/* * $Id: AUD_FaderFactory.h 22328 2009-08-09 23:23:19Z gsrb3d $ * * ***** BEGIN LGPL LICENSE BLOCK ***** * * Copyright 2009 Jörg Hermann Müller * * This file is part of AudaSpace. * * AudaSpace is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * AudaSpace is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with AudaSpace. If not, see . * * ***** END LGPL LICENSE BLOCK ***** */ #ifndef AUD_FADERFACTORY #define AUD_FADERFACTORY #include "AUD_EffectFactory.h" /** * This factory fades another factory. * If the fading type is AUD_FADE_IN, everything before the fading start will be * silenced, for AUD_FADE_OUT that's true for everything after fading ends. */ class AUD_FaderFactory : public AUD_EffectFactory { private: /** * The fading type. */ AUD_FadeType m_type; /** * The fading start. */ float m_start; /** * The fading length. */ float m_length; public: /** * Creates a new fader factory. * \param factory The input factory. * \param type The fading type. * \param start The time where fading should start in seconds. * \param length How long fading should last in seconds. */ AUD_FaderFactory(AUD_IFactory* factory = 0, AUD_FadeType type = AUD_FADE_IN, float start = 0.0f, float length = 1.0f); /** * Creates a new fader factory. * \param type The fading type. * \param start The time where fading should start in seconds. * \param length How long fading should last in seconds. */ AUD_FaderFactory(AUD_FadeType type = AUD_FADE_IN, float start = 0.0f, float length = 1.0f); /** * Returns the fading type. */ AUD_FadeType getType(); /** * Sets the fading type. * \param type The new fading type: AUD_FADE_IN or AUD_FADE_OUT. */ void setType(AUD_FadeType type); /** * Returns the fading start. */ float getStart(); /** * Sets the fading start. * \param start The new fading start. */ void setStart(float start); /** * Returns the fading length. */ float getLength(); /** * Sets the fading length. * \param start The new fading length. */ void setLength(float length); virtual AUD_IReader* createReader(); }; #endif //AUD_FADERFACTORY