINUX developed by Murali Krishnan Ganapathy"; char TITLELONG[] = " TITLE too long "; char ITEMLONG[] = " ITEM too long "; char ACTIONLONG[] = " ACTION too long "; char STATUSLONG[] = " STATUS too long "; char EMPTYSTR[] = ""; /* Forward declarations */ int calc_visible(pt_menu menu, int first); int next_visible(pt_menu menu, int index); int prev_visible(pt_menu menu, int index); int next_visible_sep(pt_menu menu, int index); int prev_visible_sep(pt_menu menu, int index); int calc_first_early(pt_menu menu, int curr); int calc_first_late(pt_menu menu, int curr); int isvisible(pt_menu menu, int first, int curr); /* Basic Menu routines */ // This is same as inputc except it honors the ontimeout handler // and calls it when needed. For the callee, there is no difference // as this will not return unless a key has been pressed. static int getch(void) { t_timeout_handler th; int key; unsigned long i; // Wait until keypress if no handler specified if ((ms->ontimeout == NULL) && (ms->ontotaltimeout == NULL)) return get_key(stdin, 0); th = ms->ontimeout; for (;;) { for (i = 0; i < ms->tm_numsteps; i++) { key = get_key(stdin, ms->tm_stepsize); if (key != KEY_NONE) return key; if ((ms->tm_total_timeout == 0) || (ms->ontotaltimeout == NULL)) continue; // Dont bother with calculations if no handler ms->tm_sofar_timeout += ms->tm_stepsize; if (ms->tm_sofar_timeout >= ms->tm_total_timeout) { th = ms->ontotaltimeout; ms->tm_sofar_timeout = 0; break; // Get out of the for loop } } if (!th) continue; // no handler key = th(); switch (key) { case CODE_ENTER: // Pretend user hit enter return KEY_ENTER; case CODE_ESCAPE: // Pretend user hit escape return KEY_ESC; default: break; } } return KEY_NONE; } int find_shortcut(pt_menu menu, uchar shortcut, int index) // Find the next index with specified shortcut key { int ans; pt_menuitem mi; // Garbage in garbage out if ((index < 0) || (index >= menu->numitems)) return index; ans = index + 1; // Go till end of menu while (ans < menu->numitems) { mi = menu->items[ans]; if ((mi->action == OPT_INVISIBLE) || (mi->action == OPT_SEP) || (mi->shortcut != shortcut)) ans++; else return ans; } // Start at the beginning and try again ans = 0; while (ans < index) { mi = menu->items[ans]; if ((mi->action == OPT_INVISIBLE) || (mi->action == OPT_SEP) || (mi->shortcut != shortcut)) ans++; else return ans; } return index; // Sorry not found } /* Redraw background and title */ static void reset_ui(void) { uchar tpos; cls(); clearwindow(ms->minrow, ms->mincol, ms->maxrow, ms->maxcol, ms->fillchar, ms->fillattr); tpos = (ms->numcols - strlen(ms->title) - 1) >> 1; // center it on line gotoxy(ms->minrow, ms->mincol); cprint(ms->tfillchar, ms->titleattr, ms->numcols); gotoxy(ms->minrow, ms->mincol + tpos); csprint(ms->title, ms->titleattr); cursoroff(); } /* * Print a menu item * * attr[0] is non-hilite attr, attr[1] is highlight attr */ void printmenuitem(const char *str, uchar * attr) { int hlite = NOHLITE; // Initially no highlighting while (*str) { switch (*str) { case BELL: // No Bell Char break; case ENABLEHLITE: // Switch on highlighting hlite = HLITE; break; case DISABLEHLITE: // Turn off highlighting hlite = NOHLITE; break; default: putch(*str, attr[hlite]); } str++; } } /** * print_line - Print a whole line in a menu * @menu: current menu to handle * @curr: index of the current entry highlighted * @top: top coordinate of the @menu * @left: left coordinate of the @menu * @x: index in the menu of curr * @row: row currently displayed * @radio: radio item? **/ static void print_line(pt_menu menu, int curr, uchar top, uchar left, int x, int row, bool radio) { pt_menuitem ci; char