/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Rosegarden A sequencer and musical notation editor. Copyright 2000-2011 the Rosegarden development team. See the AUTHORS file for more details. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "NotationQuantizer.h" #include "base/BaseProperties.h" #include "base/NotationTypes.h" #include "Selection.h" #include "Composition.h" #include "Sets.h" #include "base/Profiler.h" #include #include #include // for sprintf #include using std::cout; using std::cerr; using std::endl; //#define DEBUG_NOTATION_QUANTIZER 1 namespace Rosegarden { using namespace BaseProperties; class NotationQuantizer::Impl { public: Impl(NotationQuantizer *const q) : m_unit(Note(Note::Demisemiquaver).getDuration()), m_simplicityFactor(13), m_maxTuplet(3), m_articulate(true), m_q(q), m_provisionalBase("notationquantizer-provisionalBase"), m_provisionalAbsTime("notationquantizer-provisionalAbsTime"), m_provisionalDuration("notationquantizer-provisionalDuration"), m_provisionalNoteType("notationquantizer-provisionalNoteType"), m_provisionalScore("notationquantizer-provisionalScore") { } Impl(const Impl &i) : m_unit(i.m_unit), m_simplicityFactor(i.m_simplicityFactor), m_maxTuplet(i.m_maxTuplet), m_articulate(i.m_articulate), m_q(i.m_q), m_provisionalBase(i.m_provisionalBase), m_provisionalAbsTime(i.m_provisionalAbsTime), m_provisionalDuration(i.m_provisionalDuration), m_provisionalNoteType(i.m_provisionalNoteType), m_provisionalScore(i.m_provisionalScore) { } class ProvisionalQuantizer : public Quantizer { // This class exists only to pick out the provisional abstime // and duration values from half-quantized events, so that we // can treat them using the normal Chord class public: ProvisionalQuantizer(Impl *i) : Quantizer("blah", "blahblah"), m_impl(i) { } virtual timeT getQuantizedDuration(const Event *e) const { return m_impl->getProvisional((Event *)e, DurationValue); } virtual timeT getQuantizedAbsoluteTime(const Event *e) const { timeT t = m_impl->getProvisional((Event *)e, AbsoluteTimeValue); #ifdef DEBUG_NOTATION_QUANTIZER cout << "ProvisionalQuantizer::getQuantizedAbsoluteTime: returning " << t << endl; #endif return t; } private: Impl *m_impl; }; void quantizeRange(Segment *, Segment::iterator, Segment::iterator) const; void quantizeAbsoluteTime(Segment *, Segment::iterator) const; long scoreAbsoluteTimeForBase(Segment *, const Segment::iterator &, int depth, timeT base, timeT sigTime, timeT t, timeT d, int noteType, const Segment::iterator &, const Segment::iterator &, bool &right) const; void quantizeDurationProvisional(Segment *, Segment::iterator) const; void quantizeDuration(Segment *, Chord &) const; void scanTupletsInBar(Segment *, timeT barStart, timeT barDuration, timeT wholeStart, timeT wholeDuration, const std::vector &divisions) const; void scanTupletsAt(Segment *, Segment::iterator, int depth, timeT base, timeT barStart, timeT tupletStart, timeT tupletBase) const; bool isValidTupletAt(Segment *, const Segment::iterator &, int depth, timeT base, timeT sigTime, timeT tupletBase) const; void setProvisional(Event *, ValueType value, timeT t) const; timeT getProvisional(Event *, ValueType value) const; void unsetProvisionalProperties(Event *) const; timeT m_unit; int m_simplicityFactor; int m_maxTuplet; bool m_articulate; bool m_contrapuntal; private: NotationQuantizer *const m_q; PropertyName m_provisionalBase; PropertyName m_provisionalAbsTime; PropertyName m_provisionalDuration; PropertyName m_provisionalNoteType; PropertyName m_provisionalScore; }; NotationQuantizer::NotationQuantizer() : Quantizer(NotationPrefix), m_impl(new Impl(this)) { // nothing else } NotationQuantizer::NotationQuantizer(std::string