/* FvwmWinList Module for Fvwm. * * Copyright 1994, Mike Finger (mfinger@mermaid.micro.umn.edu or * Mike_Finger@atk.com) * * The functions in this header file that are the original work of Mike Finger. * * No guarantees or warantees or anything are provided or implied in any way * whatsoever. Use this program at your own risk. Permission to use this * program for any purpose is given, as long as the copyright is kept intact. * * Things to do: Convert to C++ (In Progress) */ /* Struct definitions */ typedef struct button { char *title; int up,needsupdate,tw; struct button *next; } Button; typedef struct { int count; Button *head,*tail; int x,y,w,h; } ButtonArray; /* Function Prototypes */ void InitArray(ButtonArray *array,int x,int y,int w,int h); void UpdateArray(ButtonArray *array,int x,int y,int w, int h); int AddButton(ButtonArray *array, char *title, int up); int UpdateButton(ButtonArray *array, int butnum, char *title, int up); void RemoveButton(ButtonArray *array, int butnum); Button *find_n(ButtonArray *array, int n); void FreeButton(Button *ptr); void FreeAllButtons(ButtonArray *array); void DoButton(Button *ptr, int x, int y, int w, int h); void DrawButtonArray(ButtonArray *array, int all); void SwitchButton(ButtonArray *array,int butnum); int WhichButton(ButtonArray *array,int x, int y); void PrintButtons(ButtonArray *array);