/* * $Id: AUD_FaderReader.cpp 26705 2010-02-08 13:55:31Z blendix $ * * ***** BEGIN LGPL LICENSE BLOCK ***** * * Copyright 2009 Jörg Hermann Müller * * This file is part of AudaSpace. * * AudaSpace is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * AudaSpace is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with AudaSpace. If not, see . * * ***** END LGPL LICENSE BLOCK ***** */ #include "AUD_FaderReader.h" #include "AUD_Buffer.h" #include AUD_FaderReader::AUD_FaderReader(AUD_IReader* reader, AUD_FadeType type, float start,float length) : AUD_EffectReader(reader), m_type(type), m_start(start), m_length(length) { m_buffer = new AUD_Buffer(); AUD_NEW("buffer") } AUD_FaderReader::~AUD_FaderReader() { delete m_buffer; AUD_DELETE("buffer") } bool AUD_FaderReader::notify(AUD_Message &message) { return m_reader->notify(message); } void AUD_FaderReader::read(int & length, sample_t* & buffer) { int position = m_reader->getPosition(); AUD_Specs specs = m_reader->getSpecs(); int samplesize = AUD_SAMPLE_SIZE(specs); m_reader->read(length, buffer); if(m_buffer->getSize() < length * samplesize) m_buffer->resize(length * samplesize); if((position + length) / (float)specs.rate <= m_start) { if(m_type != AUD_FADE_OUT) { buffer = m_buffer->getBuffer(); memset(buffer, 0, length * samplesize); } } else if(position / (float)specs.rate >= m_start+m_length) { if(m_type == AUD_FADE_OUT) { buffer = m_buffer->getBuffer(); memset(buffer, 0, length * samplesize); } } else { sample_t* buf = m_buffer->getBuffer(); float volume = 1.0f; for(int i = 0; i < length * specs.channels; i++) { if(i % specs.channels == 0) { volume = (((position+i)/(float)specs.rate)-m_start) / m_length; if(volume > 1.0f) volume = 1.0f; else if(volume < 0.0f) volume = 0.0f; if(m_type == AUD_FADE_OUT) volume = 1.0f - volume; } buf[i] = buffer[i] * volume; } buffer = buf; } }