fchar[6], lchar[6]; // The first and last char in for each entry const char *str; // Item string (cf printmenuitem) char sep[MENULEN]; // Separator (OPT_SEP) uchar *attr; // Attribute int menuwidth = menu->menuwidth + 3; if (row >= menu->menuheight) return; ci = menu->items[x]; memset(sep, ms->box_horiz, menuwidth); sep[menuwidth - 1] = 0; // Setup the defaults now if (radio) { fchar[0] = '\b'; fchar[1] = SO; fchar[2] = (x == curr ? RADIOSEL : RADIOUNSEL); fchar[3] = SI; fchar[4] = '\0'; // Unselected ( ) lchar[0] = '\0'; // Nothing special after attr = ms->normalattr; // Always same attribute } else { lchar[0] = fchar[0] = ' '; lchar[1] = fchar[1] = '\0'; // fchar and lchar are just spaces attr = (x == curr ? ms->reverseattr : ms->normalattr); // Normal attributes } str = ci->item; // Pointer to item string switch (ci->action) // set up attr,str,fchar,lchar for everything { case OPT_INACTIVE: if (radio) attr = ms->inactattr; else attr = (x == curr ? ms->revinactattr : ms->inactattr); break; case OPT_SUBMENU: if (radio) break; // Not supported for radio menu lchar[0] = '>'; lchar[1] = 0; break; case OPT_RADIOMENU: if (radio) break; // Not supported for radio menu lchar[0] = RADIOMENUCHAR; lchar[1] = 0; break; case OPT_CHECKBOX: if (radio) break; // Not supported for radio menu lchar[0] = '\b'; lchar[1] = SO; lchar[2] = (ci->itemdata.checked ? CHECKED : UNCHECKED); lchar[3] = SI; lchar[4] = 0; break; case OPT_SEP: fchar[0] = '\b'; fchar[1] = SO; fchar[2] = LEFT_MIDDLE_BORDER; fchar[3] = MIDDLE_BORDER; fchar[4] = MIDDLE_BORDER; fchar[5] = 0; memset(sep, MIDDLE_BORDER, menuwidth); sep[menuwidth - 1] = 0; str = sep; lchar[0] = MIDDLE_BORDER; lchar[1] = RIGHT_MIDDLE_BORDER; lchar[2] = SI; lchar[3] = 0; break; case OPT_EXITMENU: if (radio) break; // Not supported for radio menu fchar[0] = '<'; fchar[1] = 0; break; default: // Just to keep the compiler happy break; } // Wipe area with spaces gotoxy(top + row, left - 2); cprint(ms->spacechar, attr[NOHLITE], menuwidth + 2); // Print first part gotoxy(top + row, left - 2); csprint(fchar, attr[NOHLITE]); // Print main part gotoxy(top + row, left); printmenuitem(str, attr); // Print last part gotoxy(top + row, left + menuwidth - 1); csprint(lchar, attr[NOHLITE]); } // print the menu starting from FIRST // will print a maximum of menu->menuheight items static void printmenu(pt_menu menu, int curr, uchar top, uchar left, uchar first, bool radio) { int x, row; // x = index, row = position from top int numitems, menuwidth; pt_menuitem ci; numitems = calc_visible(menu, first); if (numitems > menu->menuheight) numitems = menu->menuheight; menuwidth = menu->menuwidth + 3; clearwindow(top, left - 2, top + numitems + 1, left + menuwidth + 1, ms->fillchar, ms->shadowattr); drawbox(top - 1, left - 3, top + numitems, left + menuwidth, ms->normalattr[NOHLITE]); // Menu title x = (menuwidth - strlen(menu->title) - 1) >> 1; gotoxy(top - 1, left + x); printmenuitem(menu->title, ms->normalattr); // All lines in the menu row = -1; // 1 less than inital value of x for (x = first; x < menu->numitems; x++) { ci = menu->items[x]; if (ci->action == OPT_INVISIBLE) continue; row++; if (row >= numitems) break; // Already have enough number of items print_line(menu, curr, top, left, x, row, radio); } // Check if we need to MOREABOVE and MOREBELOW to be added // reuse x row = 0; x = next_visible_sep(menu, 0); // First item if (!isvisible(menu, first, x)) // There is more above { row = 1; gotoxy(top, left + menuwidth); cprint(MOREABOVE, ms->normalattr[NOHLITE], 1); } x = prev_visible_sep(menu, menu->numitems); // last item if (!isvisible(menu, first, x)) // There is more above { row = 