/* * Copyright (c) 2005, Eric Crahen * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is furnished * to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef __ZTBLOCKINGQUEUE_H__ #define __ZTBLOCKINGQUEUE_H__ #include "zthread/Guard.h" #include "zthread/Condition.h" #include "zthread/Queue.h" #include namespace ZThread { /** * @class BlockingQueue * @author Eric Crahen * @date <2003-07-16T12:01:43-0400> * @version 2.3.0 * * Like a LockedQueue, a BlockingQueue is a Queue implementation that provides * serialized access to the items added to it. It differs by causing threads * accessing the next() methods to block until a value becomes available. */ template > class BlockingQueue : public Queue, public Lockable { //! Serialize access LockType _lock; //! Signaled when empty Condition _notEmpty; //! Storage backing the queue StorageType _queue; //! Cancellation flag volatile bool _canceled; public: //! Create a new BlockingQueue BlockingQueue() : _notEmpty(_lock), _canceled(false) {} //! Destroy this BlockingQueue virtual ~BlockingQueue() { } /** * @see Queue::add(const T& item) */ virtual void add(const T& item) { Guard g(_lock); if(_canceled) throw Cancellation_Exception(); _queue.push_back(item); _notEmpty.signal(); } /** * @see Queue::add(const T& item, unsigned long timeout) */ virtual bool add(T item, unsigned long timeout) { try { Guard g(_lock, timeout); if(_canceled) throw Cancellation_Exception(); _queue.push_back(item); _notEmpty.signal(); } catch(Timeout_Exception&) { return false; } return true; } /** * Get a value from this Queue. The calling thread may block indefinitely. * * @return T next available value * * @exception Cancellation_Exception thrown if this Queue has been canceled. * * @exception Interrupted_Exception thrown if the calling thread is interrupted * before a value becomes available. * * @pre The Queue should not have been canceled prior to the invocation of this function. * @post The value returned will have been removed from the Queue. * * @see Queue::next() */ virtual T next() { Guard g(_lock); while(_queue.size() == 0 && !_canceled) _notEmpty.wait(); if( _queue.size() == 0 ) throw Cancellation_Exception(); T item = _queue.front(); _queue.pop_front(); return item; } /** * Get a value from this Queue. The calling thread may block indefinitely. * * @param timeout maximum amount of time (milliseconds) this method may block * the calling thread. * * @return T next available value * * @exception Cancellation_Exception thrown if this Queue has been canceled. * @exception Timeout_Exception thrown if the timeout expires before a value * can be retrieved. * @exception Interrupted_Exception thrown if the calling thread is interrupted * before a value becomes available. * * @pre The Queue should not have been canceled prior to the invocation of this function. * @post The value returned will have been removed from the Queue. * * @see Queue::next(unsigned long timeout) */ virtual T next(unsigned long timeout) { Guard g(_lock, timeout); while(_queue.size() == 0 && !_canceled) { if(!_notEmpty.wait(timeout)) throw Timeout_Exception(); } if(_queue.size() == 0 ) throw Cancellation_Exception(); T item = _queue.front(); _queue.pop_front(); return item; } /** * @see Queue::cancel() * * @post If threads are blocked on one of the next() functions then * they will be awakened with a Cancellation_Exception. */ virtual void cancel() { Guard g(_lock); _notEmpty.broadcast(); _canceled = true; } /** * @see Queue::isCanceled() */ virtual bool isCanceled() { // Faster check since the queue will not become un-canceled if(_canceled) return true; Guard g(_lock); return _canceled; } /** * @see Queue::size() */ virtual size_t size() { Guard g(_lock); return _queue.size(); } /** * @see Queue::size(unsigned long timeout) */ virtual size_t size(unsigned long timeout) { Guard g(_lock, timeout); return _queue.size(); } public: virtual void acquire() { _lock.acquire(); } virtual bool tryAcquire(unsigned long timeout) { return _lock.tryAcquire(timeout); } virtual void release() { _lock.release(); } }; /* BlockingQueue */ } // namespace ZThread #endif // __ZTBLOCKINGQUEUE_H__