/** * $Id: NZC_application_hooks.h 26841 2010-02-12 13:34:04Z campbellbarton $ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** * Wrapper to communicate with a threaded application from the plugin. */ #ifndef APH_APPLICATION_HOOKS_H #define APH_APPLICATION_HOOKS_H #include "npapi.h" #include "prthread.h" #include "prlock.h" #include "PLG_plugin_handles.h" #ifdef __cplusplus extern "C" { #endif /* ----------------------------------------------------------------- */ /* Initialization and stuff */ /* ----------------------------------------------------------------- */ /** Create a new application instance. */ APH_application_handle APH_create_application( PLA_plugin_handle h ); /** Reset the viewport because of changes in geometry etc. */ void APH_reset_viewport( APH_application_handle h, int x, int y ); /** Redraw the application. */ void APH_redraw( APH_application_handle h ); /** Terminate the application. */ void APH_terminate_application( APH_application_handle h ); /** Pass the result of the loading of the main file. */ void APH_main_file_loaded( APH_application_handle h, unsigned char * buffer, int size ); /** Pass the result of the loading of the loading anim * file. */ void APH_loading_anim_loaded( APH_application_handle h, unsigned char * buffer, int size ); /** Signal failure during loading of the main blend file. */ void APH_main_file_failed( APH_application_handle h ); /** Signal failure during loading of the loading animation * blend file.*/ void APH_loading_anim_failed( APH_application_handle h ); /* ----------------------------------------------------------------- */ /* Hooks for event handling */ /* ----------------------------------------------------------------- */ /** send a message to the current gameworld*/ void APH_send_message( APH_application_handle h, char* to, char* from, char* subject, char* body ); /** Prepare to restart with a new url. Streaming is started * elsewhere. */ void APH_restart_with_url( APH_application_handle h ); #ifdef __cplusplus } #endif # endif