/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Sonic Visualiser An audio file viewer and annotation editor. Centre for Digital Music, Queen Mary, University of London. This file copyright 2006 Chris Cannam and QMUL. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "Colour3DPlotLayer.h" #include "view/View.h" #include "base/Profiler.h" #include "base/LogRange.h" #include "base/RangeMapper.h" #include "ColourMapper.h" #include #include #include #include #include #include #ifndef __GNUC__ #include #endif //#define DEBUG_COLOUR_3D_PLOT_LAYER_PAINT 1 Colour3DPlotLayer::Colour3DPlotLayer() : m_model(0), m_cache(0), m_peaksCache(0), m_peakResolution(256), m_cacheValidStart(0), m_cacheValidEnd(0), m_colourScale(LinearScale), m_colourScaleSet(false), m_colourMap(0), m_gain(1.0), m_binScale(LinearBinScale), m_normalizeColumns(false), m_normalizeVisibleArea(false), m_invertVertical(false), m_opaque(false), m_smooth(false), m_miny(0), m_maxy(0) { } Colour3DPlotLayer::~Colour3DPlotLayer() { delete m_cache; delete m_peaksCache; } void Colour3DPlotLayer::setModel(const DenseThreeDimensionalModel *model) { if (m_model == model) return; const DenseThreeDimensionalModel *oldModel = m_model; m_model = model; if (!m_model || !m_model->isOK()) return; connectSignals(m_model); connect(m_model, SIGNAL(modelChanged()), this, SLOT(modelChanged())); connect(m_model, SIGNAL(modelChanged(size_t, size_t)), this, SLOT(modelChanged(size_t, size_t))); m_peakResolution = 256; if (model->getResolution() > 512) { m_peakResolution = 16; } else if (model->getResolution() > 128) { m_peakResolution = 64; } else if (model->getResolution() > 2) { m_peakResolution = 128; } cacheInvalid(); emit modelReplaced(); emit sliceableModelReplaced(oldModel, model); } void Colour3DPlotLayer::cacheInvalid() { delete m_cache; delete m_peaksCache; m_cache = 0; m_peaksCache = 0; m_cacheValidStart = 0; m_cacheValidEnd = 0; } void Colour3DPlotLayer::cacheInvalid(size_t startFrame, size_t endFrame) { if (!m_cache) return; size_t modelResolution = m_model->getResolution(); size_t start = startFrame / modelResolution; size_t end = endFrame / modelResolution + 1; if (m_cacheValidStart < end) m_cacheValidStart = end; if (m_cacheValidEnd > start) m_cacheValidEnd = start; if (m_cacheValidStart > m_cacheValidEnd) m_cacheValidEnd = m_cacheValidStart; } void Colour3DPlotLayer::modelChanged() { if (!m_colourScaleSet && m_colourScale == LinearScale) { if (m_model) { if (m_model->shouldUseLogValueScale()) { setColourScale(LogScale); } else { m_colourScaleSet = true; } } } cacheInvalid(); } void Colour3DPlotLayer::modelChanged(size_t startFrame, size_t endFrame) { if (!m_colourScaleSet && m_colourScale == LinearScale) { if (m_model && m_model->getWidth() > 50) { if (m_model->shouldUseLogValueScale()) { setColourScale(LogScale); } else { m_colourScaleSet = true; } } } cacheInvalid(startFrame, endFrame); } Layer::PropertyList Colour3DPlotLayer::getProperties() const { PropertyList list; list.push_back("Colour"); list.push_back("Colour Scale"); list.push_back("Normalize Columns"); list.push_back("Normalize Visible Area"); list.push_back("Gain"); list.push_back("Bin Scale"); list.push_back("Invert Vertical Scale"); list.push_back("Opaque"); list.push_back("Smooth"); return list; } QString Colour3DPlotLayer::getPropertyLabel(const PropertyName &name) const { if (name == "Colour") return tr("Colour"); if (name == "Colour Scale") return tr("Scale"); if (name == "Normalize Columns") return tr("Normalize Columns"); if (name == "Normalize Visible Area") return tr("Normalize Visible Area"); if (name == "Invert Vertical Scale") return tr("Invert Vertical Scale"); if (name == "Gain") return tr("Gain"); if (name == "Opaque") return tr("Always Opaque"); if (name == "Smooth") return tr("Smooth"); if (name == "Bin Scale") return tr("Bin Scale"); return ""; } QString Colour3DPlotLayer::getPropertyIconName(const PropertyName &name) const { if (name == "Normalize Columns") return "normalise-columns"; if (name == "Normalize Visible Area") return "normalise"; if (name == "Invert Vertical Scale") return "invert-vertical"; if (name == "Opaque") return "opaque"; if (name == "Smooth") return "smooth"; return ""; } Layer::PropertyType Colour3DPlotLayer::getPropertyType(const PropertyName &name) const { if (name == "Gain") return RangeProperty; if (name == "Normalize Columns") return ToggleProperty; if (name == "Normalize Visible Area") return ToggleProperty; if (name == "Invert Vertical Scale") return ToggleProperty; if (name == "Opaque") return ToggleProperty; if (name == "Smooth") return ToggleProperty; return ValueProperty; } QString Colour3DPlotLayer::getPropertyGroupName(const PropertyName &name) const { if (name == "Normalize Columns" || name == "Normalize Visible Area" || name == "Colour Scale" || name == "Gain") return tr("Scale"); if (name == "Bin Scale" || name == "Invert Vertical Scale") return tr("Bins"); if (name == "Opaque" || name == "Smooth" || name == "Colour") return tr("Colour"); return QString(); } int Colour3DPlotLayer::getPropertyRangeAndValue(const PropertyName &name, int *min, int *max, int *deflt) const { int val = 0; int garbage0, garbage1, garbage2; if (!min) min = &garbage0; if (!max) max = &garbage1; if (!deflt) deflt = &garbage2; if (name == "Gain") { *min = -50; *max = 50; *deflt = lrintf(log10(1.f) * 20.0);; if (*deflt < *min) *deflt = *min; if (*deflt > *max) *deflt = *max; val = lrintf(log10(m_gain) * 20.0); if (val < *min) val = *min; if (val > *max) val = *max; } else if (name == "Colour Scale") { *min = 0; *max = 3; *deflt = (int)LinearScale; val = (int)m_colourScale; } else if (name == "Colour") { *min = 0; *max = ColourMapper::getColourMapCount() - 1; *deflt = 0; val = m_colourMap; } else if (name == "Normalize Columns") { *deflt = 0; val = (m_normalizeColumns ? 1 : 0); } else if (name == "Normalize Visible Area") { *deflt = 0; val = (m_normalizeVisibleArea ? 1 : 0); } else if (name == "Invert Vertical Scale") { *deflt = 0; val = (m_invertVertical ? 1 : 0); } else if (name == "Bin Scale") { *min = 0; *max = 1; *deflt = int(LinearBinScale); val = (int)m_binScale; } else if (name == "Opaque") { *deflt = 0; val = (m_opaque ? 1 : 0); } else if (name == "Smooth") { *deflt = 0; val = (m_smooth ? 1 : 0); } else { val = Layer::getPropertyRangeAndValue(name, min, max, deflt); } return val; } QString Colour3DPlotLayer::getPropertyValueLabel(const PropertyName &name, int value) const { if (name == "Colour") { return ColourMapper::getColourMapName(value); } if (name == "Colour Scale") { switch (value) { default: case 0: return tr("Linear"); case 1: return tr("Log"); case 2: return tr("+/-1"); case 3: return tr("Absolute"); } } if (name == "Bin Scale") { switch (value) { default: case 0: return tr("Linear"); case 1: return tr("Log"); } } return tr(""); } RangeMapper * Colour3DPlotLayer::getNewPropertyRangeMapper(const PropertyName &name) const { if (name == "Gain") { return new LinearRangeMapper(-50, 50, -25, 25, tr("dB")); } return 0; } void Colour3DPlotLayer::setProperty(const PropertyName &name, int value) { if (name == "Gain") { setGain(pow(10, float(value)/20.0)); } else if (name == "Colour Scale") { switch (value) { default: case 0: setColourScale(LinearScale); break; case 1: setColourScale(LogScale); break; case 2: setColourScale(PlusMinusOneScale); break; case 3: setColourScale(AbsoluteScale); break; } } else if (name == "Colour") { setColourMap(value); } else if (name == "Normalize Columns") { setNormalizeColumns(value ? true : false); } else if (name == "Normalize Visible Area") { setNormalizeVisibleArea(value ? true : false); } else if (name == "Invert Vertical Scale") { setInvertVertical(value ? true : false); } else if (name == "Opaque") { setOpaque(value ? true : false); } else if (name == "Smooth") { setSmooth(value ? true : false); } else if (name == "Bin Scale") { switch (value) { default: case 0: setBinScale(LinearBinScale); break; case 1: setBinScale(LogBinScale); break; } } } void Colour3DPlotLayer::setColourScale(ColourScale scale) { if (m_colourScale == scale) return; m_colourScale = scale; m_colourScaleSet = true; cacheInvalid(); emit layerParametersChanged(); } void Colour3DPlotLayer::setColourMap(int map) { if (m_colourMap == map) return; m_colourMap = map; cacheInvalid(); emit layerParametersChanged(); } void Colour3DPlotLayer::setGain(float gain) { if (m_gain == gain) return; m_gain = gain; cacheInvalid(); emit layerParametersChanged(); } float Colour3DPlotLayer::getGain() const { return m_gain; } void Colour3DPlotLayer::setBinScale(BinScale binScale) { if (m_binScale == binScale) return; m_binScale = binScale; cacheInvalid(); emit layerParametersChanged(); } Colour3DPlotLayer::BinScale Colour3DPlotLayer::getBinScale() const { return m_binScale; } void