/* * Copyright (c) 2005, Eric Crahen * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is furnished * to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef __ZTCANCELABLE_H__ #define __ZTCANCELABLE_H__ #include "zthread/Exceptions.h" namespace ZThread { /** * @class Cancelable * * @author Eric Crahen * @date <2003-07-16T09:28:46-0400> * @version 2.3.0 * * The Cancelable interface defines a common method of adding general disable-and-exit * semantics to some object. By cancel()ing a Cancelable object, a request is * made to disable that object. * * Disabling * * A cancel()ed object may not necessarily abort it work immediately. Often, it much more * elegant for a cancel()ed object to complete handling whatever responsibilities have * been assigned to it, but it will not take on any new responsibility. * * Exiting * * A cancel()ed should complete its responsibilities as soon as possible. * Canceling is not only a request to stop taking on new responsibility, and to * complete its current responsibility. Its also a request to complete dealing with its * current responsibilities, quickly when possible. */ class Cancelable { public: //! Destroy a Cancelable object. virtual ~Cancelable() {} /** * Canceling a Cancelable object makes a request to disable that object. * This entails refusing to take on any new responsibility, and completing * its current responsibilities quickly. * * Canceling an object more than once has no effect. * * @post The Cancelable object will have permanently transitioned to a * disabled state; it will now refuse to accept new responsibility. */ virtual void cancel() = 0; /** * Determine if a Cancelable object has been canceled. * * @return * - true if cancel() was called prior to this function. * - false otherwise. */ virtual bool isCanceled() = 0; }; /* Cancelable */ } // namespace ZThread #endif // __ZTCANCELABLE_H__