source, std::string target) : Quantizer(source, target), m_impl(new Impl(this)) { // nothing else } NotationQuantizer::NotationQuantizer(const NotationQuantizer &q) : Quantizer(q.m_target), m_impl(new Impl(*q.m_impl)) { // nothing else } NotationQuantizer::~NotationQuantizer() { delete m_impl; } void NotationQuantizer::setUnit(timeT unit) { m_impl->m_unit = unit; } timeT NotationQuantizer::getUnit() const { return m_impl->m_unit; } void NotationQuantizer::setMaxTuplet(int m) { m_impl->m_maxTuplet = m; } int NotationQuantizer::getMaxTuplet() const { return m_impl->m_maxTuplet; } void NotationQuantizer::setSimplicityFactor(int s) { m_impl->m_simplicityFactor = s; } int NotationQuantizer::getSimplicityFactor() const { return m_impl->m_simplicityFactor; } void NotationQuantizer::setContrapuntal(bool c) { m_impl->m_contrapuntal = c; } bool NotationQuantizer::getContrapuntal() const { return m_impl->m_contrapuntal; } void NotationQuantizer::setArticulate(bool a) { m_impl->m_articulate = a; } bool NotationQuantizer::getArticulate() const { return m_impl->m_articulate; } void NotationQuantizer::Impl::setProvisional(Event *e, ValueType v, timeT t) const { if (v == AbsoluteTimeValue) { e->setMaybe(m_provisionalAbsTime, t); } else { e->setMaybe(m_provisionalDuration, t); } } timeT NotationQuantizer::Impl::getProvisional(Event *e, ValueType v) const { timeT t; if (v == AbsoluteTimeValue) { t = e->getAbsoluteTime(); e->get(m_provisionalAbsTime, t); } else { t = e->getDuration(); e->get(m_provisionalDuration, t); } return t; } void NotationQuantizer::Impl::unsetProvisionalProperties(Event *e) const { e->unset(m_provisionalBase); e->unset(m_provisionalAbsTime); e->unset(m_provisionalDuration); e->unset(m_provisionalNoteType); e->unset(m_provisionalScore); } void NotationQuantizer::Impl::quantizeAbsoluteTime(Segment *s, Segment::iterator i) const { Profiler profiler("NotationQuantizer::Impl::quantizeAbsoluteTime"); Composition *comp = s->getComposition(); TimeSignature timeSig; timeT t = m_q->getFromSource(*i, AbsoluteTimeValue); timeT sigTime = comp->getTimeSignatureAt(t, timeSig); timeT d = getProvisional(*i, DurationValue); int noteType = Note::getNearestNote(d).getNoteType(); (*i)->setMaybe(m_provisionalNoteType, noteType); int maxDepth = 8 - noteType; if (maxDepth < 4) maxDepth = 4; std::vector divisions; timeSig.getDivisions(maxDepth, divisions); if (timeSig == TimeSignature()) // special case for 4/4 divisions[0] = 2; // At each depth of beat subdivision, we find the closest match // and assign it a score according to distance and depth. The // calculation for the score should accord "better" scores to // shorter distance and lower depth, but it should avoid giving // a "perfect" score to any combination of distance and depth // except where both are 0. Also, the effective depth is // 2 more than the value of our depth counter, which counts // from 0 at a point where the effective depth is already 1. timeT base = timeSig.getBarDuration(); timeT bestBase = -2; long bestScore = 0; bool bestRight = false; #ifdef DEBUG_NOTATION_QUANTIZER cout << "quantizeAbsoluteTime: t is " << t << ", d is " << d << endl; #endif // scoreAbsoluteTimeForBase wants to know the previous starting // note (N) and the previous starting note that ends (roughly) // before this one starts (N'). Much more efficient to calculate // them once now before the loop. static timeT shortTime = Note(Note::Shortest).getDuration(); Segment::iterator j(i); Segment::iterator n(s->end()), nprime(s->end()); for (;;) { if (j == s->begin()) break; --j; if ((*j)->isa(Note::EventType)) { if (n == s->end()) n = j; if ((*j)->getAbsoluteTime() + (*j)->getDuration() + shortTime/2 <= (*i)->getAbsoluteTime()) { nprime = j; break; } } } #ifdef DEBUG_NOTATION_QUANTIZER if (n != s->end() && n != nprime) { cout << "found n (distinct from nprime) at " << (*n)->getAbsoluteTime() << endl; } if (nprime != s->end()) { cout << "found nprime at " << (*nprime)->getAbsoluteTime() << ", duration " << (*nprime)->getDuration() << endl; } #endif for (int depth = 0; depth < maxDepth; ++depth) { base /= divisions[depth]; if (base < m_unit) break; bool right = false; long score = scoreAbsoluteTimeForBase(s, i, depth, base, sigTime, t, d, noteType, n, nprime, right); if (depth == 0 || score < bestScore) { #ifdef DEBUG_NOTATION_QUANTIZER cout << " [*]"; #endif bestBase = base; bestScore = score; bestRight = right; } #ifdef DEBUG_NOTATION_QUANTIZER cout << endl; #endif } if (bestBase == -2) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "Quantizer::quantizeAbsoluteTime: weirdness: no snap found" << endl; #endif } else { // we need to snap relative to the time sig, not relative // to the start of the whole composition t -= sigTime; t = (t / bestBase) * bestBase; if (bestRight) t += bestBase; /* timeT low = (t / bestBase) * bestBase; timeT high = low + bestBase; t = ((high - t > t - low) ? low : high); */ t += sigTime; #ifdef DEBUG_NOTATION_QUANTIZER cout << "snap base is " << bestBase << ", snapped to " << t << endl; #endif } setProvisional(*i, AbsoluteTimeValue, t); (*i)->setMaybe(m_provisionalBase, bestBase); (*i)->setMaybe(m_provisionalScore, bestScore); } long NotationQuantizer::Impl::scoreAbsoluteTimeForBase(Segment *s, const Segment::iterator & /* i */, int depth, timeT base, timeT sigTime, timeT t, timeT d, int noteType, const Segment::iterator &n, const Segment::iterator &nprime, bool &wantRight) const { Profiler profiler("NotationQuantizer::Impl::scoreAbsoluteTimeForBase"); // Lower score is better. static timeT shortTime = Note(Note::Shortest).getDuration(); double simplicityFactor(m_simplicityFactor); simplicityFactor -= Note::Crotchet - noteType; if (simplicityFactor < 10) simplicityFactor = 10; double effectiveDepth = pow(depth + 2, simplicityFactor / 10); //!!! use velocity to adjust the effective depth as well? -- louder // notes are more likely to be on big boundaries. Actually, perhaps // introduce a generally-useful "salience" score a la Dixon et al long leftScore = 0; for (int ri = 0; ri < 2; ++ri) { bool right = (ri == 1); long distance = (t - sigTime) % base; if (right) distance = base - distance; long score = long((distance + shortTime / 2) * effectiveDepth); double penalty1 = 1.0; // seriously penalise moving a note beyond its own end time if (d > 0 && right && distance >= d * 0.9) { penalty1 = double(distance) / d + 0.5; } double penalty2 = 1.0; // Examine the previous starting note (N), and the previous // starting note that ends before this one starts (N'). // We should penalise moving this note to before the performed end // of N' and seriously penalise moving it to the same quantized // start time as N' -- but we should encourage moving it to the // same time as the provisional end of N', or to the same start // time as N if N != N'. if (!right) { if (n != s->end()) { if (n != nprime) { timeT nt = getProvisional(*n, AbsoluteTimeValue); if (t - distance == nt) penalty2 = penalty2 * 2 / 3; } if (nprime != s->end()) { timeT npt = getProvisional(*nprime, AbsoluteTimeValue); timeT npd = getProvisional(*nprime, DurationValue); if (t - distance <= npt) penalty2 *= 4; else if (t - distance < npt + npd) penalty2 *= 2; else if (t - distance == npt + npd) penalty2 = penalty2 * 2 / 3; } } } #ifdef DEBUG_NOTATION_QUANTIZER cout << " depth/eff/dist/t/score/pen1/pen2/res: " << depth << "/" << effectiveDepth << "/" << distance << "/" << (right ? t + distance : t - distance) << "/" << score << "/" << penalty1 << "/" << penalty2 << "/" << (score * penalty1 * penalty2); if (right) cout << " -> "; else cout << " <- "; if (ri == 0) cout << endl; #endif score = long(score * penalty1); score = long(score * penalty2); if (ri == 0) { leftScore = score; } else { if (score < leftScore) { wantRight = true; return score; } else { wantRight = false; return leftScore; } } } return leftScore; } void NotationQuantizer::Impl::quantizeDurationProvisional(Segment *, Segment::iterator i) const { Profiler profiler("NotationQuantizer::Impl::quantizeDurationProvisional"); // Calculate a first guess at the likely notation duration based // only on its performed duration, without considering start time. timeT d = m_q->getFromSource(*i, DurationValue); if (d == 0) { setProvisional(*i, DurationValue, d); return; } Note shortNote = Note::getNearestNote(d, 2); timeT shortTime = shortNote.getDuration(); timeT time = shortTime; if (shortTime != d) { Note longNote(shortNote); if ((shortNote.getDots() > 0 || shortNote.getNoteType() == Note::Shortest)) { // can't dot that if (shortNote.getNoteType() < Note::Longest) { longNote = Note(shortNote.getNoteType() + 1, 0); } } else { longNote = Note(shortNote.getNoteType(), 1); } timeT longTime = longNote.getDuration(); // we should prefer to round up to a note with fewer dots rather // than down to one with more //!!! except in dotted time, etc -- we really want this to work on a // similar attraction-to-grid basis to the abstime quantization if ((longNote.getDots() + 1) * (longTime - d) < (shortNote.getDots() + 1) * (d - shortTime)) { time = longTime; } } setProvisional(*i, DurationValue, time); if ((*i)->has(BEAMED_GROUP_TUPLET_BASE)) { // We're going to recalculate these, and use our own results (*i)->unset(BEAMED_GROUP_ID); (*i)->unset(BEAMED_GROUP_TYPE); (*i)->unset(BEAMED_GROUP_TUPLET_BASE); (*i)->unset(BEAMED_GROUP_TUPLED_COUNT); (*i)->unset(BEAMED_GROUP_UNTUPLED_COUNT); //!!! (*i)->unset(TUPLET_NOMINAL_DURATION); } } void NotationQuantizer::Impl::quantizeDuration(Segment *s, Chord &c) const { static int totalFracCount = 0; static float totalFrac = 0; Profiler profiler("NotationQuantizer::Impl::quantizeDuration"); #ifdef DEBUG_NOTATION_QUANTIZER cout << "quantizeDuration: chord has " << c.size() << " notes" << endl; #endif Composition *comp = s->getComposition(); TimeSignature timeSig; // timeT t = m_q->getFromSource(*c.getInitialElement(), AbsoluteTimeValue); // timeT sigTime = comp->getTimeSignatureAt(t, timeSig); timeT d = getProvisional(*c.getInitialElement(), DurationValue); int noteType = Note::getNearestNote(d).getNoteType(); int maxDepth = 8 - noteType; if (maxDepth < 4) maxDepth = 4; std::vector divisions; timeSig.getDivisions(maxDepth, divisions); Segment::iterator nextNote = c.getNextNote(); timeT nextNoteTime = (s->isBeforeEndMarker(nextNote) ? getProvisional(*nextNote, AbsoluteTimeValue) : s->getEndMarkerTime()); timeT nonContrapuntalDuration = 0; for (Chord::iterator ci = c.begin(); ci != c.end(); ++ci) { if (!(**ci)->isa(Note::EventType)) continue; if ((**ci)->has(m_provisionalDuration) && (**ci)->has(BEAMED_GROUP_TUPLET_BASE)) { // dealt with already in tuplet code, we'd only mess it up here #ifdef DEBUG_NOTATION_QUANTIZER cout << "not recalculating duration for tuplet" << endl; #endif continue; } timeT ud = 0; if (!m_contrapuntal) { // if not contrapuntal, give all notes in chord equal duration if (nonContrapuntalDuration > 0) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "setting duration trivially to " << nonContrapuntalDuration << endl; #endif setProvisional(**ci, DurationValue, nonContrapuntalDuration); continue; } else { // establish whose duration to use, then set it at