/* * Copyright (c) 2005, Eric Crahen * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is furnished * to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include "DeferredInterruptionScope.h" #include "Debug.h" #include "ThreadImpl.h" #include "ThreadQueue.h" #include #include namespace ZThread { ThreadQueue::ThreadQueue() : _waiter(0) { ZTDEBUG("ThreadQueue created\n"); } ThreadQueue::~ThreadQueue() { ZTDEBUG("ThreadQueue waiting on remaining threads...\n"); // Ensure the current thread is mapped. ThreadImpl* impl = ThreadImpl::current(); bool threadsWaiting = false; bool waitRequired = false; { TaskList shutdownTasks; { // Check the queue to for pending user threads Guard g(_lock); waitRequired = (_waiter != (ThreadImpl*)1); _waiter = impl; threadsWaiting = !_userThreads.empty() || !_pendingThreads.empty(); //ZTDEBUG("Wait required: %d\n", waitRequired); //ZTDEBUG("Threads waiting: %d\n", threadsWaiting); // Auto-cancel any active threads at the time main() goes out of scope // "force" a gentle exit from the executing tasks; eventually the user- // threads will transition into pending-threads pollUserThreads(); // Remove all the tasks about to be run from the task list so an indication // can be given to threads calling removeShutdownTask() too late. std::remove_copy(_shutdownTasks.begin(), _shutdownTasks.end(), std::back_inserter(shutdownTasks), Task((Runnable*)0)); //ZTDEBUG("Threads waiting: %d\n", threadsWaiting); } // Execute the shutdown tasks for(TaskList::iterator i = shutdownTasks.begin(); i != shutdownTasks.end(); ++i) { try { (*i)->run(); } catch(...) { } } } // Wait for all the users threads to get into the appropriate state if(threadsWaiting) { Monitor& m = _waiter->getMonitor(); // Defer interruption while this thread waits for a signal from // the last pending user thread Guard > g(m); //ZTDEBUG("Threads waiting: %d %d\n", _userThreads.size(), _pendingThreads.size()); // Avoid race-condition where the last threads are done with thier tasks, but // only begin the final part of the clean up phase after this destructor begins // to run. Takes advantage of the fact that if all remaining threads have transitioned // into a pending state by the time execution reaches this point, then there is no // need to wait. waitRequired = waitRequired && !(_userThreads.empty() && !_pendingThreads.empty()); // Reference threads can't be interrupted or otherwise // manipulated. The only signal this monitor will recieve // at this point will be from the last pending thread. if(waitRequired && m.wait() != Monitor::SIGNALED) { assert(0); } // Join those pending threads pollPendingThreads(); } // Clean up the reference threads pollReferenceThreads(); ZTDEBUG("ThreadQueue destroyed\n"); } void ThreadQueue::insertPendingThread(ThreadImpl* impl) { ZTDEBUG("insertPendingThread()\n"); Guard g(_lock); // Move from the user-thread list to the pending-thread list ThreadList::iterator i = std::find(_userThreads.begin(), _userThreads.end(), impl); if(i != _userThreads.end()) _userThreads.erase(i); _pendingThreads.push_back(impl); // Wake the main thread,if its waiting, when the last pending-thread becomes available; // Otherwise, take note that no wait for pending threads to finish is needed if(_userThreads.empty()) if(_waiter && _waiter != (ThreadImpl*)1) _waiter->getMonitor().notify(); else _waiter = (ThreadImpl*)!_waiter; ZTDEBUG("1 pending-thread added.\n"); } void ThreadQueue::insertReferenceThread(ThreadImpl* impl) { Guard g(_lock); _referenceThreads.push_back(impl); ZTDEBUG("1 reference-thread added.\n"); } void ThreadQueue::insertUserThread(ThreadImpl* impl) { Guard g(_lock); _userThreads.push_back(impl); // Reclaim pending-threads pollPendingThreads(); // Auto-cancel threads that are started when main() is out of scope if(_waiter) impl->cancel(true); ZTDEBUG("1 user-thread added.\n"); } void ThreadQueue::pollPendingThreads() { ZTDEBUG("pollPendingThreads()\n"); for(ThreadList::iterator i = _pendingThreads.begin(); i != _pendingThreads.end();) { ThreadImpl* impl = (ThreadImpl*)*i; ThreadOps::join(impl); impl->delReference(); i = _pendingThreads.erase(i); ZTDEBUG("1 pending-thread reclaimed.\n"); } } void ThreadQueue::pollReferenceThreads() { ZTDEBUG("pollReferenceThreads()\n"); for(ThreadList::iterator i = _referenceThreads.begin(); i != _referenceThreads.end(); ++i) { ThreadImpl* impl = (ThreadImpl*)*i; impl->delReference(); ZTDEBUG("1 reference-thread reclaimed.\n"); } } void ThreadQueue::pollUserThreads() { ZTDEBUG("pollUserThreads()\n"); for(ThreadList::iterator i = _userThreads.begin(); i != _userThreads.end(); ++i) { ThreadImpl* impl = *i; impl->cancel(true); ZTDEBUG("1 user-thread reclaimed.\n"); } } void ThreadQueue::insertShutdownTask(Task& task) { bool hasWaiter = false; { Guard g(_lock); // Execute later when the ThreadQueue is destroyed if( !(hasWaiter = (_waiter != 0)) ) { _shutdownTasks.push_back(task); //ZTDEBUG("1 shutdown task added. %d\n", _shutdownTasks.size()); } } // Execute immediately if things are shutting down if(hasWaiter) task->run(); } bool ThreadQueue::removeShutdownTask(const Task& task) { Guard g(_lock); TaskList::iterator i = std::find(_shutdownTasks.begin(), _shutdownTasks.end(), task); bool removed = (i != _shutdownTasks.end()); if(removed) _shutdownTasks.erase(i); //ZTDEBUG("1 shutdown task removed (%d)-%d\n", removed, _shutdownTasks.size()); return removed; } };