Building YASM with Microsoft Visual Studio 2010 (C/C++ v10) ----------------------------------------------------------- This note describes how to build YASM using Microsoft Visual Studio 2010 (C/C++ v10 - currently releasxed as beta 2). 1. The Compiler --------------- If you want to build the 64-bit version of YASM you will need to install the Visual Studio 2010 64-bit tools, which may not be installed by default. If using Visual C++ Express 2010, you will need to install the Windows SDK to obtain the 64-bit build tools. 2. YASM Download ---------------- First YASM needs to be downloaded and the files placed within a suitable directory, which will be called here but can be named and located as you wish. 3. Building YASM with Microsoft 2010 (VC10) ------------------------------------------- Now locate and double click on the yasm.sln solution file in the 'Mkfiles/vc10' subdirectory to open the build project in the Visual Studio 2010 IDE and then select: win32 or x64 build release or debug build as appropriate to build the YASM binaries that you need. 4. Using YASM with Visual Sudio 2010 and VC++ version 10 -------------------------------------------------------- The YASM version vsyasm.exe is designed specifically for use with Visual Studio 2010. To tell Visual Studio where to find vsyasm.exe, the environment variable YASMPATH can be set to the absolute path of the directory in which vsyasm.exe is located (this path should include the final backslash). Alternatively you can find the directory (or directories) where the VC++ compiler binaries are located and put copies of the vsyasm.exe binary in these directories. A typical location is: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin Depending on your system you can use either the win32 or the x64 version of vsyasm.exe, which must be named vsyasm.exe. To use the new custom tools facility in Visual Studio 2010, you need to place a copy of three files - yasm.props, yasm.targets and yasm.xml - into a location where they can be found by the Visual Studio build customisation processes. There are several ways to do this: a. put these files in the MSBUILD customisation directory, which is typically at: C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\BuildCustomizations b. put them in a convenient location and set this path in the 'Build Customisations Search Path' in the Visual Studio 'Projects and Solutions|VC++ Project Settings' item in the 'Tools|Options' menu; c. put them in a convenient location and set this path in the 'Build Customisation dialogue (discussed later). To use YASM in a project, right click on the project in the Solution Explorer and select 'Build Customisations..'. This will give you a dialog box that allows you to select YASM as an assembler (note that your assembler files need to have the extension '.asm'). If you have used option c. above, you will need to let the dialogue find them using the 'Find Existing' button below the dialogue. To assemble a file with YASM, select the Property Page for the file and the select 'Yasm Assembler' in the Tool dialog entry. Then click 'Apply' and an additional property page entry will appear and enable YASM settings to be established. 5. A Linker Issue ----------------- There appears to be a linker bug in the VC++ linker that prevents symbols with absolute addresses being linked in DLL builds. This means, for example, that LEA instructions of the general form: lea, rax,[rax+symbol] cannot be used for DLL builds. The following general form has to be used instead: lea rcx,[symbol wrt rip] lea rax,[rax+rcx] This limitation may also cause problems with other instruction that use absolute addresses. 6. Acknowledgements ------------------- I am most grateful for the fantastic support that Peter Johnson, YASM's creator, has given me in tracking down issues in using YASM for the production of Windows x64 code. Brian Gladman, 10th June 2010