the // bottom after it's been quantized Segment::iterator li = c.getLongestElement(); if (li != s->end()) ud = m_q->getFromSource(*li, DurationValue); else ud = m_q->getFromSource(**ci, DurationValue); } } else { ud = m_q->getFromSource(**ci, DurationValue); } timeT qt = getProvisional(**ci, AbsoluteTimeValue); #ifdef DEBUG_NOTATION_QUANTIZER cout << "note at time " << (**ci)->getAbsoluteTime() << " (provisional time " << qt << ")" << endl; #endif timeT base = timeSig.getBarDuration(); std::pair bases; for (int depth = 0; depth < maxDepth; ++depth) { if (base >= ud) { bases = std::pair(base / divisions[depth], base); } base /= divisions[depth]; } #ifdef DEBUG_NOTATION_QUANTIZER cout << "duration is " << ud << ", probably between " << bases.first << " and " << bases.second << endl; #endif timeT qd = getProvisional(**ci, DurationValue); timeT spaceAvailable = nextNoteTime - qt; if (spaceAvailable > 0) { float frac = float(ud) / float(spaceAvailable); totalFrac += frac; totalFracCount += 1; } if (!m_contrapuntal && qd > spaceAvailable) { qd = Note::getNearestNote(spaceAvailable).getDuration(); #ifdef DEBUG_NOTATION_QUANTIZER cout << "non-contrapuntal segment, rounded duration down to " << qd << " (as only " << spaceAvailable << " available)" << endl; #endif } else { //!!! Note longer than the longest note we have. Deal with //this -- how? Quantize the end time? Split the note? //(Prefer to do that in a separate phase later if requested.) //Leave it as it is? (Yes, for now.) if (bases.first == 0) return; timeT absTimeBase = bases.first; (**ci)->get(m_provisionalBase, absTimeBase); spaceAvailable = std::min(spaceAvailable, comp->getBarEndForTime(qt) - qt); // We have a really good possibility of staccato if we have a // note on a boundary whose base is double the note duration // and there's nothing else until the next boundary and we're // shorter than about a quaver (i.e. the base is a quaver or // less) if (qd*2 <= absTimeBase && (qd*8/3) >= absTimeBase && bases.second == absTimeBase) { if (nextNoteTime >= qt + bases.second) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "We rounded to " << qd << " but we're on " << absTimeBase << " absTimeBase" << " and the next base is " << bases.second << " and we have room for it, so" << " rounding up again" << endl; #endif qd = bases.second; } } else { // Alternatively, if we rounded down but there's space to // round up, consider doing so //!!! mark staccato if necessary, and take existing marks into account Note note(Note::getNearestNote(qd)); if (qd < ud || (qd == ud && note.getDots() == 2)) { if (note.getNoteType() < Note::Longest) { if (bases.second <= spaceAvailable) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "We rounded down to " << qd << " but have room for " << bases.second << ", rounding up again" << endl; #endif qd = bases.second; } else { #ifdef DEBUG_NOTATION_QUANTIZER cout << "We rounded down to " << qd << "; can't fit " << bases.second << endl; #endif } } } } } setProvisional(**ci, DurationValue, qd); if (!m_contrapuntal) nonContrapuntalDuration = qd; } #ifdef DEBUG_NOTATION_QUANTIZER cout << "totalFrac " << totalFrac << ", totalFracCount " << totalFracCount << ", avg " << (totalFracCount > 0 ? (totalFrac / totalFracCount) : 0) << endl; #endif } void NotationQuantizer::Impl::scanTupletsInBar(Segment *s, timeT barStart, timeT barDuration, timeT wholeStart, timeT wholeEnd, const std::vector &divisions) const { Profiler profiler("NotationQuantizer::Impl::scanTupletsInBar"); //!!! need to further constrain the area scanned so as to cope with // partial bars timeT base = barDuration; for (int depth = -1; depth < int(divisions.size()) - 2; ++depth) { if (depth >= 0) base /= divisions[depth]; if (base <= Note(Note::Semiquaver).getDuration()) break; #ifdef DEBUG_NOTATION_QUANTIZER cout << "\nscanTupletsInBar: trying at depth " << depth << " (base " << base << ")" << endl; #endif // check for triplets if our next divisor is 2 and the following // one is not 3 if (divisions[depth+1] != 2 || divisions[depth+2] == 3) continue; timeT tupletBase = base / 3; timeT tupletStart = barStart; while (tupletStart < barStart + barDuration) { timeT tupletEnd = tupletStart + base; if (tupletStart < wholeStart || tupletEnd > wholeEnd) { tupletStart = tupletEnd; continue; } #ifdef DEBUG_NOTATION_QUANTIZER cout << "scanTupletsInBar: testing " << tupletStart << "," << base << " at tuplet base " << tupletBase << endl; #endif // find first note within a certain distance whose start time // quantized to tupletStart or greater Segment::iterator j = s->findTime(tupletStart - tupletBase / 3); timeT jTime = tupletEnd; while (s->isBeforeEndMarker(j) && (!(*j)->isa(Note::EventType) || !(*j)->get(m_provisionalAbsTime, jTime) || jTime < tupletStart)) { if ((*j)->getAbsoluteTime() > tupletEnd + tupletBase / 3) { break; } ++j; } if (jTime >= tupletEnd) { // nothing to make tuplets of #ifdef DEBUG_NOTATION_QUANTIZER cout << "scanTupletsInBar: nothing here" << endl; #endif tupletStart = tupletEnd; continue; } scanTupletsAt(s, j, depth+1, base, barStart, tupletStart, tupletBase); tupletStart = tupletEnd; } } } void NotationQuantizer::Impl::scanTupletsAt(Segment *s, Segment::iterator i, int depth, timeT base, timeT sigTime, timeT tupletStart, timeT tupletBase) const { Profiler profiler("NotationQuantizer::Impl::scanTupletsAt"); Segment::iterator j = i; timeT tupletEnd = tupletStart + base; timeT jTime = tupletEnd; std::vector candidates; int count = 0; while (s->isBeforeEndMarker(j) && ((*j)->isa(Note::EventRestType) || ((*j)->get(m_provisionalAbsTime, jTime) && jTime < tupletEnd))) { if (!(*j)->isa(Note::EventType)) { ++j; continue; } #ifdef DEBUG_NOTATION_QUANTIZER cout << "scanTupletsAt time " << jTime << " (unquantized " << (*j)->getAbsoluteTime() << "), found note" << endl; #endif // reject any group containing anything already a tuplet if ((*j)->has(BEAMED_GROUP_TUPLET_BASE)) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "already made tuplet here" << endl; #endif return; } timeT originalBase; if (!(*j)->get(m_provisionalBase, originalBase)) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "some notes not provisionally quantized, no good" << endl; #endif return; } if (originalBase == base) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "accepting note at original base" << endl; #endif candidates.push_back(*j); } else if (((jTime - sigTime) % base) == 0) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "accepting note that happens to lie on original base" << endl; #endif candidates.push_back(*j); } else { // This is a note that did not quantize to the original base // (the first note in the tuplet would have, but we can't tell // anything from that). Reject the entire group if it fails // any of the likelihood tests for tuplets. if (!isValidTupletAt(s, j, depth, base, sigTime, tupletBase)) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "no good" << endl; #endif return; } candidates.push_back(*j); ++count; } ++j; } // must have at least one note that is not already quantized to the // original base if (count < 1) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "scanTupletsAt: found no note not already quantized to " << base << endl; #endif return; } #ifdef DEBUG_NOTATION_QUANTIZER cout << "scanTupletsAt: Tuplet group of duration " << base << " starting at " << tupletStart << endl; #endif // Woo-hoo! It looks good. int groupId = s->getNextId(); std::map multiples; for (std::vector::iterator ei = candidates.begin(); ei != candidates.end(); ++ei) { //!!! Interesting -- we can't modify rests here, but Segment's // normalizeRests won't insert the correct sort of rest for us... // what to do? //!!! insert a tupleted rest, and prevent Segment::normalizeRests // from messing about with it if (!