/* $Id: MovingFrame.cpp 30526 2010-07-20 10:41:08Z campbellbarton $ * MovingFrame.cpp * * Created on: Feb 10, 2009 * Author: benoitbolsee */ #include "MovingFrame.hpp" #include namespace iTaSC{ static const unsigned int frameCacheSize = (sizeof(((Frame*)0)->p.data)+sizeof(((Frame*)0)->M.data))/sizeof(double); MovingFrame::MovingFrame(const Frame& frame):UncontrolledObject(), m_function(NULL), m_param(NULL), m_velocity(), m_poseCCh(-1), m_poseCTs(0) { m_internalPose = m_nextPose = frame; initialize(6, 1); e_matrix& Ju = m_JuArray[0]; Ju = e_identity_matrix(6,6); } MovingFrame::~MovingFrame() { } void MovingFrame::finalize() { updateJacobian(); } void MovingFrame::initCache(Cache *_cache) { m_cache = _cache; m_poseCCh = -1; if (m_cache) { m_poseCCh = m_cache->addChannel(this,"pose",frameCacheSize*sizeof(double)); // don't store the initial pose, it's causing unnecessary large velocity on the first step //pushInternalFrame(0); } } void MovingFrame::pushInternalFrame(CacheTS timestamp) { if (m_poseCCh >= 0) { double buf[frameCacheSize]; memcpy(buf, m_internalPose.p.data, sizeof(m_internalPose.p.data)); memcpy(&buf[sizeof(m_internalPose.p.data)/sizeof(double)], m_internalPose.M.data, sizeof(m_internalPose.M.data)); m_cache->addCacheVectorIfDifferent(this, m_poseCCh, timestamp, buf, frameCacheSize, KDL::epsilon); m_poseCTs = timestamp; } } // load pose just preceding timestamp // return false if no cache position was found bool MovingFrame::popInternalFrame(CacheTS timestamp) { if (m_poseCCh >= 0) { char *item; item = (char *)m_cache->getPreviousCacheItem(this, m_poseCCh, ×tamp); if (item && m_poseCTs != timestamp) { memcpy(m_internalPose.p.data, item, sizeof(m_internalPose.p.data)); item += sizeof(m_internalPose.p.data); memcpy(m_internalPose.M.data, item, sizeof(m_internalPose.M.data)); m_poseCTs = timestamp; // changing the starting pose, recompute the jacobian updateJacobian(); } return (item) ? true : false; } // in case of no cache, there is always a previous position return true; } bool MovingFrame::setFrame(const Frame& frame) { m_internalPose = m_nextPose = frame; return true; } bool MovingFrame::setCallback(MovingFrameCallback _function, void* _param) { m_function = _function; m_param = _param; return true; } void MovingFrame::updateCoordinates(const Timestamp& timestamp) { // don't compute the velocity during substepping, it is assumed constant. if (!timestamp.substep) { bool cacheAvail = true; if (!timestamp.reiterate) { cacheAvail = popInternalFrame(timestamp.cacheTimestamp); if (m_function) (*m_function)(timestamp, m_internalPose, m_nextPose, m_param); } // only compute velocity if we have a previous pose if (cacheAvail && timestamp.interpolate) { unsigned int iXu; m_velocity = diff(m_internalPose, m_nextPose, timestamp.realTimestep); for (iXu=0; iXu<6; iXu++) m_xudot(iXu) = m_velocity(iXu); } else if (!timestamp.reiterate) { // new position is forced, no velocity as we cannot interpolate m_internalPose = m_nextPose; m_velocity = Twist::Zero(); m_xudot = e_zero_vector(6); // recompute the jacobian updateJacobian(); } } } void MovingFrame::pushCache(const Timestamp& timestamp) { if (!timestamp.substep && timestamp.cache) pushInternalFrame(timestamp.cacheTimestamp); } void MovingFrame::updateKinematics(const Timestamp& timestamp) { if (timestamp.interpolate) { if (timestamp.substep) { // during substepping, update the internal pose from velocity information Twist localvel = m_internalPose.M.Inverse(m_velocity); m_internalPose.Integrate(localvel, 1.0/timestamp.realTimestep); } else { m_internalPose = m_nextPose; } // m_internalPose is updated, recompute the jacobian updateJacobian(); } pushCache(timestamp); } void MovingFrame::updateJacobian() { Twist m_jac; e_matrix& Ju = m_JuArray[0]; //Jacobian is always identity at position on the object, //we ust change the reference to the world. //instead of going through complicated jacobian operation, implemented direct formula Ju(1,3) = m_internalPose.p.z(); Ju(2,3) = -m_internalPose.p.y(); Ju(0,4) = -m_internalPose.p.z(); Ju(2,4) = m_internalPose.p.x(); Ju(0,5) = m_internalPose.p.y(); Ju(1,5) = -m_internalPose.p.x(); // remember that this object has moved m_updated = true; } }