/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Rosegarden A sequencer and musical notation editor. Copyright 2000-2011 the Rosegarden development team. See the AUTHORS file for more details. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifndef _RG_MIDI_METRONOME_H_ #define _RG_MIDI_METRONOME_H_ #include "MidiProgram.h" namespace Rosegarden { // A mapped MIDI instrument - a drum track click for example // class MidiMetronome { public: MidiMetronome(InstrumentId instrument, MidiByte barPitch = 37, MidiByte beatPitch = 37, MidiByte subBeatPitch = 37, int depth = 2, MidiByte barVely = 120, MidiByte beatVely = 100, MidiByte subBeatVely = 80) : m_instrument(instrument), m_barPitch(barPitch), m_beatPitch(beatPitch), m_subBeatPitch(subBeatPitch), m_depth(depth), m_barVelocity(barVely), m_beatVelocity(beatVely), m_subBeatVelocity(subBeatVely) { // nothing else } InstrumentId getInstrument() const { return m_instrument; } MidiByte getBarPitch() const { return m_barPitch; } MidiByte getBeatPitch() const { return m_beatPitch; } MidiByte getSubBeatPitch() const { return m_subBeatPitch; } int getDepth() const { return m_depth; } MidiByte getBarVelocity() const { return m_barVelocity; } MidiByte getBeatVelocity() const { return m_beatVelocity; } MidiByte getSubBeatVelocity() const { return m_subBeatVelocity; } void setInstrument(InstrumentId id) { m_instrument = id; } void setBarPitch(MidiByte pitch) { m_barPitch = pitch; } void setBeatPitch(MidiByte pitch) { m_beatPitch = pitch; } void setSubBeatPitch(MidiByte pitch) { m_subBeatPitch = pitch; } void setDepth(int depth) { m_depth = depth; } void setBarVelocity(MidiByte barVely) { m_barVelocity = barVely; } void setBeatVelocity(MidiByte beatVely) { m_beatVelocity = beatVely; } void setSubBeatVelocity(MidiByte subBeatVely) { m_subBeatVelocity = subBeatVely; } private: InstrumentId m_instrument; MidiByte m_barPitch; MidiByte m_beatPitch; MidiByte m_subBeatPitch; int m_depth; MidiByte m_barVelocity; MidiByte m_beatVelocity; MidiByte m_subBeatVelocity; }; } #endif