/** * $Id: GPU_PolygonMaterial.h 26841 2010-02-12 13:34:04Z campbellbarton $ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #ifndef __GPU_POLYGONMATERIAL_H #define __GPU_POLYGONMATERIAL_H #include "BP_PolygonMaterial.h" class GPU_PolygonMaterial : public BP_PolygonMaterial { public: GPUPolygonMaterial(const STR_String& texname, bool ba,const STR_String& matname, int tile, int tileXrep, int tileYrep, int mode, int transparant, int lightlayer,,void* tpage) : BP_PolygonMaterial(texname, ba,matname, tile, tileXrep, tileYrep, mode, transparant, lightlayer), m_tface(tpage) { } virtual ~GPU_PolygonMaterial() { } }; #endif // __GPU_POLYGONMATERIAL_H