/** * $Id: GHOST_Rect.h 26841 2010-02-12 13:34:04Z campbellbarton $ * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** * @file GHOST_Rect.h * Declaration of GHOST_Rect rectangle class. */ #ifndef _H_GHOST_Rect #define _H_GHOST_Rect #include "GHOST_Types.h" /** * Implements rectangle functionality. * The four extreme coordinates are stored as left, top, right and bottom. * To be valid, a rectangle should have a left coordinate smaller than or equal to right. * To be valid, a rectangle should have a top coordinate smaller than or equal to bottom. * @author Maarten Gribnau * @date May 10, 2001 */ class GHOST_Rect { public: /** * Constructs a rectangle with the given values. * @param l requested left coordinate of the rectangle * @param t requested top coordinate of the rectangle * @param r requested right coordinate of the rectangle * @param b requested bottom coordinate of the rectangle */ GHOST_Rect(GHOST_TInt32 l=0, GHOST_TInt32 t=0, GHOST_TInt32 r=0, GHOST_TInt32 b=0) : m_l(l), m_t(t), m_r(r), m_b(b) {} /** * Copy constructor. * @param r rectangle to copy */ GHOST_Rect(const GHOST_Rect& r) : m_l(r.m_l), m_t(r.m_t), m_r(r.m_r), m_b(r.m_b) {} /** * Destructor. */ virtual ~GHOST_Rect() {}; /** * Access to rectangle width. * @return width of the rectangle */ virtual inline GHOST_TInt32 getWidth() const; /** * Access to rectangle height. * @return height of the rectangle */ virtual inline GHOST_TInt32 getHeight() const; /** * Sets all members of the rectangle. * @param l requested left coordinate of the rectangle * @param t requested top coordinate of the rectangle * @param r requested right coordinate of the rectangle * @param b requested bottom coordinate of the rectangle */ virtual inline void set(GHOST_TInt32 l, GHOST_TInt32 t, GHOST_TInt32 r, GHOST_TInt32 b); /** * Returns whether this rectangle is empty. * Empty rectangles are rectangles that have width==0 and/or height==0. * @return boolean value (true==empty rectangle) */ virtual inline bool isEmpty() const; /** * Returns whether this rectangle is valid. * Valid rectangles are rectangles that have m_l <= m_r and m_t <= m_b. Thus, emapty rectangles are valid. * @return boolean value (true==valid rectangle) */ virtual inline bool isValid() const; /** * Grows (or shrinks the rectangle). * The method avoids negative insets making the rectangle invalid * @param i The amount of offset given to each extreme (negative values shrink the rectangle). */ virtual void inset(GHOST_TInt32 i); /** * Does a union of the rectangle given and this rectangle. * The result is stored in this rectangle. * @param r The rectangle that is input for the union operation. */ virtual inline void unionRect(const GHOST_Rect& r); /** * Grows the rectangle to included a point. * @param x The x-coordinate of the point. * @param y The y-coordinate of the point. */ virtual inline void unionPoint(GHOST_TInt32 x, GHOST_TInt32 y); /** * Grows the rectangle to included a point. * @param x The x-coordinate of the point. * @param y The y-coordinate of the point. */ virtual inline void wrapPoint(GHOST_TInt32 &x, GHOST_TInt32 &y, GHOST_TInt32 ofs); /** * Returns whether the point is inside this rectangle. * Point on the boundary is considered inside. * @param x x-coordinate of point to test. * @param y y-coordinate of point to test. * @return boolean value (true if point is inside). */ virtual inline bool isInside(GHOST_TInt32 x, GHOST_TInt32 y) const; /** * Returns whether the rectangle is inside this rectangle. * @param r rectangle to test. * @return visibility (not, partially or fully visible). */ virtual GHOST_TVisibility getVisibility(GHOST_Rect& r) const; /** * Sets rectangle members. * Sets rectangle members such that it is centered at the given location. * @param cx requested center x-coordinate of the rectangle * @param cy requested center y-coordinate of the rectangle */ virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy); /** * Sets rectangle members. * Sets rectangle members such that it is centered at the given location, * with the width requested. * @param cx requested center x-coordinate of the rectangle * @param cy requested center y-coordinate of the rectangle * @param w requested width of the rectangle * @param h requested height of the rectangle */ virtual void setCenter(GHOST_TInt32 cx, GHOST_TInt32 cy, GHOST_TInt32 w, GHOST_TInt32 h); /** * Clips a rectangle. * Updates the rectangle given such that it will fit within this one. * This can result in an empty rectangle. * @param r the rectangle to clip * @return whether clipping has occurred */ virtual bool clip(GHOST_Rect& r) const; /** Left coordinate of the rectangle */ GHOST_TInt32 m_l; /** Top coordinate of the rectangle */ GHOST_TInt32 m_t; /** Right coordinate of the rectangle */ GHOST_TInt32 m_r; /** Bottom coordinate of the rectangle */ GHOST_TInt32 m_b; }; inline GHOST_TInt32 GHOST_Rect::getWidth() const { return m_r - m_l; } inline GHOST_TInt32 GHOST_Rect::getHeight() const { return m_b - m_t; } inline void GHOST_Rect::set(GHOST_TInt32 l, GHOST_TInt32 t, GHOST_TInt32 r, GHOST_TInt32 b) { m_l = l; m_t = t; m_r = r; m_b = b; } inline bool GHOST_Rect::isEmpty() const { return (getWidth() == 0) || (getHeight() == 0); } inline bool GHOST_Rect::isValid() const { return (m_l <= m_r) && (m_t <= m_b); } inline void GHOST_Rect::unionRect(const GHOST_Rect& r) { if (r.m_l < m_l) m_l = r.m_l; if (r.m_r > m_r) m_r = r.m_r; if (r.m_t < m_t) m_t = r.m_t; if (r.m_b > m_b) m_b = r.m_b; } inline void GHOST_Rect::unionPoint(GHOST_TInt32 x, GHOST_TInt32 y) { if (x < m_l) m_l = x; if (x > m_r) m_r = x; if (y < m_t) m_t = y; if (y > m_b) m_b = y; } #include inline void GHOST_Rect::wrapPoint(GHOST_TInt32 &x, GHOST_TInt32 &y, GHOST_TInt32 ofs) { GHOST_TInt32 w= getWidth(); GHOST_TInt32 h= getHeight(); /* highly unlikely but avoid eternal loop */ if(w-ofs*2 <= 0 || h-ofs*2 <= 0) return; while(x-ofs < m_l) x+= w-(ofs*2); while(y-ofs < m_t) y+= h-(ofs*2); while(x+ofs > m_r) x-= w-(ofs*2); while(y+ofs > m_b) y-= h-(ofs*2); } inline bool GHOST_Rect::isInside(GHOST_TInt32 x, GHOST_TInt32 y) const { return (x >= m_l) && (x <= m_r) && (y >= m_t) && (y <= m_b); } #endif // _H_GHOST_Rect