/** * Generate random numbers that can be used by other components. We * convert to different types/distributions elsewhere. This just * delivers a clean, random bitvector. * * $Id: SCA_RandomNumberGenerator.cpp 28254 2010-04-18 10:28:37Z campbellbarton $ */ /* A C-program for MT19937: Real number version */ /* genrand() generates one pseudorandom real number (double) */ /* which is uniformly distributed on [0,1]-interval, for each */ /* call. sgenrand(seed) set initial values to the working area */ /* of 624 words. Before genrand(), sgenrand(seed) must be */ /* called once. (seed is any 32-bit integer except for 0). */ /* Integer generator is obtained by modifying two lines. */ /* Coded by Takuji Nishimura, considering the suggestions by */ /* Topher Cooper and Marc Rieffel in July-Aug. 1997. */ /* This library is free software; you can redistribute it and/or */ /* modify it under the terms of the GNU Library General Public */ /* License as published by the Free Software Foundation; either */ /* version 2 of the License, or (at your option) any later */ /* version. */ /* This library is distributed in the hope that it will be useful, */ /* but WITHOUT ANY WARRANTY; without even the implied warranty of */ /* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. */ /* See the GNU Library General Public License for more details. */ /* You should have received a copy of the GNU Library General */ /* Public License along with this library; if not, write to the */ /* Free Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA */ /* 02110-1301, USA */ /* Copyright (C) 1997 Makoto Matsumoto and Takuji Nishimura. */ /* When you use this, send an email to: matumoto@math.keio.ac.jp */ /* with an appropriate reference to your work. */ #include #include "SCA_RandomNumberGenerator.h" /* Period parameters */ #define N 624 #define M 397 #define MATRIX_A 0x9908b0df /* constant vector a */ #define UPPER_MASK 0x80000000 /* most significant w-r bits */ #define LOWER_MASK 0x7fffffff /* least significant r bits */ /* Tempering parameters */ #define TEMPERING_MASK_B 0x9d2c5680 #define TEMPERING_MASK_C 0xefc60000 #define TEMPERING_SHIFT_U(y) (y >> 11) #define TEMPERING_SHIFT_S(y) (y << 7) #define TEMPERING_SHIFT_T(y) (y << 15) #define TEMPERING_SHIFT_L(y) (y >> 18) SCA_RandomNumberGenerator::SCA_RandomNumberGenerator(long seed) { // int mti = N + 1; /*unused*/ m_seed = seed; m_refcount = 1; SetStartVector(); } SCA_RandomNumberGenerator::~SCA_RandomNumberGenerator() { /* intentionally empty */ } void SCA_RandomNumberGenerator::SetStartVector(void) { /* setting initial seeds to mt[N] using */ /* the generator Line 25 of Table 1 in */ /* [KNUTH 1981, The Art of Computer Programming */ /* Vol. 2 (2nd Ed.), pp102] */ mt[0] = m_seed & 0xffffffff; for (mti = 1; mti < N; mti++) mt[mti] = (69069 * mt[mti-1]) & 0xffffffff; } long SCA_RandomNumberGenerator::GetSeed() { return m_seed; } void SCA_RandomNumberGenerator::SetSeed(long newseed) { m_seed = newseed; SetStartVector(); } /** * This is the important part: copied verbatim :) */ unsigned long SCA_RandomNumberGenerator::Draw() { static unsigned long mag01[2] = { 0x0, MATRIX_A }; /* mag01[x] = x * MATRIX_A for x=0,1 */ unsigned long y; if (mti >= N) { /* generate N words at one time */ int kk; /* I set this in the constructor, so it is always satisfied ! */ // if (mti == N+1) /* if sgenrand() has not been called, */ // GEN_srand(4357); /* a default initial seed is used */ for (kk = 0; kk < N - M; kk++) { y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); mt[kk] = mt[kk+M] ^ (y >> 1) ^ mag01[y & 0x1]; } for (; kk < N-1; kk++) { y = (mt[kk] & UPPER_MASK) | (mt[kk+1] & LOWER_MASK); mt[kk] = mt[kk+(M-N)] ^ (y >> 1) ^ mag01[y & 0x1]; } y = (mt[N-1] & UPPER_MASK) | (mt[0] & LOWER_MASK); mt[N-1] = mt[M-1] ^ (y >> 1) ^ mag01[y & 0x1]; mti = 0; } y = mt[mti++]; y ^= TEMPERING_SHIFT_U(y); y ^= TEMPERING_SHIFT_S(y) & TEMPERING_MASK_B; y ^= TEMPERING_SHIFT_T(y) & TEMPERING_MASK_C; y ^= TEMPERING_SHIFT_L(y); return y; } float SCA_RandomNumberGenerator::DrawFloat() { return ( (float) Draw()/ (unsigned long) 0xffffffff ); } /* eof */