/** * $Id: GHOST_C-api.h 29935 2010-07-04 15:35:23Z elubie $ * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** * @file GHOST_C-api.h * GHOST C-API function and type declarations. * The C-API wraps the C++ objects with the */ #ifndef GHOST_C_API_H #define GHOST_C_API_H #include "GHOST_Types.h" #ifdef __cplusplus extern "C" { #endif /** * Creates a "handle" for a C++ GHOST object. * A handle is just an opaque pointer to an empty struct. * In the API the pointer is casted to the actual C++ class. * @param name Name of the handle to create. */ #define GHOST_DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name GHOST_DECLARE_HANDLE(GHOST_SystemHandle); GHOST_DECLARE_HANDLE(GHOST_TimerTaskHandle); GHOST_DECLARE_HANDLE(GHOST_WindowHandle); GHOST_DECLARE_HANDLE(GHOST_EventHandle); GHOST_DECLARE_HANDLE(GHOST_RectangleHandle); GHOST_DECLARE_HANDLE(GHOST_EventConsumerHandle); /** * Definition of a callback routine that receives events. * @param event The event received. * @param userdata The callback's user data, supplied to GHOST_CreateSystem. */ typedef int (*GHOST_EventCallbackProcPtr)(GHOST_EventHandle event, GHOST_TUserDataPtr userdata); /** * Creates the one and only system. * @return a handle to the system. */ extern GHOST_SystemHandle GHOST_CreateSystem(void); /** * Disposes the one and only system. * @param systemhandle The handle to the system * @return An indication of success. */ extern GHOST_TSuccess GHOST_DisposeSystem(GHOST_SystemHandle systemhandle); /** * Creates an event consumer object * @param eventCallback The event callback routine. * @param userdata Pointer to user data returned to the callback routine. */ extern GHOST_EventConsumerHandle GHOST_CreateEventConsumer(GHOST_EventCallbackProcPtr eventCallback, GHOST_TUserDataPtr userdata); /** * Disposes an event consumer object * @param consumerhandle Handle to the event consumer. * @return An indication of success. */ extern GHOST_TSuccess GHOST_DisposeEventConsumer(GHOST_EventConsumerHandle consumerhandle); /** * Returns the system time. * Returns the number of milliseconds since the start of the system process. * Based on ANSI clock() routine. * @param systemhandle The handle to the system * @return The number of milliseconds. */ extern GHOST_TUns64 GHOST_GetMilliSeconds(GHOST_SystemHandle systemhandle); /** * Installs a timer. * Note that, on most operating systems, messages need to be processed in order * for the timer callbacks to be invoked. * @param systemhandle The handle to the system * @param delay The time to wait for the first call to the timerProc (in milliseconds) * @param interval The interval between calls to the timerProc (in milliseconds) * @param timerProc The callback invoked when the interval expires, * @param userData Placeholder for user data. * @return A timer task (0 if timer task installation failed). */ extern GHOST_TimerTaskHandle GHOST_InstallTimer(GHOST_SystemHandle systemhandle, GHOST_TUns64 delay, GHOST_TUns64 interval, GHOST_TimerProcPtr timerProc, GHOST_TUserDataPtr userData); /** * Removes a timer. * @param systemhandle The handle to the system * @param timerTask Timer task to be removed. * @return Indication of success. */ extern GHOST_TSuccess GHOST_RemoveTimer(GHOST_SystemHandle systemhandle, GHOST_TimerTaskHandle timertaskhandle); /*************************************************************************************** ** Display/window management functionality ***************************************************************************************/ /** * Returns the number of displays on this system. * @param systemhandle The handle to the system * @return The number of displays. */ extern GHOST_TUns8 GHOST_GetNumDisplays(GHOST_SystemHandle systemhandle); /** * Returns the dimensions of the main display on this system. * @param systemhandle The handle to the system * @param width A pointer the width gets put in * @param height A pointer the height gets put in * @return void. */ extern void GHOST_GetMainDisplayDimensions(GHOST_SystemHandle systemhandle, GHOST_TUns32* width, GHOST_TUns32* height); /** * Create a new window. * The new window is added to the list of windows managed. * Never explicitly delete the window, use disposeWindow() instead. * @param systemhandle The handle to the system * @param title The name of the window (displayed in the title bar of the window if the OS supports it). * @param left The coordinate of the left edge of the window. * @param top The coordinate of the top edge of