/** * $Id: CControlRefresher.cpp 28254 2010-04-18 10:28:37Z campbellbarton $ * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #include "CControlRefresher.h" CControlRefresher::CControlRefresher(COleControl* control, DWORD interval) { ASSERT(control); m_control = control; m_hThread = 0; m_dwThreadId = 0; m_interval = interval; m_exit = false; m_ack = false; } CControlRefresher::~CControlRefresher(void) { Stop(); } void CControlRefresher::Start(void) { if (!m_hThread) { m_exit = false; // Create the thread suspended in case we want to set variables m_hThread = ::CreateThread(0, 0, ThreadFunction, this, CREATE_SUSPENDED, &m_dwThreadId); // Anything higher will interfere with IE responsiveness. ::SetThreadPriority(m_hThread, THREAD_PRIORITY_NORMAL); m_lastTime = ::GetTickCount(); // Resume the thread, allowing it to run ::ResumeThread(m_hThread); } } void CControlRefresher::Stop(void) { if (m_hThread) { // Let the thread know to nicely commit suicide. m_ack = false; m_exit = true; // Boost the thread’s priority so it can finish whatever it has to do before it dies. //::SetThreadPriority(m_hThread, THREAD_PRIORITY_TIME_CRITICAL); // Wait until the thread has in fact died. while (!m_ack) Sleep(10); ::CloseHandle(m_hThread); m_hThread = 0; } } bool CControlRefresher::IsRunning(void) const { return m_hThread != 0; } void CControlRefresher::SetInterval(DWORD interval) { m_interval = interval; } DWORD CControlRefresher::GetInterval(void) const { return m_interval; } DWORD CControlRefresher::ThreadFunction(LPVOID pParam) { CControlRefresher* refresher = (CControlRefresher*) pParam; ASSERT(refresher); while (!refresher->m_exit) { if (refresher->m_control->GetHwnd()) { refresher->m_control->RedrawWindow(); } /* if (!refresher->m_exit) { ::Sleep(refresher->m_interval); } } else { ::Sleep(100); } */ if (!refresher->m_exit) { ::Sleep(refresher->m_interval); } } refresher->m_ack = true; return 0; }