1; gotoxy(top + numitems - 1, left + menuwidth); cprint(MOREBELOW, ms->normalattr[NOHLITE], 1); } // Add a scroll box x = ((numitems - 1) * curr) / (menu->numitems); if ((x > 0) && (row == 1)) { gotoxy(top + x, left + menuwidth); csprint("\016\141\017", ms->normalattr[NOHLITE]); } if (ms->handler) ms->handler(ms, menu->items[curr]); } void cleanupmenu(pt_menu menu, uchar top, uchar left, int numitems) { if (numitems > menu->menuheight) numitems = menu->menuheight; clearwindow(top, left - 2, top + numitems + 1, left + menu->menuwidth + 4, ms->fillchar, ms->fillattr); // Clear the shadow clearwindow(top - 1, left - 3, top + numitems, left + menu->menuwidth + 3, ms->fillchar, ms->fillattr); // main window } /* Handle one menu */ static pt_menuitem getmenuoption(pt_menu menu, uchar top, uchar left, uchar startopt, bool radio) // Return item chosen or NULL if ESC was hit. { int prev, prev_first, curr, i, first, tmp; int asc = 0; bool redraw = true; // Need to draw the menu the first time uchar numitems; pt_menuitem ci; // Current item t_handler_return hr; // Return value of handler numitems = calc_visible(menu, 0); // Setup status line gotoxy(ms->minrow + ms->statline, ms->mincol); cprint(ms->spacechar, ms->statusattr[NOHLITE], ms->numcols); // Initialise current menu item curr = next_visible(menu, startopt); prev = curr; gotoxy(ms->minrow + ms->statline, ms->mincol); cprint(ms->spacechar, ms->statusattr[NOHLITE], ms->numcols); gotoxy(ms->minrow + ms->statline, ms->mincol); printmenuitem(menu->items[curr]->status, ms->statusattr); first = calc_first_early(menu, curr); prev_first = first; while (1) // Forever { /* Redraw everything if: * + we need to scroll (take care of scroll bars, ...) * + menuoption */ if (prev_first != first || redraw) { printmenu(menu, curr, top, left, first, radio); } else { /* Redraw only the highlighted entry */ print_line(menu, curr, top, left, prev, prev - first, radio); print_line(menu, curr, top, left, curr, curr - first, radio); } redraw = false; prev = curr; prev_first = first; ci = menu->items[curr]; asc = getch(); switch (asc) { case KEY_CTRL('L'): redraw = true; break; case KEY_HOME: curr = next_visible(menu, 0); first = calc_first_early(menu, curr); break; case KEY_END: curr = prev_visible(menu, numitems - 1); first = calc_first_late(menu, curr); break; case KEY_PGDN: for (i = 0; i < 5; i++) curr = next_visible(menu, curr + 1); first = calc_first_late(menu, curr); break; case KEY_PGUP: for (i = 0; i < 5; i++) curr = prev_visible(menu, curr - 1); first = calc_first_early(menu, curr); break; case KEY_UP: curr = prev_visible(menu, curr - 1); if (curr < first) first = calc_first_early(menu, curr); break; case KEY_DOWN: curr = next_visible(menu, curr + 1); if (!isvisible(menu, first, curr)) first = calc_first_late(menu, curr); break; case KEY_LEFT: case KEY_ESC: return NULL; break; case KEY_RIGHT: case KEY_ENTER: if (ci->action == OPT_INACTIVE) break; if (ci->action == OPT_CHECKBOX) break; if (ci->action == OPT_SEP) break; if (ci->action == OPT_EXITMENU) return NULL; // As if we hit Esc // If we are going into a radio menu, dont call handler, return ci if (ci->action == OPT_RADIOMENU) return ci; if (ci->handler != NULL) // Do we have a handler { hr = ci->handler(ms, ci); if (hr.refresh) // Do we need to refresh { // Cleanup menu using old number of items cleanupmenu(menu, top, left, numitems); // Recalculate the number of items numitems = calc_visible(menu, 0); // Reprint the menu printmenu(menu, curr, top, left, first, radio); } if (hr.valid) return ci; } else return ci; break; case SPACECHAR: if (ci->action != OPT_CHECKBOX) break; ci->itemdata.checked = !ci->itemdata.checked; if (ci->handler != NULL) // Do we have a handler { hr = ci->handler(ms, ci); if (hr.refresh) // Do we need to refresh { // Cleanup menu using old number of items cleanupmenu(menu, top, left, numitems); // Recalculate the number of items numitems = calc_visible(menu, 0); // Reprint the menu printmenu(menu, curr, top, left, first, radio); } } break; default: // Check if this is a shortcut key if (((asc >= 'A') && (asc <= 'Z')) || ((asc >= 'a') && (asc <= 'z')) || ((asc >= '0') && (asc <= '9'))) { tmp = find_shortcut(menu, asc, curr); if ((tmp > curr) && (!isvisible(menu, first, tmp))) first = calc_first_late(menu, tmp); if (tmp < curr) first = calc_first_early(menu, tmp); curr = tmp; } else { if (ms->keys_handler) // Call extra keys handler ms->keys_handler(ms, menu->items[curr], asc); /* The handler may have changed the UI, reset it on exit */ reset_ui(); // Cleanup menu using old number of items cleanupmenu(menu, top, left, numitems); // Recalculate the number of items numitems = calc_visible(menu, 0); // Reprint the menu printmenu(menu, curr, top, left, first, radio); } break; } // Update status line /* Erase the previous status */ gotoxy(ms->minrow + ms->statline, ms->mincol); cprint(ms->spacechar, ms->statusattr[NOHLITE], ms->numcols); /* Print the new status */ gotoxy(ms->minrow + ms->statline, ms->mincol); printmenuitem(menu->items[curr]->status, ms->statusattr); } return NULL; // Should never come here } /* Handle the entire system of menu's. */ pt_menuitem runmenusystem(uchar top, uchar left, pt_menu cmenu, uchar startopt, uchar menutype) /* * cmenu * Which menu should be currently displayed * top,left * What is the position of the top,left corner of the menu * startopt * which menu item do I start with * menutype * NORMALMENU or RADIOMENU * * Return Value: * Returns a pointer to the final item chosen, or NULL if nothing chosen. */ { pt_menuitem opt, choice; uchar startat, mt; uchar row, col; if (cmenu == NULL) return NULL; startover: // Set the menu height cmenu->menuheight = ms->maxrow - top - 3; if (cmenu->menuheight > ms->maxmenuheight) cmenu->menuheight = ms->maxmenuheight; if (menutype == NORMALMENU) opt = getmenuoption(cmenu, top, left, startopt, false); else // menutype == RADIOMENU opt = getmenuoption(cmenu, top, left, startopt, true); if (opt == NULL) { // User hit Esc cleanupmenu(cmenu, top, left, calc_visible(cmenu, 0)); return NULL; } // Are we done with the menu system? if ((opt->action != OPT_SUBMENU) && (opt->action != OPT_RADIOMENU)) { cleanupmenu(cmenu, top, left, calc_visible(cmenu, 0)); return opt; // parent cleanup other menus } // Either radiomenu or submenu // Do we have a valid menu number? The next hack uses the fact that // itemdata.submenunum = itemdata.radiomenunum (since enum data type) if (opt->itemdata.submenunum >= ms->nummenus) // This is Bad.... { gotoxy(12, 12); // Middle of screen csprint("ERROR: Invalid submenu requested.", 0x07); cleanupmenu(cmenu, top, left, calc_visible(cmenu, 0)); return NULL; // Pretend user hit esc } // Call recursively for submenu // Position the submenu below the current item, // covering half the current window (horizontally) row = ms->menus[(unsigned int)opt->itemdata.submenunum]->row; col = ms->menus[(unsigned int)opt->itemdata.submenunum]->col; if (row == 0xFF) row = top + opt->index + 2; if (col == 0xFF) col = left + 3 + (cmenu->menuwidth >> 1); mt = (opt->action == OPT_SUBMENU ? NORMALMENU : RADIOMENU); startat = 0; if ((opt->action == OPT_RADIOMENU) && (opt->data != NULL)) startat = ((t_menuitem *) opt->data)->index; choice = runmenusystem(row, col, ms->menus[(unsigned int)opt->itemdata.submenunum], startat, mt); if (opt->action == OPT_RADIOMENU) { if (choice != NULL) opt->data = (void *)choice; // store choice in data field if (opt->handler != NULL) opt->handler(ms, opt); choice = NULL; // Pretend user hit esc } if (choice == NULL) // User hit Esc in submenu { // Startover startopt = opt->index; goto startover; } else { cleanupmenu(cmenu, top, left, calc_visible(cmenu, 0)); return choice; } } // Finds the indexof the menu with given name uchar find_menu_num(const char *name) { int i; pt_menu m; if (name == NULL) return (uchar) (-1); for (i = 0; i < ms->nummenus; i++) { m = ms->menus[i]; if ((m->name) && (strcmp(m->name, name) == 0)) return i; } return (uchar) (-1); } // Run through all items and if they are submenus // with a non-trivial "action" and trivial submenunum // replace submenunum with the menu with name "action" void fix_submenus(void) { int i, j; pt_menu m; pt_menuitem mi; i = 0; for (i = 0; i < ms->nummenus; i++) { m = ms->menus[i]; for (j = 0; j < m->numitems; j++) { mi = m->items[j]; // if item is a submenu and has non-empty non-trivial data string if (mi->data && strlen(mi->data) > 0 && ((mi->action == OPT_SUBMENU) || (mi->action == OPT_RADIOMENU))) { mi->itemdata.submenunum = find_menu_num(mi->data); } } } } /* User Callable functions */ pt_menuitem showmenus(uchar startmenu) { pt_menuitem rv; fix_submenus(); // Fix submenu numbers incase nick names were used /* Turn autowrap off, to avoid scrolling the menu */ printf(CSI "?7l"); // Setup screen for menusystem reset_ui(); // Go, main menu cannot be a radio menu rv = runmenusystem(ms->minrow + MENUROW, ms->mincol + MENUCOL, ms->menus[(unsigned int)startmenu], 0, NORMALMENU); // Hide the garbage we left on the screen cls(); gotoxy(ms->minrow, ms->mincol); cursoron(); // Return user choice return rv; } pt_menusystem init_menusystem(const char *title) { int i; ms = NULL; ms = (pt_menusystem) malloc(sizeof(t_menusystem)); if (ms == NULL) return NULL; ms->nummenus = 0; // Initialise all menu pointers for (i = 0; i < MAXMENUS; i++) ms->menus[i] = NULL; ms->title = (char *)malloc(TITLELEN + 1); if (title == NULL) strcpy(ms->title, TITLESTR); // Copy string else strcpy(ms->title, title); // Timeout settings ms->tm_stepsize = TIMEOUTSTEPSIZE; ms->tm_numsteps = TIMEOUTNUMSTEPS; ms->normalattr[NOHLITE] = NORMALATTR; ms->normalattr[HLITE] = NORMALHLITE; ms->reverseattr[NOHLITE] = REVERSEATTR; ms->reverseattr[HLITE] = REVERSEHLITE; ms->inactattr[NOHLITE] = INACTATTR; ms->inactattr[HLITE] = INACTHLITE; ms->revinactattr[NOHLITE] = REVINACTATTR; ms->revinactattr[HLITE] = REVINACTHLITE; ms->statusattr[NOHLITE] = STATUSATTR; ms->statusattr[HLITE] = STATUSHLITE; ms->statline = STATLINE; ms->tfillchar = TFILLCHAR; ms->titleattr = TITLEATTR; ms->fillchar = FILLCHAR; ms->fillattr = FILLATTR; ms->spacechar = SPACECHAR; ms->shadowattr = SHADOWATTR; ms->menupage = MENUPAGE; // Usually no need to change this at all // Initialise all handlers ms->handler = NULL; ms->keys_handler = NULL; ms->ontimeout = NULL; // No timeout handler ms->tm_total_timeout = 0; ms->tm_sofar_timeout = 0; ms->ontotaltimeout = NULL; // Setup ACTION_{,IN}VALID ACTION_VALID.valid = 1; ACTION_VALID.refresh = 0; ACTION_INVALID.valid = 0; ACTION_INVALID.refresh = 0; // Figure out the size of the screen we are in now. // By default we use the whole screen for our menu if (getscreensize(1, &ms->numrows, &ms->numcols)) { /* Unknown screen size? */ ms->numcols = 80; ms->numrows = 24; } ms->minrow = ms->mincol = 0; ms->maxcol = ms->numcols - 1; ms->maxrow = ms->numrows - 1; // How many entries per menu can we display at a time ms->maxmenuheight = ms->maxrow - ms->minrow - 3; if (ms->maxmenuheight > MAXMENUHEIGHT) ms->maxmenuheight = MAXMENUHEIGHT; console_ansi_raw(); return ms; } void set_normal_attr(uchar normal, uchar selected, uchar inactivenormal, uchar inactiveselected) { if (normal != 0xFF) ms->normalattr[0] = normal; if (selected != 0xFF) ms->reverseattr[0] = selected; if (inactivenormal != 0xFF) ms->inactattr[0] = inactivenormal; if (inactiveselected != 0xFF) ms->revinactattr[0] = inactiveselected; } void set_normal_hlite(uchar normal, uchar selected, uchar inactivenormal, uchar inactiveselected) { if (normal != 0xFF) ms->normalattr[1] = normal; if (selected != 0xFF) ms->reverseattr[1] = selected; if (inactivenormal != 0xFF) ms->inactattr[1] = inactivenormal; if (inactiveselected != 0xFF) ms->revinactattr[1] = inactiveselected; } void set_status_info(uchar statusattr, uchar statushlite, uchar statline) { if (statusattr != 0xFF) ms->statusattr[NOHLITE] = statusattr; if (statushlite != 0xFF) ms->statusattr[HLITE] = statushlite; // statline is relative to minrow if (statline >= ms->numrows) statline = ms->numrows - 1; ms->statline = statline; // relative to ms->minrow, 0 based } void set_title_info(uchar tfillchar, uchar titleattr) { if (tfillchar != 0xFF) ms->tfillchar = tfillchar; if (titleattr != 0xFF) ms->titleattr = titleattr; } void set_misc_info(uchar fillchar, uchar fillattr, uchar spacechar, uchar shadowattr) { if (fillchar != 0xFF) ms->fillchar = fillchar; if (fillattr != 0xFF) ms->fillattr = fillattr; if (spacechar != 0xFF) ms->spacechar = spacechar; if (shadowattr != 0xFF) ms->shadowattr = shadowattr; } void set_menu_options(uchar maxmenuheight) { if (maxmenuheight != 0xFF) ms->maxmenuheight = maxmenuheight; } // Set the window which menusystem should use void set_window_size(uchar top, uchar left, uchar bot, uchar right) { int nr, nc; if ((top > bot) || (left > right)) return; // Sorry no change will happen here if (getscreensize(1, &nr, &nc)) { /* Unknown screen size? */ nr = 80; nc = 24; } if (bot >= nr) bot = nr - 1; if (right >= nc) right = nc - 1; ms->minrow = top; ms->mincol = left; ms->maxrow = bot; ms->maxcol = right; ms->numcols = right - left + 1; ms->numrows = bot - top + 1; if (ms->statline >= ms->numrows) ms->statline = ms->numrows - 1; // Clip statline if need be } void reg_handler(t_handler htype, void *handler) { // If bad value set to default screen handler switch (htype) { case HDLR_KEYS: ms->keys_handler = (t_keys_handler) handler; break; default: ms->handler = (t_menusystem_handler) handler; break; } } void unreg_handler(t_handler htype) { switch (htype) { case HDLR_KEYS: ms->keys_handler = NULL; break; default: ms->handler = NULL; break; } } void reg_ontimeout(t_timeout_handler handler, unsigned int numsteps, unsigned int stepsize) { ms->ontimeout = handler; if (numsteps != 0) ms->tm_numsteps = numsteps; if (stepsize != 0) ms->tm_stepsize = stepsize; } void unreg_ontimeout(void) { ms->ontimeout = NULL; } void reg_ontotaltimeout(t_timeout_handler handler, unsigned long numcentiseconds) { if (numcentiseconds != 0) { ms->ontotaltimeout = handler; ms->tm_total_timeout = numcentiseconds * 10; // to convert to milliseconds ms->tm_sofar_timeout = 0; } } void unreg_ontotaltimeout(void) { ms->ontotaltimeout = NULL; } int next_visible(pt_menu menu, int index) { int ans; if (index < 0) ans = 0; else if (index >= menu->numitems) ans = menu->numitems - 1; else ans = index; while ((ans < menu->numitems - 1) && ((menu->items[ans]->action == OPT_INVISIBLE) || (menu->items[ans]->action == OPT_SEP))) ans++; return ans; } int prev_visible(pt_menu menu, int index) // Return index of prev visible { int ans; if (index < 0) ans = 0; else if (index >= menu->numitems) ans = menu->numitems - 1; else ans = index; while ((ans > 0) && ((menu->items[ans]->action == OPT_INVISIBLE) || (menu->items[ans]->action == OPT_SEP))) ans--; return ans; } int next_visible_sep(pt_menu menu, int index) { int ans; if (index < 0) ans = 0; else if (index >= menu->numitems) ans = menu->numitems - 1; else ans = index; while ((ans < menu->numitems - 1) && (menu->items[ans]->action == OPT_INVISIBLE)) ans++; return ans; } int prev_visible_sep(pt_menu menu, int index) // Return index of prev visible { int ans; if (index < 0) ans = 0; else if (index >= menu->numitems) ans = menu->numitems - 1; else ans = index; while ((ans > 0) && (menu->items[ans]->action == OPT_INVISIBLE)) ans--; return ans; } int calc_visible(pt_menu menu, int first) { int ans, i; if (menu == NULL) return 0; ans = 0; for (i = first; i < menu->numitems; i++) if (menu->items[i]->action != OPT_INVISIBLE) ans++; return ans; } // is curr visible if first entry is first? int isvisible(pt_menu menu, int first, int curr) { if (curr < first) return 0; return (calc_visible(menu, first) - calc_visible(menu, curr) < menu->menuheight); } // Calculate the first entry to be displayed // so that curr is visible and make curr as late as possible int calc_first_late(pt_menu menu, int curr) { int ans, i, nv; nv = calc_visible(menu, 0); if (nv <= menu->menuheight) return 0; // Start with curr and go back menu->menuheight times ans = curr + 1; for (i = 0; i < menu->menuheight; i++) ans = prev_visible_sep(menu, ans - 1); return ans; } // Calculate the first entry to be displayed // so that curr is visible and make curr as early as possible int calc_first_early(pt_menu menu, int curr) { int ans, i, nv; nv = calc_visible(menu, 0); if (nv <= menu->menuheight) return 0; // Start with curr and go back till >= menu->menuheight // items are visible nv = calc_visible(menu, curr); // Already nv of them are visible ans = curr; for (i = 0; i < menu->menuheight - nv; i++) ans = prev_visible_sep(menu, ans - 1); return ans; } // Create a new menu and return its position uchar add_menu(const char *title, int maxmenusize) { int num, i; pt_menu m; num = ms->nummenus; if (num >= MAXMENUS) return -1; m = NULL; m = (pt_menu) malloc(sizeof(t_menu)); if (m == NULL) return -1; ms->menus[num] = m; m->numitems = 0; m->name = NULL; m->row = 0xFF; m->col = 0xFF; if (maxmenusize < 1) m->maxmenusize = MAXMENUSIZE; else m->maxmenusize = maxmenusize; m->items = (pt_menuitem *) malloc(sizeof(pt_menuitem) * (m->maxmenusize)); for (i = 0; i < m->maxmenusize; i++) m->items[i] = NULL; m->title = (char *)malloc(MENULEN + 1); if (title) { if (strlen(title) > MENULEN - 2) strcpy(m->title, TITLELONG); else strcpy(m->title, title); } else strcpy(m->title, EMPTYSTR); m->menuwidth = strlen(m->title); ms->nummenus++; return ms->nummenus - 1; } void set_menu_name(const char *name) // Set the "name" of this menu { pt_menu m; m = ms->menus[ms->nummenus - 1]; if (m->name) // Free up previous name { free(m->name); m->name = NULL; } if (name) { m->name = (char *)malloc(strlen(name) + 1); strcpy(m->name, name); } } // Create a new named menu and return its position uchar add_named_menu(const char *name, const char *title, int maxmenusize) { add_menu(title, maxmenusize); set_menu_name(name); return ms->nummenus - 1; } void set_menu_pos(uchar row, uchar col) // Set the position of this menu. { pt_menu m; m = ms->menus[ms->nummenus - 1]; m->row = row; m->col = col; } pt_menuitem add_sep(void) // Add a separator to current menu { pt_menuitem mi; pt_menu m; m = (ms->menus[ms->nummenus - 1]); mi = NULL; mi = (pt_menuitem) malloc(sizeof(t_menuitem)); if (mi == NULL) return NULL; m->items[(unsigned