the window. * @param width The width the window. * @param height The height the window. * @param state The state of the window when opened. * @param type The type of drawing context installed in this window. * @param stereoVisual Stereo visual for quad buffered stereo. * @param numOfAASamples Number of samples used for AA (zero if no AA) * @return A handle to the new window ( == NULL if creation failed). */ extern GHOST_WindowHandle GHOST_CreateWindow(GHOST_SystemHandle systemhandle, char* title, GHOST_TInt32 left, GHOST_TInt32 top, GHOST_TUns32 width, GHOST_TUns32 height, GHOST_TWindowState state, GHOST_TDrawingContextType type, const int stereoVisual, const GHOST_TUns16 numOfAASamples); /** * Returns the window user data. * @param windowhandle The handle to the window * @return The window user data. */ extern GHOST_TUserDataPtr GHOST_GetWindowUserData(GHOST_WindowHandle windowhandle); /** * Changes the window user data. * @param windowhandle The handle to the window * @param data The window user data. */ extern void GHOST_SetWindowUserData(GHOST_WindowHandle windowhandle, GHOST_TUserDataPtr userdata); /** * Dispose a window. * @param systemhandle The handle to the system * @param window Handle to the window to be disposed. * @return Indication of success. */ extern GHOST_TSuccess GHOST_DisposeWindow(GHOST_SystemHandle systemhandle, GHOST_WindowHandle windowhandle); /** * Returns whether a window is valid. * @param systemhandle The handle to the system * @param window Handle to the window to be checked. * @return Indication of validity. */ extern int GHOST_ValidWindow(GHOST_SystemHandle systemhandle, GHOST_WindowHandle windowhandle); /** * Begins full screen mode. * @param systemhandle The handle to the system * @param setting The new setting of the display. * @return A handle to the window displayed in full screen. * This window is invalid after full screen has been ended. */ extern GHOST_WindowHandle GHOST_BeginFullScreen(GHOST_SystemHandle systemhandle, GHOST_DisplaySetting* setting, const int stereoVisual); /** * Ends full screen mode. * @param systemhandle The handle to the system * @return Indication of success. */ extern GHOST_TSuccess GHOST_EndFullScreen(GHOST_SystemHandle systemhandle); /** * Returns current full screen mode status. * @param systemhandle The handle to the system * @return The current status. */ extern int GHOST_GetFullScreen(GHOST_SystemHandle systemhandle); /*************************************************************************************** ** Event management functionality ***************************************************************************************/ /** * Retrieves events from the system and stores them in the queue. * @param systemhandle The handle to the system * @param waitForEvent Boolean to indicate that ProcessEvents should * wait (block) until the next event before returning. * @return Indication of the presence of events. */ extern int GHOST_ProcessEvents(GHOST_SystemHandle systemhandle, int waitForEvent); /** * Retrieves events from the queue and send them to the event consumers. * @param systemhandle The handle to the system * @return Indication of the presence of events. */ extern int GHOST_DispatchEvents(GHOST_SystemHandle systemhandle); /** * Adds the given event consumer to our list. * @param systemhandle The handle to the system * @param consumerhandle The event consumer to add. * @return Indication of success. */ extern GHOST_TSuccess GHOST_AddEventConsumer(GHOST_SystemHandle systemhandle, GHOST_EventConsumerHandle consumerhandle); /*************************************************************************************** ** Progress bar functionality ***************************************************************************************/ /** * Sets the progress bar value displayed in the window/application icon * @param windowhandle The handle to the window * @param progress The progress % (0.0 to 1.0) */ extern GHOST_TSuccess GHOST_SetProgressBar(GHOST_WindowHandle windowhandle, float progress); /** * Hides the progress bar in the icon * @param windowhandle The handle to the window */ extern GHOST_TSuccess GHOST_EndProgressBar(GHOST_WindowHandle windowhandle); /*************************************************************************************** ** N-degree of freedom device management functionality ***************************************************************************************/ /** * Open N-degree of freedom devices */ extern int