/* distortion.c Distortion Magic Tool Plugin Tux Paint - A simple drawing program for children. Copyright (c) 2002-2008 by Bill Kendrick and others; see AUTHORS.txt bill@newbreedsoftware.com http://www.tuxpaint.org/ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA (See COPYING.txt) Last updated: July 8, 2008 $Id: distortion.c,v 1.8 2008/08/26 03:52:51 secretlondon Exp $ */ /* Inclusion of header files: */ /* -------------------------- */ #include #include // For "strdup()" #include "tp_magic_api.h" // Tux Paint "Magic" tool API header #include "SDL_image.h" // For IMG_Load(), to load our PNG icon #include "SDL_mixer.h" // For Mix_LoadWAV(), to load our sound effects /* Our global variables: */ /* --------------------- */ /* Sound effects: */ static Mix_Chunk * snd_effect; /* Our local function prototypes: */ /* ------------------------------ */ // These functions are called by other functions within our plugin, // so we provide a 'prototype' of them, so the compiler knows what // they accept and return. This lets us use them in other functions // that are declared _before_ them. void distortion_drag(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect); static void distortion_line_callback(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y); /* Setup Functions: */ /* ---------------- */ Uint32 distortion_api_version(void) { return(TP_MAGIC_API_VERSION); } // Initialization int distortion_init(magic_api * api) { char fname[1024]; snprintf(fname, sizeof(fname), "%s/sounds/magic/distortion.ogg", api->data_directory); // Try to load the file! snd_effect = Mix_LoadWAV(fname); return(1); } // Report our tool count int distortion_get_tool_count(magic_api * api) { return(1); } // Load icons SDL_Surface * distortion_get_icon(magic_api * api, int which) { char fname[1024]; snprintf(fname, sizeof(fname), "%s/images/magic/distortion.png", api->data_directory); // Try to load the image, and return the results to Tux Paint: return(IMG_Load(fname)); } // Report our "Magic" tool names char * distortion_get_name(magic_api * api, int which) { return(strdup(gettext_noop("Distortion"))); } // Report our "Magic" tool descriptions char * distortion_get_description(magic_api * api, int which, int mode) { return(strdup(gettext_noop("Click and drag the mouse to cause distortion in your picture."))); } // Report whether we accept colors int distortion_requires_colors(magic_api * api, int which) { return 0; } // Shut down void distortion_shutdown(magic_api * api) { Mix_FreeChunk(snd_effect); } /* Functions that respond to events in Tux Paint: */ /* ---------------------------------------------- */ // Affect the canvas on click: void distortion_click(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect) { distortion_drag(api, which, canvas, snapshot, x, y, x, y, update_rect); } // Affect the canvas on drag: void distortion_drag(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect) { api->line((void *) api, which, canvas, snapshot, ox, oy, x, y, 1, distortion_line_callback); if (ox > x) { int tmp = ox; ox = x; x = tmp; } if (oy > y) { int tmp = oy; oy = y; y = tmp; } update_rect->x = ox - 8; update_rect->y = oy - 8; update_rect->w = (x + 8) - update_rect->x; update_rect->h = (y + 8) - update_rect->h; api->playsound(snd_effect, (x * 255) / canvas->w, // pan 255); // distance } // Affect the canvas on release: void distortion_release(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect) { } void distortion_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b) { } // Our "callback" function static void distortion_line_callback(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y) { magic_api * api = (magic_api *) ptr; int xx, yy; // This function handles both of our tools, so we need to check which // is being used right now. We compare the 'which' argument that // Tux Paint sends to us with the values we enumerated above. for (yy = -8; yy < 8; yy++) { for (xx = -8; xx < 8; xx++) { if (api->in_circle(xx, yy, 8)) { api->putpixel(canvas, x + xx, y + yy, api->getpixel(snapshot, x + xx / 2, y + yy)); } } } } void distortion_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas) { } void distortion_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas) { } int distortion_modes(magic_api * api, int which) { return(MODE_PAINT); }