# # $Id: Makefile 13161 2008-01-07 19:13:47Z hos $ # # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or # modify it under the terms of the GNU General Public License # as published by the Free Software Foundation; either version 2 # of the License, or (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software Foundation, # Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. # # The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. # All rights reserved. # # The Original Code is: all of this file. # # Contributor(s): none yet. # # ***** END GPL LICENSE BLOCK ***** # # Makefile for Netscape-api style plugin base. LIBNAME = plugin_xpcom_hooks DIR = $(OCGDIR)/gameengine/GamePlayer/netscape/src include nan_compile.mk CPPFLAGS += -c -DXP_UNIX CPPFLAGS += $(LEVEL_1_CPP_WARNINGS) # only plugin related: CPPFLAGS += -I. CPPFLAGS += -I.. CPPFLAGS += -I../../netscape_api # Mozilla headers: CPPFLAGS += -I$(NAN_NSPR)/include CPPFLAGS += -I$(NAN_NSPR)/include/nspr CPPFLAGS += -I$(NAN_MOZILLA_INC) CPPFLAGS += -I$(NAN_MOZILLA_INC)/nspr CPPFLAGS += -I$(NAN_MOZILLA_INC)/xpcom # quick hack for using some intermediates: # :OBJPATH = /home/nzc/obj/linux-glibc2.1.2-i386/gameengine/GamePlayer/netscape/src # To generate the proper code, use the xpidl compiler that comes with # Mozilla. This is the standard XPCOM compiler. These tools are not in # the NaN repo at this moment, sorry... Get a Mozilla tarball and # build one. You need to generate a header and a .xpt file. This # generation is only needed when the interface changes, so in general # you should use the existing files. # Compile the Blender3DPlugin interface IDLSRC = Blender3DPlugin.idl # This is the place where you built the Moz stuff. MOZ_BUILD_PLACE = /home/nzc/dist # The Mozilla idl compiler IDL = $(MOZ_BUILD_PLACE)/bin/xpidl # warnings and verbose: IDLFLAGS = -w -v # Repo with Moz interfaces. INTERFACE_REPO = -I$(MOZ_BUILD_PLACE)/idl # Output modes: specify what to generate GENHEADER = -m header GENTYPELIB = -m typelib GENDOC = -m doc GENJAVA = -m java idl: $(IDL) $(IDLFLAGS) $(GENHEADER) $(INTERFACE_REPO) $(IDLSRC) $(IDL) $(IDLFLAGS) $(GENTYPELIB) $(INTERFACE_REPO) $(IDLSRC)