Colour3DPlotLayer::setNormalizeColumns(bool n) { if (m_normalizeColumns == n) return; m_normalizeColumns = n; cacheInvalid(); emit layerParametersChanged(); } bool Colour3DPlotLayer::getNormalizeColumns() const { return m_normalizeColumns; } void Colour3DPlotLayer::setNormalizeVisibleArea(bool n) { if (m_normalizeVisibleArea == n) return; m_normalizeVisibleArea = n; cacheInvalid(); emit layerParametersChanged(); } bool Colour3DPlotLayer::getNormalizeVisibleArea() const { return m_normalizeVisibleArea; } void Colour3DPlotLayer::setInvertVertical(bool n) { if (m_invertVertical == n) return; m_invertVertical = n; cacheInvalid(); emit layerParametersChanged(); } void Colour3DPlotLayer::setOpaque(bool n) { if (m_opaque == n) return; m_opaque = n; emit layerParametersChanged(); } void Colour3DPlotLayer::setSmooth(bool n) { if (m_smooth == n) return; m_smooth = n; emit layerParametersChanged(); } bool Colour3DPlotLayer::getInvertVertical() const { return m_invertVertical; } bool Colour3DPlotLayer::getOpaque() const { return m_opaque; } bool Colour3DPlotLayer::getSmooth() const { return m_smooth; } void Colour3DPlotLayer::setLayerDormant(const View *v, bool dormant) { if (dormant) { #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "Colour3DPlotLayer::setLayerDormant(" << dormant << ")" << std::endl; #endif if (isLayerDormant(v)) { return; } Layer::setLayerDormant(v, true); cacheInvalid(); } else { Layer::setLayerDormant(v, false); } } bool Colour3DPlotLayer::isLayerScrollable(const View *v) const { if (m_normalizeVisibleArea) return false; QPoint discard; return !v->shouldIlluminateLocalFeatures(this, discard); } bool Colour3DPlotLayer::getValueExtents(float &min, float &max, bool &logarithmic, QString &unit) const { if (!m_model) return false; min = 0; max = m_model->getHeight(); logarithmic = false; unit = ""; return true; } bool Colour3DPlotLayer::getDisplayExtents(float &min, float &max) const { if (!m_model) return false; min = m_miny; max = m_maxy; if (max <= min) { min = 0; max = m_model->getHeight(); } if (min < 0) min = 0; if (max > m_model->getHeight()) max = m_model->getHeight(); return true; } bool Colour3DPlotLayer::setDisplayExtents(float min, float max) { if (!m_model) return false; m_miny = lrintf(min); m_maxy = lrintf(max); emit layerParametersChanged(); return true; } int Colour3DPlotLayer::getVerticalZoomSteps(int &defaultStep) const { if (!m_model) return 0; defaultStep = 0; int h = m_model->getHeight(); return h; } int Colour3DPlotLayer::getCurrentVerticalZoomStep() const { if (!m_model) return 0; float min, max; getDisplayExtents(min, max); return m_model->getHeight() - lrintf(max - min); } void Colour3DPlotLayer::setVerticalZoomStep(int step) { if (!m_model) return; // std::cerr << "Colour3DPlotLayer::setVerticalZoomStep(" <getHeight(); getDisplayExtents(mn, mx); float h = v->height(); if (m_binScale == LinearBinScale) { y = h - (((bin - mn) * h) / (mx - mn)); } else { float logmin = mn + 1, logmax = mx + 1; LogRange::mapRange(logmin, logmax); y = h - (((LogRange::map(bin + 1) - logmin) * h) / (logmax - logmin)); } return y; } float Colour3DPlotLayer::getBinForY(View *v, float y) const { float bin = y; if (!m_model) return bin; float mn = 0, mx = m_model->getHeight(); getDisplayExtents(mn, mx); float h = v->height(); if (m_binScale == LinearBinScale) { bin = mn + ((h - y) * (mx - mn)) / h; } else { float logmin = mn + 1, logmax = mx + 1; LogRange::mapRange(logmin, logmax); bin = LogRange::unmap(logmin + ((h - y) * (logmax - logmin)) / h) - 1; } return bin; } QString Colour3DPlotLayer::getFeatureDescription(View *v, QPoint &pos) const { if (!m_model) return ""; int x = pos.x(); int y = pos.y(); size_t modelStart = m_model->getStartFrame(); size_t modelResolution = m_model->getResolution(); float srRatio = float(v->getViewManager()->getMainModelSampleRate()) / float(m_model->getSampleRate()); int sx0 = int((v->getFrameForX(x) / srRatio - long(modelStart)) / long(modelResolution)); int f0 = sx0 * modelResolution; int f1 = f0 + modelResolution; int sh = m_model->getHeight(); int symin = m_miny; int symax = m_maxy; if (symax <= symin) { symin = 0; symax = sh; } if (symin < 0) symin = 0; if (symax > sh) symax = sh; // float binHeight = float(v->height()) / (symax - symin); // int sy = int((v->height() - y) / binHeight) + symin; int sy = getBinForY(v, y); if (m_invertVertical) sy = m_model->getHeight() - sy - 1; float value = m_model->getValueAt(sx0, sy); // std::cerr << "bin value (" << sx0 << "," << sy << ") is " << value << std::endl; QString binName = m_model->getBinName(sy); if (binName == "") binName = QString("[%1]").arg(sy + 1); else binName = QString("%1 [%2]").arg(binName).arg(sy + 1); QString text = tr("Time:\t%1 - %2\nBin:\t%3\nValue:\t%4") .arg(RealTime::frame2RealTime(f0, m_model->getSampleRate()) .toText(true).c_str()) .arg(RealTime::frame2RealTime(f1, m_model->getSampleRate()) .toText(true).c_str()) .arg(binName) .arg(value); return text; } int Colour3DPlotLayer::getColourScaleWidth(QPainter &) const { int cw = 20; return cw; } int Colour3DPlotLayer::getVerticalScaleWidth(View *, QPainter &paint) const { if (!m_model) return 0; QString sampleText = QString("[%1]").arg(m_model->getHeight()); int tw = paint.fontMetrics().width(sampleText); bool another = false; for (size_t i = 0; i < m_model->getHeight(); ++i) { if (m_model->getBinName(i).length() > sampleText.length()) { sampleText = m_model->getBinName(i); another = true; } } if (another) { tw = std::max(tw, paint.fontMetrics().width(sampleText)); } return tw + 13 + getColourScaleWidth(paint); } void Colour3DPlotLayer::paintVerticalScale(View *v, QPainter &paint, QRect rect) const { if (!m_model) return; int h = rect.height(), w = rect.width(); int cw = getColourScaleWidth(paint); int ch = h - 20; if (ch > 20 && m_cache) { float min = m_model->getMinimumLevel(); float max = m_model->getMaximumLevel(); float mmin = min; float mmax = max; if (m_colourScale == LogScale) { LogRange::mapRange(mmin, mmax); } else if (m_colourScale == PlusMinusOneScale) { mmin = -1.f; mmax = 1.f; } else if (m_colourScale == AbsoluteScale) { if (mmin < 0) { if (fabsf(mmin) > fabsf(mmax)) mmax = fabsf(mmin); else mmax = fabsf(mmax); mmin = 0; } else { mmin = fabsf(mmin); mmax = fabsf(mmax); } } if (max == min) max = min + 1.0; if (mmax == mmin) mmax = mmin + 1.0; paint.setPen(v->getForeground()); paint.drawRect(4, 10, cw - 8, ch+1); for (int y = 0; y < ch; ++y) { float value = ((max - min) * (ch - y - 1)) / ch + min; if (m_colourScale == LogScale) { value = LogRange::map(value); } int pixel = int(((value - mmin) * 256) / (mmax - mmin)); if (pixel >= 0 && pixel < 256) { QRgb c = m_cache->color(pixel); paint.setPen(QColor(qRed(c), qGreen(c), qBlue(c))); paint.drawLine(5, 11 + y, cw - 5, 11 + y); } else { std::cerr << "WARNING: Colour3DPlotLayer::paintVerticalScale: value " << value << ", mmin " << mmin << ", mmax " << mmax << " leads to invalid pixel " << pixel << std::endl; } } QString minstr = QString("%1").arg(min); QString maxstr = QString("%1").arg(max); paint.save(); QFont font = paint.font(); font.setPixelSize(10); paint.setFont(font); int msw = paint.fontMetrics().width(maxstr); QMatrix m; m.translate(cw - 6, ch + 10); m.rotate(-90); paint.setWorldMatrix(m); v->drawVisibleText(paint, 2, 0, minstr, View::OutlinedText); m.translate(ch - msw - 2, 0); paint.setWorldMatrix(m); v->drawVisibleText(paint, 0, 0, maxstr, View::OutlinedText); paint.restore(); } paint.setPen(v->getForeground()); int sh = m_model->getHeight(); int symin = m_miny; int symax = m_maxy; if (symax <= symin) { symin = 0; symax = sh; } if (symin < 0) symin = 0; if (symax > sh) symax = sh; paint.save(); int py = h; for (size_t i = symin; i <= symax; ++i) { int y0; y0 = lrintf(getYForBin(v, i)); int h = py - y0; if (i > symin) { if (paint.fontMetrics().height() >= h) { if (h >= 8) { QFont tf = paint.font(); tf.setPixelSize(h-2); paint.setFont(tf); } else { continue; } } } py = y0; if (i < symax) { paint.drawLine(cw, y0, w, y0); } if (i > symin) { size_t idx = i - 1; if (m_invertVertical) idx = m_model->getHeight() - idx - 1; QString text = m_model->getBinName(idx); if (text == "") text = QString("[%1]").arg(idx + 1); int ty = y0 + (h/2) - (paint.fontMetrics().height()/2) + paint.fontMetrics().ascent() + 1; paint.drawText(cw + 5, ty, text); } } paint.restore(); } DenseThreeDimensionalModel::Column Colour3DPlotLayer::getColumn(size_t col) const { DenseThreeDimensionalModel::Column values = m_model->getColumn(col); while (values.size() < m_model->getHeight()) values.push_back(0.f); if (!m_normalizeColumns) return values; float colMax = 0.f, colMin = 0.f; float min = 0.f, max = 0.f; min = m_model->getMinimumLevel(); max = m_model->getMaximumLevel(); for (size_t y = 0; y < values.size(); ++y) { if (y == 0 || values.at(y) > colMax) colMax = values.at(y); if (y == 0 || values.at(y) < colMin) colMin = values.at(y); } if (colMin == colMax) colMax = colMin + 1; for (size_t y = 0; y < values.size(); ++y) { float value = values.at(y); float norm = (value - colMin) / (colMax - colMin); float newvalue = min + (max - min) * norm; if (value != newvalue) values[y] = newvalue; } return values; } void Colour3DPlotLayer::fillCache(size_t firstBin, size_t lastBin) const { Profiler profiler("Colour3DPlotLayer::fillCache"); size_t modelStart = m_model->getStartFrame(); size_t modelEnd = m_model->getEndFrame(); size_t modelResolution = m_model->getResolution(); #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "Colour3DPlotLayer::fillCache: " << firstBin << " -> " << lastBin << std::endl; #endif size_t modelStartBin = modelStart / modelResolution; size_t modelEndBin = modelEnd / modelResolution; size_t cacheWidth = modelEndBin - modelStartBin + 1; if (lastBin > modelEndBin) cacheWidth = lastBin - modelStartBin + 1; size_t cacheHeight = m_model->getHeight(); if (m_cache && (m_cache->height() != int(cacheHeight))) { delete m_cache; delete m_peaksCache; m_cache = 0; m_peaksCache = 0; } if (m_cache && (m_cache->width() != int(cacheWidth))) { QImage *newCache = new QImage(m_cache->copy(0, 0, cacheWidth, cacheHeight)); delete m_cache; m_cache = newCache; if (m_peaksCache) { QImage *newPeaksCache = new QImage(m_peaksCache->copy (0, 0, cacheWidth / m_peakResolution, cacheHeight)); delete m_peaksCache; m_peaksCache = newPeaksCache; } } if (!m_cache) { m_cache = new QImage (cacheWidth, cacheHeight, QImage::Format_Indexed8); m_cache->setNumColors(256); m_cache->fill(0); if (!m_normalizeVisibleArea) { m_peaksCache = new QImage (cacheWidth / m_peakResolution + 1, cacheHeight, QImage::Format_Indexed8); m_peaksCache->setNumColors(256); m_peaksCache->fill(0); } else if (m_peaksCache) { delete m_peaksCache; m_peaksCache = 0; } m_cacheValidStart = 0; m_cacheValidEnd = 0; } if (m_cacheValidStart <= firstBin && m_cacheValidEnd >= lastBin) { #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "Cache is valid in this region already" << std::endl; #endif return; } size_t fillStart = firstBin; size_t fillEnd = lastBin; if (fillStart < modelStartBin) fillStart = modelStartBin; if (fillStart > modelEndBin) fillStart = modelEndBin; if (fillEnd < modelStartBin) fillEnd = modelStartBin; if (fillEnd > modelEndBin) fillEnd = modelEndBin; bool normalizeVisible = (m_normalizeVisibleArea && !m_normalizeColumns); if (!normalizeVisible && (m_cacheValidStart < m_cacheValidEnd)) { if (m_cacheValidEnd < fillStart) { fillStart = m_cacheValidEnd + 1; } if (m_cacheValidStart > fillEnd) { fillEnd = m_cacheValidStart - 1; } m_cacheValidStart = std::min(fillStart, m_cacheValidStart); m_cacheValidEnd = std::max(fillEnd, m_cacheValidEnd); } else { // the only valid area, ever, is the currently visible one m_cacheValidStart = fillStart; m_cacheValidEnd = fillEnd; } #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "Cache size " << cacheWidth << "x" << cacheHeight << " will be valid from " << m_cacheValidStart << " to " << m_cacheValidEnd << std::endl; #endif DenseThreeDimensionalModel::Column values; float min = m_model->getMinimumLevel(); float max = m_model->getMaximumLevel(); if (m_colourScale == LogScale) { LogRange::mapRange(min, max); } else if (m_colourScale == PlusMinusOneScale) { min = -1.f; max = 1.f; } else if (m_colourScale == AbsoluteScale) { if (min < 0) { if (fabsf(min) > fabsf(max)) max = fabsf(min); else max = fabsf(max); min = 0; } else { min = fabsf(min); max = fabsf(max); } } if (max == min) max = min + 1.0; ColourMapper mapper(m_colourMap, 0.f, 255.f); for (int index = 0; index < 256; ++index) { QColor colour = mapper.map(index); m_cache->setColor (index, qRgb(colour.red(), colour.green(), colour.blue())); if (m_peaksCache) { m_peaksCache->setColor (index, qRgb(colour.red(), colour.green(), colour.blue())); } } float visibleMax = 0.f, visibleMin = 0.f; if (normalizeVisible) { for (size_t c = fillStart; c <= fillEnd; ++c) { values = getColumn(c); float colMax = 0.f, colMin = 0.f; for (size_t y = 0; y < cacheHeight; ++y) { if (y >= values.size()) break; if (y == 0 || values[y] > colMax) colMax = values[y]; if (y == 0 || values[y] < colMin) colMin = values[y]; } if (c == fillStart || colMax > visibleMax) visibleMax = colMax; if (c == fillStart || colMin < visibleMin) visibleMin = colMin; } if (m_colourScale == LogScale) { visibleMin = LogRange::map(visibleMin); visibleMax = LogRange::map(visibleMax); if (visibleMin > visibleMax) std::swap(visibleMin, visibleMax); } else if (m_colourScale == AbsoluteScale) { if (visibleMin < 0) { if (fabsf(visibleMin) > fabsf(visibleMax)) visibleMax = fabsf(visibleMin); else visibleMax = fabsf(visibleMax); visibleMin = 0; } else { visibleMin = fabsf(visibleMin); visibleMax = fabsf(visibleMax); } } } if (visibleMin == visibleMax) visibleMax = visibleMin + 1; int *peaks = 0; if (m_peaksCache) { peaks = new int[cacheHeight]; for (int y = 0; y < cacheHeight; ++y) { peaks[y] = 0; } } for (size_t c = fillStart; c <= fillEnd; ++c) { values = getColumn(c); for (size_t y = 0; y < cacheHeight; ++y) { float value = min; if (y < values.size()) { value = values.at(y); } value = value * m_gain; if (m_colourScale == LogScale) { value = LogRange::map(value); } else if (m_colourScale == AbsoluteScale) { value = fabsf(value); } if (normalizeVisible) { float norm = (value - visibleMin) / (visibleMax - visibleMin); value = min + (max - min) * norm; } int pixel = int(((value - min) * 256) / (max - min)); if (pixel < 0) pixel = 0; if (pixel > 255) pixel = 255; if (peaks && (pixel > peaks[y])) peaks[y] = pixel; if (m_invertVertical) { m_cache->setPixel(c, cacheHeight - y - 1, pixel); } else { m_cache->setPixel(c, y, pixel); } } if (peaks) { size_t notch = (c % m_peakResolution); if (notch == m_peakResolution-1 || c == fillEnd) { size_t pc = c / m_peakResolution; for (size_t y = 0; y < cacheHeight; ++y) { if (m_invertVertical) { m_peaksCache->setPixel(pc, cacheHeight - y - 1, peaks[y]); } else { m_peaksCache->setPixel(pc, y, peaks[y]); } } for (int y = 0; y < cacheHeight; ++y) { peaks[y] = 0; } } } } delete[] peaks; } void Colour3DPlotLayer::paint(View *v, QPainter &paint, QRect rect) const { /* if (m_model) { std::cerr << "Colour3DPlotLayer::paint: model says shouldUseLogValueScale = " << m_model->shouldUseLogValueScale() << std::endl; } */ Profiler profiler("Colour3DPlotLayer::paint"); #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "Colour3DPlotLayer::paint(): m_model is " << m_model << ", zoom level is " << v->getZoomLevel() << std::endl; #endif int completion = 0; if (!m_model || !m_model->isOK() || !m_model->isReady(&completion)) { if (completion > 0) { paint.fillRect(0, 10, v->width() * completion / 100, 10, QColor(120, 120, 120)); } return; } if (m_normalizeVisibleArea && !m_normalizeColumns) rect = v->rect(); size_t modelStart = m_model->getStartFrame(); size_t modelEnd = m_model->getEndFrame(); size_t modelResolution = m_model->getResolution(); // The cache is from the model's start frame to the model's end // frame at the model's window increment frames per pixel. We // want to draw from our start frame + x0 * zoomLevel to our start // frame + x1 * zoomLevel at zoomLevel frames per pixel. // We have quite different paint mechanisms for rendering "large" // bins (more than one bin per pixel in both directions) and // "small". This is "large"; see paintDense below for "small". int x0 = rect.left(); int x1 = rect.right() + 1; int h = v->height(); float srRatio = float(v->getViewManager()->getMainModelSampleRate()) / float(m_model->getSampleRate()); int sx0 = int((v->getFrameForX(x0) / srRatio - long(modelStart)) / long(modelResolution)); int sx1 = int((v->getFrameForX(x1) / srRatio - long(modelStart)) / long(modelResolution)); int sh = m_model->getHeight(); int symin = m_miny; int symax = m_maxy; if (symax <= symin) { symin = 0; symax = sh; } if (symin < 0) symin = 0; if (symax > sh) symax = sh; if (sx0 > 0) --sx0; fillCache(sx0 < 0 ? 0 : sx0, sx1 < 0 ? 0 : sx1); #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "Colour3DPlotLayer::paint: height = "<< m_model->getHeight() << ", modelStart = " << modelStart << ", resolution = " << modelResolution << ", model rate = " << m_model->getSampleRate() << " (zoom level = " << v->getZoomLevel() << ", srRatio = " << srRatio << ")" << std::endl; #endif if (m_opaque || m_smooth || int(m_model->getHeight()) >= v->height() || ((modelResolution * srRatio) / v->getZoomLevel()) < 2) { #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "calling paintDense" << std::endl; #endif paintDense(v, paint, rect); return; } #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT std::cerr << "Colour3DPlotLayer::paint: w " << x1-x0 << ", h " << h << ", sx0 " << sx0 << ", sx1 " << sx1 << ", sw " << sx1-sx0 << ", sh " << sh << std::endl; std::cerr << "Colour3DPlotLayer: sample rate is " << m_model->getSampleRate() << ", resolution " << m_model->getResolution() << std::endl; #endif QPoint illuminatePos; bool illuminate = v->shouldIlluminateLocalFeatures(this, illuminatePos); char labelbuf[10]; for (int sx = sx0; sx <= sx1; ++sx) { int fx = sx * int(modelResolution); if (fx + int(modelResolution) <= int(modelStart) || fx > int(modelEnd)) continue; int rx0 = v->getXForFrame(int((fx + int(modelStart)) * srRatio)); int rx1 = v->getXForFrame(int((fx + int(modelStart) + int(modelResolution) + 1) * srRatio)); int rw = rx1 - rx0; if (rw < 1) rw = 1; bool showLabel = (rw > 10 && paint.fontMetrics().width("0.000000") < rw - 3 && paint.fontMetrics().height() < (h / sh)); for (int sy = symin; sy < symax; ++sy) { int ry0 = getYForBin(v, sy); int ry1 = getYForBin(v, sy + 1); QRect r(rx0, ry1, rw, ry0 - ry1); QRgb pixel = qRgb(255, 255, 255); if (sx >= 0 && sx < m_cache->width() && sy >= 0 && sy < m_cache->height()) { pixel = m_cache->pixel(sx, sy); } if (rw == 1) { paint.setPen(pixel); paint.setBrush(Qt::NoBrush); paint.drawLine(r.x(), r.y(), r.x(), r.y() + r.height() - 1); continue; } QColor pen(255, 255, 255, 80); QColor brush(pixel); if (rw > 3 && r.height() > 3) { brush.setAlpha(160); } paint.setPen(Qt::NoPen); paint.setBrush(brush); if (illuminate) { if (r.contains(illuminatePos)) { paint.setPen(v->getForeground()); } } #ifdef DEBUG_COLOUR_3D_PLOT_LAYER_PAINT // std::cerr << "rect " << r.x() << "," << r.y() << " " // << r.width() << "x" << r.height() << std::endl; #endif paint.drawRect(r); if (showLabel) { if (sx >= 0 && sx < m_cache->width() && sy >= 0 && sy < m_cache->height()) { float value = m_model->getValueAt(sx, sy); sprintf(labelbuf, "%06f", value); QString text(labelbuf); paint.setPen(v->getBackground()); paint.drawText(rx0 + 2, ry0 - h / sh - 1 + 2 + paint.fontMetrics().ascent(), text); } } } } } void Colour3DPlotLayer::paintDense(View *v, QPainter &paint, QRect rect) const { Profiler profiler("Colour3DPlotLayer::paintDense"); if (!m_cache) return; float modelStart = m_model->getStartFrame(); float modelResolution = m_model->getResolution(); int mmsr = v->getViewManager()->getMainModelSampleRate(); int msr = m_model->getSampleRate(); float srRatio = float(mmsr) / float(msr); int x0 = rect.left(); int x1 = rect.right() + 1; const int w = x1 - x0; // const so it can be used as array size below int h = v->height(); // we always paint full height int sh = m_model->getHeight(); int symin = m_miny; int symax = m_maxy; if (symax <= symin) { symin = 0; symax = sh; } if (symin < 0) symin = 0; if (symax > sh) symax = sh; QImage img(w, h, QImage::Format_Indexed8); img.setColorTable(m_cache->colorTable()); uchar *peaks = new uchar[w]; memset(peaks, 0, w); int zoomLevel = v->getZoomLevel(); QImage *source = m_cache; std::cerr << "modelResolution " << modelResolution << ", srRatio " << srRatio << ", m_peakResolution " << m_peakResolution << ", zoomLevel " << zoomLevel << ", result " << ((modelResolution * srRatio * m_peakResolution) / zoomLevel) << std::endl; if (m_peaksCache) { if (((modelResolution * srRatio * m_peakResolution) / zoomLevel) < 1) { std::cerr << "using peaks cache" << std::endl; source = m_peaksCache; modelResolution *= m_peakResolution; } else { std::cerr << "not using peaks cache" << std::endl; } } else { std::cerr << "have no peaks cache" << std::endl; } int psy1i = -1; int sw = source->width(); long xf = -1; long nxf = v->getFrameForX(x0); float epsilon = 0.000001; #ifdef __GNUC__ float sxa[w * 2]; #else float *sxa = (float *)alloca(w * 2 * sizeof(float)); #endif for (int x = 0; x < w; ++x) { xf = nxf; nxf = xf + zoomLevel; float sx0 = (float(xf) / srRatio - modelStart) / modelResolution; float sx1 = (float(nxf) / srRatio - modelStart) / modelResolution; sxa[x*2] = sx0; sxa[x*2 + 1] = sx1; } float logmin = symin+1, logmax = symax+1; LogRange::mapRange(logmin, logmax); if (m_smooth) { for (int y = 0; y < h; ++y) { float sy = getBinForY(v, y) - 0.5; int syi = int(sy + epsilon); if (syi < 0 || syi >= source->height()) continue; uchar *targetLine = img.scanLine(y); uchar *sourceLine = source->scanLine(syi); uchar *nextSource; if (syi + 1 < source->height()) { nextSource = source->scanLine(syi + 1); } else { nextSource = sourceLine; } for (int x = 0; x < w; ++x) { targetLine[x] = 