/* * Copyright (c) 2005, Eric Crahen * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is furnished * to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef __ZTSINGLETON_H__ #define __ZTSINGLETON_H__ #include "zthread/Guard.h" #include "zthread/FastMutex.h" #include namespace ZThread { // // This policy controls how an object is instantiated // as well as how and when its destroyed. Phoenix-style // singletons are not supported easily with type of policy, // this is intentional since I do not believe that is in // the true spirit of a singleton. // // InstantiationPolicContract { // // create(pointer_type&) // // } /** * @class LocalStaticInstantiation * @author Eric Crahen * @date <2003-07-16T17:57:45-0400> * @version 2.2.0 * * The LocalStaticInstantiation policy allows the creation * and lifetime of an instance of a particular type * to be managed using static local values. This will * abide by the standard C++ rules for static objects * lifetimes. */ class LocalStaticInstantiation { protected: /** * Create an instance of an object, using a local static. The * object will be destroyed by the system. * * @param ptr reference to location to receive the address * of the allocated object */ template static void create(T*& ptr) { static T instance; ptr = &instance; } }; //! Helper class template class StaticInstantiationHelper { //! Friend class friend class StaticInstantiation; //! Holder static T instance; }; template T StaticInstantiationHelper::instance; /** * @class StaticInstantiation * @author Eric Crahen * @date <2003-07-16T17:57:45-0400> * @version 2.2.0 * * The StaticInstantiation policy allows the creation * and lifetime of an instance of a particular type * to be managed using static instantiation. This will * abide by the standard C++ rules for static objects * lifetimes. */ class StaticInstantiation { protected: /** * Create an instance of an object using by simply allocating it statically. * * @param ptr reference to location to receive the address * of the allocated object */ template static void create(T*& ptr) { ptr = &StaticInstantiationHelper::instance; } }; //! SingletonDestroyer template class Destroyer { T* doomed; public: Destroyer(T* q) : doomed(q) { assert(doomed); } ~Destroyer(); }; template Destroyer::~Destroyer() { try { if(doomed) delete doomed; } catch(...) { } doomed = 0; } /** * @class LazyInstantiation * @author Eric Crahen * @date <2003-07-16T17:57:45-0400> * @version 2.2.0 * * The LazyInstantiation policy allows the creation * and lifetime of an instance of a particular type * to be managed using dynamic allocation and a singleton * destroyer. This will abide by the standard C++ rules * for static objects lifetimes. */ class LazyInstantiation { protected: /** * Create an instance of an object, using new, that will be * destroyed when an associated Destroyer object (allocated * statically) goes out of scope. * * @param ptr reference to location to receive the address * of the allocated object */ template static void create(T*& ptr) { ptr = new T; static Destroyer destroyer(ptr); } }; /** * @class Singleton * @author Eric Crahen * @date <2003-07-16T17:57:45-0400> * @version 2.2.0 * * Based on the work of John Vlissidles in his book 'Pattern Hatching' * an article by Douglas Schmidtt on double-checked locking and policy * templates described by Andrei Alexandrescu. * * This is a thread safe wrapper for creating Singleton classes. The * synchronization method and instantiation methods can be changed * easily by specifying different policy implementations as the * templates parameters. * * @code * * // Most common Singleton * Singletion * * // Singleton that uses static storage * Singletion * * // Single-threaded singleton that uses static storage (Meyers-like) * Singletion * * @endcode */ template class Singleton : private InstantiationPolicy, private NonCopyable { public: /** * Provide access to the single instance through double-checked locking * * @return T* single instance */ static T* instance(); }; template T* Singleton::instance() { // Uses local static storage to avoid static construction // sequence issues. (regaring when the lock is created) static T* ptr = 0; static LockType lock; if(!ptr) { Guard g(lock); if(!ptr) InstantiationPolicy::create(ptr); } return const_cast(ptr); } }; #endif