1.2.4: Sam Lantinga - Mon May 20 09:11:22 PDT 2002 * Updated the CodeWarrior project files Sam Lantinga - Sun May 19 13:46:29 PDT 2002 * Added a function to query the music format: Mix_GetMusicType() Sam Lantinga - Sat May 18 12:45:16 PDT 2002 * Added a function to load audio data from memory: Mix_QuickLoad_RAW() Sam Lantinga - Thu May 16 11:26:46 PDT 2002 * Cleaned up threading issues in the music playback code Ryan Gordon - Thu May 2 21:08:48 PDT 2002 * Fixed deadlock introduced in the last release 1.2.3: Sam Lantinga - Sat Apr 13 07:49:47 PDT 2002 * Updated autogen.sh for new versions of automake * Specify the SDL API calling convention (C by default) Ryan Gordon - Sat Apr 13 07:33:37 PDT 2002 * Fixed recursive audio lock in the mixing function jean-julien Filatriau - Sat Mar 23 18:05:37 PST 2002 * Fixed setting invalid volume when querying mixer and music volumes Guillaume Cottenceau - Wed Feb 13 15:43:20 PST 2002 * Implemented Ogg Vorbis stream rewinding Peter Kutak - Wed Feb 13 10:26:57 PST 2002 * Added native midi support on Linux, using GPL code --enable-music-native-midi-gpl Pete Shinners - Mon Jan 14 11:31:26 PST 2002 * Added seek support for MP3 files Ryan Gordon - Mon Jan 14 11:30:44 PST 2002 * Sample "finished" callbacks are now always called when a sample is stopped. 1.2.2: Guillaume Cottenceau - Wed Dec 19 08:59:05 PST 2001 * Added an API for seeking in music files (implemented for MOD and Ogg music) Mix_FadeInMusicPos(), Mix_SetMusicPosition() * Exposed the mikmod synchro value for music synchronization Mix_SetSynchroValue(), Mix_GetSynchroValue() 1.2.1: Yi-Huang Han - Wed Oct 24 21:55:47 PDT 2001 * Fixed MOD music volume when looping David Hedbor - Thu Oct 18 10:01:41 PDT 2001 * Stop implicit looping, set fade out and other flags on MOD files Sam Lantinga - Tue Oct 16 11:17:12 PDT 2001 * The music file type is now determined by extension as well as magic Ryan C. Gordon - Tue Sep 11 12:05:54 PDT 2001 * Reworked playwave.c to make it more useful as a mixer testbed * Added a realtime sound effect API to SDL_mixer.h * Added the following standard sound effects: panning, distance attenuation, basic positional audio, stereo reversal * Added API for mixer versioning: Mix_Linked_Version() and MIX_VERSION() Sam Lantinga - Tue Sep 11 11:48:53 PDT 2001 * Updated MikMod code to version 3.1.9a Torbjörn Andersson - Tue Sep 11 11:22:29 PDT 2001 * Added support for loading AIFF audio chunks Max Horn - Tue Sep 4 20:38:11 PDT 2001 * Added native MIDI music support on MacOS and MacOS X Florian Schulze - Sun Aug 19 14:55:37 PDT 2001 * Added native MIDI music support on Windows Sam Lantinga - Sun Aug 19 02:20:55 PDT 2001 * Added Project Builder projects for building MacOS X framework Darrell Walisser - Sun Aug 19 00:47:22 PDT 2001 * Fixed compilation problems with mikmod under MacOS X Torbjörn Andersson - Sun, 19 Aug 2001 16:03:30 * Fixed AIFF music playing support Sam Lantinga - Sat Aug 18 04:14:13 PDT 2001 * Fixed building Ogg Vorbis support on Windows Ryan C. Gordon - Thu, 7 Jun 2001 13:15:51 * Added Mix_ChannelFinished() and Mix_GetChunk() Ryan C. Gordon - Tue, 5 Jun 2001 11:01:51 * Added VOC sound file support Guillaume Cottenceau - Thu May 10 11:17:55 PDT 2001 * Fixed crashes when API used with audio not initialized Paul Jenner - Sat, 14 Apr 2001 09:20:38 -0700 (PDT) * Added support for building RPM directly from tar archive 1.2.0: Sam Lantinga - Wed Apr 4 12:42:20 PDT 2001 * Synchronized release version with SDL 1.2.0 1.1.1: John Hall - Tue Jan 2 13:46:54 PST 2001 * Added support to playmus for track switching with Ctrl-C * Added support to playmus for multiple command line files 1.1.0: Sam Lantinga - Wed Nov 29 20:47:13 PST 2000 * Package specifically for SDL 1.1 (no real reason API-wise, but for clarity) 1.0.7: Sam Lantinga - Tue Nov 7 10:22:09 PST 2000 * Fixed hang in mikmod re-initialization Stephane Peter - Oct 17 13:07:32 PST 2000 * Fixed music fading Ray Kelm - Fri, 04 Aug 2000 20:58:00 -0400 * Added support for cross-compiling Windows DLL from Linux 1.0.6: Sam Lantinga - Sun Jul 2 14:16:44 PDT 2000 * Added support for the Ogg Vorbis music format: http://www.vorbis.org/ Darrell Walisser - Wed Jun 28 11:59:40 PDT 2000 * Added Codewarrior projects for MacOS Sam Lantinga - Mon Jun 26 12:01:11 PDT 2000 * Fixed symbol aliasing problem with "channel" Matt - Wed, 12 Apr 2000 15:36:13 -0700 * Added SDL_RWops support for mikmod loading (not hooked into music.c yet) 1.0.5: Paul Furber - Fri Mar 3 14:58:50 PST 2000 * Fixed MP3 detection with compilers that use signed char datatypes 1.0.4: Sam Lantinga - Thu Feb 10 19:42:03 PST 2000 * Ported the base mixer and mikmod libraries to MacOS Markus Oberhumer - Wed Feb 2 13:16:17 PST 2000 * Fixed problem with short looping sounds Sam Lantinga - Tue Feb 1 13:25:44 PST 2000 * Added Visual C++ project file Markus Oberhumer - Tue Feb 1 13:23:11 PST 2000 * Cleaned up code for compiling with Visual C++ * Don't hang in Mix_HaltMusic() if the music is paused Sam Lantinga - Fri Jan 28 08:54:56 PST 2000 * Fixed looping WAVE chunks that are not aligned on sample boundaries 1.0.3: Sam Lantinga - Mon Jan 17 19:48:09 PST 2000 * Changed the name of the library from "mixer" to "SDL_mixer" * Instead of including "mixer.h", include "SDL_mixer.h", * Instead of linking with libmixer.a, link with libSDL_mixer.a 1.0.2: Sam Lantinga - Fri Jan 14 11:06:56 PST 2000 * Made the CHANGELOG entries Y2K compliant. :) MFX - Updated the mikmod support to MikMod 3.1.8 MFX - Added Mix_HookMusicFinished() API function 1.0.1: SOL - Added a post-mixing callback SP - A few music-related bugfixes 1.0.0: SOL - Added autoconf support SP - Added MP3 support using SMPEG SP - Added fading in/out of music and samples SP - Added dynamic allocation of channels SP - Added channel grouping functions SP - Added expiration delay for samples Initial Key: SOL - Sam Lantinga (hercules@lokigames.com) SP - Stephane Peter (megastep@lokigames.com) MFX - Markus Oberhumer (markus.oberhumer@jk.uni-linz.ac.at)