GHOST_OpenNDOF(GHOST_SystemHandle systemhandle, GHOST_WindowHandle windowhandle, GHOST_NDOFLibraryInit_fp setNdofLibraryInit, GHOST_NDOFLibraryShutdown_fp setNdofLibraryShutdown, GHOST_NDOFDeviceOpen_fp setNdofDeviceOpen ); /*************************************************************************************** ** Cursor management functionality ***************************************************************************************/ /** * Returns the current cursor shape. * @param windowhandle The handle to the window * @return The current cursor shape. */ extern GHOST_TStandardCursor GHOST_GetCursorShape(GHOST_WindowHandle windowhandle); /** * Set the shape of the cursor. * @param windowhandle The handle to the window * @param cursor The new cursor shape type id. * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetCursorShape(GHOST_WindowHandle windowhandle, GHOST_TStandardCursor cursorshape); /** * Set the shape of the cursor to a custom cursor. * @param windowhandle The handle to the window * @param bitmap The bitmap data for the cursor. * @param mask The mask data for the cursor. * @param hotX The X coordinate of the cursor hotspot. * @param hotY The Y coordinate of the cursor hotspot. * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetCustomCursorShape(GHOST_WindowHandle windowhandle, GHOST_TUns8 bitmap[16][2], GHOST_TUns8 mask[16][2], int hotX, int hotY); /** * Set the shape of the cursor to a custom cursor of specified size. * @param windowhandle The handle to the window * @param bitmap The bitmap data for the cursor. * @param mask The mask data for the cursor. * @parm sizex, sizey The size of the cursor * @param hotX The X coordinate of the cursor hotspot. * @param hotY The Y coordinate of the cursor hotspot. * @param fg_color, bg_color Colors of the cursor * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetCustomCursorShapeEx(GHOST_WindowHandle windowhandle, GHOST_TUns8 *bitmap, GHOST_TUns8 *mask, int sizex, int sizey, int hotX, int hotY, int fg_color, int bg_color ); /** * Returns the visibility state of the cursor. * @param windowhandle The handle to the window * @return The visibility state of the cursor. */ extern int GHOST_GetCursorVisibility(GHOST_WindowHandle windowhandle); /** * Shows or hides the cursor. * @param windowhandle The handle to the window * @param visible The new visibility state of the cursor. * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetCursorVisibility(GHOST_WindowHandle windowhandle, int visible); /** * Returns the current location of the cursor (location in screen coordinates) * @param systemhandle The handle to the system * @param x The x-coordinate of the cursor. * @param y The y-coordinate of the cursor. * @return Indication of success. */ extern GHOST_TSuccess GHOST_GetCursorPosition(GHOST_SystemHandle systemhandle, GHOST_TInt32* x, GHOST_TInt32* y); /** * Updates the location of the cursor (location in screen coordinates). * Not all operating systems allow the cursor to be moved (without the input device being moved). * @param systemhandle The handle to the system * @param x The x-coordinate of the cursor. * @param y The y-coordinate of the cursor. * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetCursorPosition(GHOST_SystemHandle systemhandle, GHOST_TInt32 x, GHOST_TInt32 y); /** * Grabs the cursor for a modal operation, to keep receiving * events when the mouse is outside the window. X11 only, others * do this automatically. * @param windowhandle The handle to the window * @param mode The new grab state of the cursor. * @param bounds The grab ragion (optional) - left,top,right,bottom * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetCursorGrab(GHOST_WindowHandle windowhandle, GHOST_TGrabCursorMode mode, int* bounds); /*************************************************************************************** ** Access to mouse button and keyboard states. ***************************************************************************************/ /** * Returns the state of a modifier key (ouside the message queue). * @param systemhandle The handle to the system * @param mask The modifier key state to retrieve. * @param isDown Pointer to return modifier state in. * @return Indication of success. */ extern GHOST_TSuccess GHOST_GetModifierKeyState(GHOST_SystemHandle systemhandle, GHOST_TModifierKeyMask mask, int* isDown); /** * Returns the state of a mouse button (ouside the message queue). * @param systemhandle The handle to the system * @param mask