/* * $Id: AUD_FFMPEGReader.h 25643 2010-01-01 05:09:30Z nexyon $ * * ***** BEGIN LGPL LICENSE BLOCK ***** * * Copyright 2009 Jörg Hermann Müller * * This file is part of AudaSpace. * * AudaSpace is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * AudaSpace is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with AudaSpace. If not, see . * * ***** END LGPL LICENSE BLOCK ***** */ #ifndef AUD_FFMPEGREADER #define AUD_FFMPEGREADER #include "AUD_ConverterFunctions.h" #include "AUD_IReader.h" #include "AUD_Reference.h" class AUD_Buffer; struct AVCodecContext; extern "C" { #include } /** * This class reads a sound file via ffmpeg. * \warning Seeking may not be accurate! Moreover the position is updated after * a buffer reading call. So calling getPosition right after seek * normally results in a wrong value. * \warning Playback of an ogg with some outdated ffmpeg versions results in a * segfault on windows. */ class AUD_FFMPEGReader : public AUD_IReader { private: /** * The current position in samples. */ int m_position; /** * The playback buffer. */ AUD_Buffer *m_buffer; /** * The specification of the audio data. */ AUD_DeviceSpecs m_specs; /** * The buffer for package reading. */ AUD_Buffer *m_pkgbuf; /** * The count of samples still available from the last read package. */ int m_pkgbuf_left; /** * The AVFormatContext structure for using ffmpeg. */ AVFormatContext* m_formatCtx; /** * The AVCodecContext structure for using ffmpeg. */ AVCodecContext* m_codecCtx; /** * The ByteIOContext to read the data from. */ ByteIOContext* m_byteiocontext; /** * The stream ID in the file. */ int m_stream; /** * Converter function. */ AUD_convert_f m_convert; /** * The memory file to read from, only saved to keep the buffer alive. */ AUD_Reference m_membuffer; /** * Decodes a packet into the given buffer. * \param packet The AVPacket to decode. * \param buffer The target buffer. * \return The count of read bytes. */ int decode(AVPacket* packet, AUD_Buffer* buffer); /** * Initializes the object. */ void init(); public: /** * Creates a new reader. * \param filename The path to the file to be read. * \exception AUD_Exception Thrown if the file specified does not exist or * cannot be read with ffmpeg. */ AUD_FFMPEGReader(const char* filename); /** * Creates a new reader. * \param buffer The buffer to read from. * \exception AUD_Exception Thrown if the buffer specified cannot be read * with ffmpeg. */ AUD_FFMPEGReader(AUD_Reference buffer); /** * Destroys the reader and closes the file. */ virtual ~AUD_FFMPEGReader(); virtual bool isSeekable(); virtual void seek(int position); virtual int getLength(); virtual int getPosition(); virtual AUD_Specs getSpecs(); virtual AUD_ReaderType getType(); virtual bool notify(AUD_Message &message); virtual void read(int & length, sample_t* & buffer); }; #endif //AUD_FFMPEGREADER