int)m->numitems] = mi; mi->handler = NULL; // No handler mi->item = mi->status = mi->data = NULL; mi->action = OPT_SEP; mi->index = m->numitems++; mi->parindex = ms->nummenus - 1; mi->shortcut = 0; mi->helpid = 0; return mi; } // Add item to the "current" menu pt_menuitem add_item(const char *item, const char *status, t_action action, const char *data, uchar itemdata) { pt_menuitem mi; pt_menu m; const char *str; uchar inhlite = 0; // Are we inside hlite area m = (ms->menus[ms->nummenus - 1]); mi = NULL; mi = (pt_menuitem) malloc(sizeof(t_menuitem)); if (mi == NULL) return NULL; m->items[(unsigned int)m->numitems] = mi; mi->handler = NULL; // No handler // Allocate space to store stuff mi->item = (char *)malloc(MENULEN + 1); mi->status = (char *)malloc(STATLEN + 1); mi->data = (char *)malloc(ACTIONLEN + 1); if (item) { if (strlen(item) > MENULEN) { strcpy(mi->item, ITEMLONG); } else { strcpy(mi->item, item); } if (strlen(mi->item) > m->menuwidth) m->menuwidth = strlen(mi->item); } else strcpy(mi->item, EMPTYSTR); if (status) { if (strlen(status) > STATLEN) { strcpy(mi->status, STATUSLONG); } else { strcpy(mi->status, status); } } else strcpy(mi->status, EMPTYSTR); mi->action = action; str = mi->item; mi->shortcut = 0; mi->helpid = 0xFFFF; inhlite = 0; // We have not yet seen an ENABLEHLITE char // Find the first char in [A-Za-z0-9] after ENABLEHLITE and not arg to control char while (*str) { if (*str == ENABLEHLITE) { inhlite = 1; } if (*str == DISABLEHLITE) { inhlite = 0; } if ((inhlite == 1) && (((*str >= 'A') && (*str <= 'Z')) || ((*str >= 'a') && (*str <= 'z')) || ((*str >= '0') && (*str <= '9')))) { mi->shortcut = *str; break; } ++str; } if ((mi->shortcut >= 'A') && (mi->shortcut <= 'Z')) // Make lower case mi->shortcut = mi->shortcut - 'A' + 'a'; if (data) { if (strlen(data) > ACTIONLEN) { strcpy(mi->data, ACTIONLONG); } else { strcpy(mi->data, data); } } else strcpy(mi->data, EMPTYSTR); switch (action) { case OPT_SUBMENU: mi->itemdata.submenunum = itemdata; break; case OPT_CHECKBOX: mi->itemdata.checked = itemdata; break; case OPT_RADIOMENU: mi->itemdata.radiomenunum = itemdata; if (mi->data) free(mi->data); mi->data = NULL; // No selection made break; default: // to keep the compiler happy break; } mi->index = m->numitems++; mi->parindex = ms->nummenus - 1; return mi; } // Set the shortcut key for the current item void set_item_options(uchar shortcut, int helpid) { pt_menuitem mi; pt_menu m; m = (ms->menus[ms->nummenus - 1]); if (m->numitems <= 0) return; mi = m->items[(unsigned int)m->numitems - 1]; if (shortcut != 0xFF) mi->shortcut = shortcut; if (helpid != 0xFFFF) mi->helpid = helpid; } // Free internal datasutructures void close_menusystem(void) { } // append_line_helper(pt_menu menu,char *line) void append_line_helper(int menunum, char *line) { pt_menu menu; pt_menuitem mi, ri; char *app; int ctr; menu = ms->menus[menunum]; for (ctr = 0; ctr < (int)menu->numitems; ctr++) { mi = menu->items[ctr]; app = NULL; //What to append switch (mi->action) { case OPT_CHECKBOX: if (mi->itemdata.checked) app = mi->data; break; case OPT_RADIOMENU: if (mi->data) { // Some selection has been made ri = (pt_menuitem) (mi->data); app = ri->data; } break; case OPT_SUBMENU: append_line_helper(mi->itemdata.submenunum, line); break; default: break; } if (app) { strcat(line, " "); strcat(line, app); } } } // Generate string based on state of checkboxes and radioitem in given menu // Assume line points to large enough buffer void gen_append_line(const char *menu_name, char *line) { int menunum; menunum = find_menu_num(menu_name); if (menunum < 0) return; // No such menu append_line_helper(menunum, line); }