The button state to retrieve. * @param isDown Pointer to return button state in. * @return Indication of success. */ extern GHOST_TSuccess GHOST_GetButtonState(GHOST_SystemHandle systemhandle, GHOST_TButtonMask mask, int* isDown); /*************************************************************************************** ** Drag'n'drop operations ***************************************************************************************/ /** * Tells if the ongoing drag'n'drop object can be accepted upon mouse drop */ extern void GHOST_setAcceptDragOperation(GHOST_WindowHandle windowhandle, GHOST_TInt8 canAccept); /** * Returns the event type. * @param eventhandle The handle to the event * @return The event type. */ extern GHOST_TEventType GHOST_GetEventType(GHOST_EventHandle eventhandle); /** * Returns the time this event was generated. * @param eventhandle The handle to the event * @return The event generation time. */ extern GHOST_TUns64 GHOST_GetEventTime(GHOST_EventHandle eventhandle); /** * Returns the window this event was generated on, * or NULL if it is a 'system' event. * @param eventhandle The handle to the event * @return The generating window. */ extern GHOST_WindowHandle GHOST_GetEventWindow(GHOST_EventHandle eventhandle); /** * Returns the event data. * @param eventhandle The handle to the event * @return The event data. */ extern GHOST_TEventDataPtr GHOST_GetEventData(GHOST_EventHandle eventhandle); /** * Returns the timer callback. * @param timertaskhandle The handle to the timertask * @return The timer callback. */ extern GHOST_TimerProcPtr GHOST_GetTimerProc(GHOST_TimerTaskHandle timertaskhandle); /** * Changes the timer callback. * @param timertaskhandle The handle to the timertask * @param timerProc The timer callback. */ extern void GHOST_SetTimerProc(GHOST_TimerTaskHandle timertaskhandle, GHOST_TimerProcPtr timerProc); /** * Returns the timer user data. * @param timertaskhandle The handle to the timertask * @return The timer user data. */ extern GHOST_TUserDataPtr GHOST_GetTimerTaskUserData(GHOST_TimerTaskHandle timertaskhandle); /** * Changes the time user data. * @param timertaskhandle The handle to the timertask * @param data The timer user data. */ extern void GHOST_SetTimerTaskUserData(GHOST_TimerTaskHandle timertaskhandle, GHOST_TUserDataPtr userData); /** * Returns indication as to whether the window is valid. * @param windowhandle The handle to the window * @return The validity of the window. */ extern int GHOST_GetValid(GHOST_WindowHandle windowhandle) ; /** * Returns the type of drawing context used in this window. * @param windowhandle The handle to the window * @return The current type of drawing context. */ extern GHOST_TDrawingContextType GHOST_GetDrawingContextType(GHOST_WindowHandle windowhandle); /** * Tries to install a rendering context in this window. * @param windowhandle The handle to the window * @param type The type of rendering context installed. * @return Indication as to whether installation has succeeded. */ extern GHOST_TSuccess GHOST_SetDrawingContextType(GHOST_WindowHandle windowhandle, GHOST_TDrawingContextType type); /** * Sets the title displayed in the title bar. * @param windowhandle The handle to the window * @param title The title to display in the title bar. */ extern void GHOST_SetTitle(GHOST_WindowHandle windowhandle, char* title); /** * Returns the title displayed in the title bar. The title * should be free'd with free(). * * @param windowhandle The handle to the window * @return The title, free with free(). */ extern char* GHOST_GetTitle(GHOST_WindowHandle windowhandle); /** * Returns the window rectangle dimensions. * These are screen coordinates. * @param windowhandle The handle to the window * @return A handle to the bounding rectangle of the window. */ extern GHOST_RectangleHandle GHOST_GetWindowBounds(GHOST_WindowHandle windowhandle); /** * Returns the client rectangle dimensions. * The left and top members of the rectangle are always zero. * @param windowhandle The handle to the window * @return A handle to the bounding rectangle of the window. */ extern GHOST_RectangleHandle GHOST_GetClientBounds(GHOST_WindowHandle windowhandle); /** * Disposes a rectangle object * @param rectanglehandle Handle to the rectangle. */ void GHOST_DisposeRectangle(GHOST_RectangleHandle rectanglehandle); /** * Resizes client rectangle width. * @param windowhandle The handle to the window * @param width The new width of the client area of the window. * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetClientWidth(GHOST_WindowHandle windowhandle, GHOST_TUns32 width); /** * Resizes client rectangle height. * @param windowhandle The handle to the window * @param height The new height of the client area of the window. * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetClientHeight(GHOST_WindowHandle windowhandle, GHOST_TUns32 height); /** * Resizes client rectangle. * @param windowhandle The handle to the window * @param width The new width of the client area of the window. * @param height The new height of the client area of the window. * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetClientSize(GHOST_WindowHandle windowhandle, GHOST_TUns32 width, GHOST_TUns32 height); /** * Converts a point in screen coordinates to client rectangle coordinates * @param windowhandle The handle to the window * @param inX The x-coordinate on the screen. * @param inY The y-coordinate on the screen. * @param outX The x-coordinate in the client rectangle. * @param outY The y-coordinate in the client rectangle. */ extern void GHOST_ScreenToClient(GHOST_WindowHandle windowhandle, GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32* outX, GHOST_TInt32* outY) ; /** * Converts a point in screen coordinates to client rectangle coordinates * @param windowhandle The handle to the window * @param inX The x-coordinate in the client rectangle. * @param inY The y-coordinate in the client rectangle. * @param outX The x-coordinate on the screen. * @param outY The y-coordinate on the screen. */ extern void GHOST_ClientToScreen(GHOST_WindowHandle windowhandle, GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32* outX, GHOST_TInt32* outY); /** * Returns the state of the window (normal, minimized, maximized). * @param windowhandle The handle to the window * @return The state of the window. */ extern GHOST_TWindowState GHOST_GetWindowState(GHOST_WindowHandle windowhandle); /** * Sets the state of the window (normal, minimized, maximized). * @param windowhandle The handle to the window * @param state The state of the window. * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetWindowState(GHOST_WindowHandle windowhandle, GHOST_TWindowState state); /** * Sets the window "modified" status, indicating unsaved changes * @param windowhandle The handle to the window * @param isUnsavedChanges Unsaved changes or not * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetWindowModifiedState(GHOST_WindowHandle windowhandle, GHOST_TUns8 isUnsavedChanges); /** * Sets the order of the window (bottom, top). * @param windowhandle The handle to the window * @param order The order of the window. * @return Indication of success. */ extern GHOST_TSuccess GHOST_SetWindowOrder(GHOST_WindowHandle windowhandle, GHOST_TWindowOrder order); /** * Swaps front and back buffers of a window. * @param windowhandle The handle to the window * @return An intean success indicator. */ extern GHOST_TSuccess GHOST_SwapWindowBuffers(GHOST_WindowHandle windowhandle); /** * Activates the drawing context of this window. * @param windowhandle The handle to the window * @return An intean success indicator. */ extern GHOST_TSuccess GHOST_ActivateWindowDrawingContext(GHOST_WindowHandle windowhandle); /** * Invalidates the contents of this window. * @param windowhandle The handle to the window * @return Indication of success. */ extern GHOST_TSuccess GHOST_InvalidateWindow(GHOST_WindowHandle windowhandle); /** * Returns the status of the tablet * @param windowhandle The handle to the window * @return Status of tablet */ extern const GHOST_TabletData *GHOST_GetTabletData(GHOST_WindowHandle windowhandle); /** * Access to rectangle width. * @param rectanglehandle The handle to the rectangle * @return width of the rectangle */ extern GHOST_TInt32 GHOST_GetWidthRectangle(GHOST_RectangleHandle rectanglehandle); /** * Access to rectangle height. * @param rectanglehandle The handle to the rectangle * @return height of the rectangle */ extern GHOST_TInt32 GHOST_GetHeightRectangle(GHOST_RectangleHandle rectanglehandle); /** * Gets all members of the rectangle. * @param rectanglehandle The handle to the rectangle * @param l Pointer to return left coordinate in. * @param t Pointer to return top coordinate in. * @param r Pointer to return right coordinate in. * @param b Pointer to return bottom coordinate in. */ extern void GHOST_GetRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32* l, GHOST_TInt32* t, GHOST_TInt32* r, GHOST_TInt32* b); /** * Sets