/* * $Id: KX_VisibilityActuator.cpp 28254 2010-04-18 10:28:37Z campbellbarton $ * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** * Actuator to toggle visibility/invisibility of objects */ #include "KX_VisibilityActuator.h" #include "KX_GameObject.h" KX_VisibilityActuator::KX_VisibilityActuator( SCA_IObject* gameobj, bool visible, bool occlusion, bool recursive ) : SCA_IActuator(gameobj, KX_ACT_VISIBILITY), m_visible(visible), m_occlusion(occlusion), m_recursive(recursive) { // intentionally empty } KX_VisibilityActuator::~KX_VisibilityActuator( void ) { // intentionally empty } CValue* KX_VisibilityActuator::GetReplica( void ) { KX_VisibilityActuator* replica = new KX_VisibilityActuator(*this); replica->ProcessReplica(); return replica; } bool KX_VisibilityActuator::Update() { bool bNegativeEvent = IsNegativeEvent(); RemoveAllEvents(); if (bNegativeEvent) return false; KX_GameObject *obj = (KX_GameObject*) GetParent(); obj->SetVisible(m_visible, m_recursive); obj->SetOccluder(m_occlusion, m_recursive); obj->UpdateBuckets(m_recursive); return false; } #ifndef DISABLE_PYTHON /* ------------------------------------------------------------------------- */ /* Python functions */ /* ------------------------------------------------------------------------- */ /* Integration hooks ------------------------------------------------------- */ PyTypeObject KX_VisibilityActuator::Type = { PyVarObject_HEAD_INIT(NULL, 0) "KX_VisibilityActuator", sizeof(PyObjectPlus_Proxy), 0, py_base_dealloc, 0, 0, 0, 0, py_base_repr, 0,0,0,0,0,0,0,0,0, Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, 0,0,0,0,0,0,0, Methods, 0, 0, &SCA_IActuator::Type, 0,0,0,0,0,0, py_base_new }; PyMethodDef KX_VisibilityActuator::Methods[] = { {NULL,NULL} //Sentinel }; PyAttributeDef KX_VisibilityActuator::Attributes[] = { KX_PYATTRIBUTE_BOOL_RW("visibility", KX_VisibilityActuator, m_visible), KX_PYATTRIBUTE_BOOL_RW("useOcclusion", KX_VisibilityActuator, m_occlusion), KX_PYATTRIBUTE_BOOL_RW("useRecursion", KX_VisibilityActuator, m_recursive), { NULL } //Sentinel }; #endif // DISABLE_PYTHON