/** * $Id: GPU_System.cpp 28254 2010-04-18 10:28:37Z campbellbarton $ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ #include #include "GPU_System.h" static struct timeval startTime; static int startTimeDone = 0; double GPU_System::GetTimeInSeconds() { if(!startTimeDone) { gettimeofday(&startTime, NULL); startTimeDone = 1; } struct timeval now; gettimeofday(&now, NULL); // next '1000' are used for precision long ticks = (now.tv_sec - startTime.tv_sec) * 1000 + (now.tv_usec - startTime.tv_usec) / 1000; double secs = (double)ticks / 1000.0; return secs; }