all members of the rectangle. * @param rectanglehandle The handle to the rectangle * @param l requested left coordinate of the rectangle * @param t requested top coordinate of the rectangle * @param r requested right coordinate of the rectangle * @param b requested bottom coordinate of the rectangle */ extern void GHOST_SetRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 l, GHOST_TInt32 t, GHOST_TInt32 r, GHOST_TInt32 b); /** * Returns whether this rectangle is empty. * Empty rectangles are rectangles that have width==0 and/or height==0. * @param rectanglehandle The handle to the rectangle * @return intean value (true == empty rectangle) */ extern GHOST_TSuccess GHOST_IsEmptyRectangle(GHOST_RectangleHandle rectanglehandle); /** * Returns whether this rectangle is valid. * Valid rectangles are rectangles that have m_l <= m_r and m_t <= m_b. Thus, emapty rectangles are valid. * @param rectanglehandle The handle to the rectangle * @return intean value (true==valid rectangle) */ extern GHOST_TSuccess GHOST_IsValidRectangle(GHOST_RectangleHandle rectanglehandle); /** * Grows (or shrinks the rectangle). * The method avoids negative insets making the rectangle invalid * @param rectanglehandle The handle to the rectangle * @param i The amount of offset given to each extreme (negative values shrink the rectangle). */ extern void GHOST_InsetRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 i); /** * Does a union of the rectangle given and this rectangle. * The result is stored in this rectangle. * @param rectanglehandle The handle to the rectangle * @param r The rectangle that is input for the union operation. */ extern void GHOST_UnionRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_RectangleHandle anotherrectanglehandle); /** * Grows the rectangle to included a point. * @param rectanglehandle The handle to the rectangle * @param x The x-coordinate of the point. * @param y The y-coordinate of the point. */ extern void GHOST_UnionPointRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 x, GHOST_TInt32 y); /** * Returns whether the point is inside this rectangle. * Point on the boundary is considered inside. * @param rectanglehandle The handle to the rectangle * @param x x-coordinate of point to test. * @param y y-coordinate of point to test. * @return intean value (true if point is inside). */ extern GHOST_TSuccess GHOST_IsInsideRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 x, GHOST_TInt32 y); /** * Returns whether the rectangle is inside this rectangle. * @param rectanglehandle The handle to the rectangle * @param r rectangle to test. * @return visibility (not, partially or fully visible). */ extern GHOST_TVisibility GHOST_GetRectangleVisibility(GHOST_RectangleHandle rectanglehandle, GHOST_RectangleHandle anotherrectanglehandle); /** * Sets rectangle members. * Sets rectangle members such that it is centered at the given location. * @param rectanglehandle The handle to the rectangle * @param cx requested center x-coordinate of the rectangle * @param cy requested center y-coordinate of the rectangle */ extern void GHOST_SetCenterRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 cx, GHOST_TInt32 cy); /** * Sets rectangle members. * Sets rectangle members such that it is centered at the given location, * with the width requested. * @param rectanglehandle The handle to the rectangle * @param cx requested center x-coordinate of the rectangle * @param cy requested center y-coordinate of the rectangle * @param w requested width of the rectangle * @param h requested height of the rectangle */ extern void GHOST_SetRectangleCenter(GHOST_RectangleHandle rectanglehandle, GHOST_TInt32 cx, GHOST_TInt32 cy, GHOST_TInt32 w, GHOST_TInt32 h); /** * Clips a rectangle. * Updates the rectangle given such that it will fit within this one. * This can result in an empty rectangle. * @param rectanglehandle The handle to the rectangle * @param r the rectangle to clip * @return whether clipping has occurred */ extern GHOST_TSuccess GHOST_ClipRectangle(GHOST_RectangleHandle rectanglehandle, GHOST_RectangleHandle anotherrectanglehandle); /** * Return the data from the clipboad * @param return the selection instead, X11 only feature * @return clipboard data */ extern GHOST_TUns8* GHOST_getClipboard(int selection); /** * Put data to the Clipboard * @param set the selection instead, X11 only feature */ extern void GHOST_putClipboard(GHOST_TInt8 *buffer, int selection); #ifdef __cplusplus } #endif #endif