// // Add object to the game world on action of this actuator // // $Id: KX_TrackToActuator.h 26841 2010-02-12 13:34:04Z campbellbarton $ // // ***** BEGIN GPL LICENSE BLOCK ***** // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. // // The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. // All rights reserved. // // The Original Code is: all of this file. // // Contributor(s): none yet. // // ***** END GPL LICENSE BLOCK ***** // #ifndef __KX_TrackToActuator #define __KX_TrackToActuator #include "SCA_IActuator.h" #include "SCA_IObject.h" #include "MT_Matrix3x3.h" #include "KX_GameObject.h" class KX_TrackToActuator : public SCA_IActuator { Py_Header; // Object reference. Actually, we use the object's 'life' SCA_IObject* m_object; // 3d toggle bool m_allow3D; // time field int m_time; int m_trackTime; int m_trackflag; int m_upflag; MT_Matrix3x3 m_parentlocalmat; KX_GameObject* m_parentobj; public: KX_TrackToActuator(SCA_IObject* gameobj, SCA_IObject *ob, int time, bool threedee,int trackflag,int upflag); virtual ~KX_TrackToActuator(); virtual CValue* GetReplica() { KX_TrackToActuator* replica = new KX_TrackToActuator(*this); replica->ProcessReplica(); return replica; }; virtual void ProcessReplica(); virtual bool UnlinkObject(SCA_IObject* clientobj); virtual void Relink(GEN_Map *obj_map); virtual bool Update(double curtime, bool frame); #ifndef DISABLE_PYTHON /* Python part */ /* These are used to get and set m_ob */ static PyObject* pyattr_get_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef); static int pyattr_set_object(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); #endif // DISABLE_PYTHON }; /* end of class KX_TrackToActuator : public KX_EditObjectActuator */ #endif