0; float sx0 = sxa[x*2]; if (sx0 < 0) continue; int sx0i = int(sx0 + epsilon); if (sx0i >= sw) break; float a, b, value; float sx1 = sxa[x*2+1]; if (sx1 > sx0 + 1.f) { int sx1i = int(sx1); bool have = false; for (int sx = sx0i; sx <= sx1i; ++sx) { if (sx < 0 || sx >= sw) continue; if (!have) { a = float(sourceLine[sx]); b = float(nextSource[sx]); have = true; } else { a = std::max(a, float(sourceLine[sx])); b = std::max(b, float(nextSource[sx])); } } float yprop = sy - syi; value = (a * (1.f - yprop) + b * yprop); } else { a = float(sourceLine[sx0i]); b = float(nextSource[sx0i]); float yprop = sy - syi; value = (a * (1.f - yprop) + b * yprop); int oi = sx0i + 1; float xprop = sx0 - sx0i; xprop -= 0.5; if (xprop < 0) { oi = sx0i - 1; xprop = -xprop; } if (oi < 0 || oi >= sw) oi = sx0i; a = float(sourceLine[oi]); b = float(nextSource[oi]); value = (value * (1.f - xprop) + (a * (1.f - yprop) + b * yprop) * xprop); } int vi = lrintf(value); if (vi > 255) vi = 255; if (vi < 0) vi = 0; targetLine[x] = uchar(vi); } } } else { for (int y = 0; y < h; ++y) { float sy0, sy1; sy0 = getBinForY(v, y + 1); sy1 = getBinForY(v, y); int sy0i = int(sy0 + epsilon); int sy1i = int(sy1); uchar *targetLine = img.scanLine(y); if (sy0i == sy1i && sy0i == psy1i) { // same source scan line as just computed goto copy; } for (int x = 0; x < w; ++x) { peaks[x] = 0; } for (int sy = sy0i; sy <= sy1i; ++sy) { if (sy < 0 || sy >= source->height()) continue; uchar *sourceLine = source->scanLine(sy); for (int x = 0; x < w; ++x) { float sx1 = sxa[x*2 + 1]; if (sx1 < 0) continue; int sx1i = int(sx1); float sx0 = sxa[x*2]; if (sx0 < 0) continue; int sx0i = int(sx0 + epsilon); if (sx0i >= sw) break; uchar peak = 0; for (int sx = sx0i; sx <= sx1i; ++sx) { if (sx < 0 || sx >= sw) continue; if (sourceLine[sx] > peak) peak = sourceLine[sx]; } peaks[x] = peak; } } copy: for (int x = 0; x < w; ++x) { targetLine[x] = peaks[x]; } } } delete[] peaks; paint.drawImage(x0, 0, img); } bool Colour3DPlotLayer::snapToFeatureFrame(View *v, int &frame, size_t &resolution, SnapType snap) const { if (!m_model) { return Layer::snapToFeatureFrame(v, frame, resolution, snap); } resolution = m_model->getResolution(); int left = (frame / resolution) * resolution; int right = left + resolution; switch (snap) { case SnapLeft: frame = left; break; case SnapRight: frame = right; break; case SnapNearest: case SnapNeighbouring: if (frame - left > right - frame) frame = right; else frame = left; break; } return true; } void Colour3DPlotLayer::toXml(QTextStream &stream, QString indent, QString extraAttributes) const { QString s = QString("scale=\"%1\" " "colourScheme=\"%2\" " "normalizeColumns=\"%3\" " "normalizeVisibleArea=\"%4\" " "minY=\"%5\" " "maxY=\"%6\" " "invertVertical=\"%7\" " "opaque=\"%8\" %9") .arg((int)m_colourScale) .arg(m_colourMap) .arg(m_normalizeColumns ? "true" : "false") .arg(m_normalizeVisibleArea ? "true" : "false") .arg(m_miny) .arg(m_maxy) .arg(m_invertVertical ? "true" : "false") .arg(m_opaque ? "true" : "false") .arg(QString("binScale=\"%1\" smooth=\"%2\" gain=\"%3\" ") .arg((int)m_binScale) .arg(m_smooth ? "true" : "false") .arg(m_gain)); Layer::toXml(stream, indent, extraAttributes + " " + s); } void Colour3DPlotLayer::setProperties(const QXmlAttributes &attributes) { bool ok = false, alsoOk = false; ColourScale scale = (ColourScale)attributes.value("scale").toInt(&ok); if (ok) setColourScale(scale); int colourMap = attributes.value("colourScheme").toInt(&ok); if (ok) setColourMap(colourMap); BinScale binscale = (BinScale)attributes.value("binScale").toInt(&ok); if (ok) setBinScale(binscale); bool normalizeColumns = (attributes.value("normalizeColumns").trimmed() == "true"); setNormalizeColumns(normalizeColumns); bool normalizeVisibleArea = (attributes.value("normalizeVisibleArea").trimmed() == "true"); setNormalizeVisibleArea(normalizeVisibleArea); bool invertVertical = (attributes.value("invertVertical").trimmed() == "true"); setInvertVertical(invertVertical); bool opaque = (attributes.value("opaque").trimmed() == "true"); setOpaque(opaque); bool smooth = (attributes.value("smooth").trimmed() == "true"); setSmooth(smooth); float gain = attributes.value("gain").toFloat(&ok); if (ok) setGain(gain); float min = attributes.value("minY").toFloat(&ok); float max = attributes.value("maxY").toFloat(&alsoOk); if (ok && alsoOk) setDisplayExtents(min, max); }