(*ei)->isa(Note::EventType)) continue; (*ei)->set(BEAMED_GROUP_TYPE, GROUP_TYPE_TUPLED); //!!! This is too easy, because we rejected any notes of //durations not conforming to a single multiple of the //tupletBase in isValidTupletAt (*ei)->set(BEAMED_GROUP_ID, groupId); (*ei)->set(BEAMED_GROUP_TUPLET_BASE, base/2); //!!! wrong if tuplet count != 3 (*ei)->set(BEAMED_GROUP_TUPLED_COUNT, 2); //!!! as above (*ei)->set(BEAMED_GROUP_UNTUPLED_COUNT, base/tupletBase); timeT t = (*ei)->getAbsoluteTime(); t -= tupletStart; timeT low = (t / tupletBase) * tupletBase; timeT high = low + tupletBase; t = ((high - t > t - low) ? low : high); multiples[t / tupletBase] = true; t += tupletStart; setProvisional(*ei, AbsoluteTimeValue, t); setProvisional(*ei, DurationValue, tupletBase); } // fill in with tupleted rests for (int m = 0; m < base / tupletBase; ++m) { if (multiples[m]) continue; timeT absTime = tupletStart + m * tupletBase; timeT duration = tupletBase; //!!! while (multiples[++m]) duration += tupletBase; Event *rest = new Event(Note::EventRestType, absTime, duration); rest->set(BEAMED_GROUP_TYPE, GROUP_TYPE_TUPLED); rest->set(BEAMED_GROUP_ID, groupId); rest->set(BEAMED_GROUP_TUPLET_BASE, base/2); //!!! wrong if tuplet count != 3 rest->set(BEAMED_GROUP_TUPLED_COUNT, 2); //!!! as above rest->set(BEAMED_GROUP_UNTUPLED_COUNT, base/tupletBase); m_q->m_toInsert.push_back(rest); } } bool NotationQuantizer::Impl::isValidTupletAt(Segment *s, const Segment::iterator &i, int depth, timeT /* base */, timeT sigTime, timeT tupletBase) const { Profiler profiler("NotationQuantizer::Impl::isValidTupletAt"); //!!! This is basically wrong; we need to be able to deal with groups // that contain e.g. a crotchet and a quaver, tripleted. timeT ud = m_q->getFromSource(*i, DurationValue); if (ud > (tupletBase * 5 / 4)) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "\nNotationQuantizer::isValidTupletAt: note too long at " << (*i)->getDuration() << " (tupletBase is " << tupletBase << ")" << endl; #endif return false; // too long } //!!! This bit is a cop-out. It means we reject anything that looks // like it's going to have rests in it. Bah. if (ud <= (tupletBase * 3 / 8)) { #ifdef DEBUG_NOTATION_QUANTIZER cout << "\nNotationQuantizer::isValidTupletAt: note too short at " << (*i)->getDuration() << " (tupletBase is " << tupletBase << ")" << endl; #endif return false; } long score = 0; if (!(*i)->get(m_provisionalScore, score)) return false; timeT t = m_q->getFromSource(*i, AbsoluteTimeValue); timeT d = getProvisional(*i, DurationValue); int noteType = (*i)->get(m_provisionalNoteType); //!!! not as complete as the calculation we do in the original scoring bool dummy; long tupletScore = scoreAbsoluteTimeForBase (s, i, depth, tupletBase, sigTime, t, d, noteType, s->end(), s->end(), dummy); #ifdef DEBUG_NOTATION_QUANTIZER cout << "\nNotationQuantizer::isValidTupletAt: score " << score << " vs tupletScore " << tupletScore << endl; #endif return (tupletScore < score); } void NotationQuantizer::quantizeRange(Segment *s, Segment::iterator from, Segment::iterator to) const { m_impl->quantizeRange(s, from, to); } void NotationQuantizer::Impl::quantizeRange(Segment *s, Segment::iterator from, Segment::iterator to) const { Profiler *profiler = new Profiler("NotationQuantizer::Impl::quantizeRange"); /* clock_t start = clock(); */ int events = 0, notes = 0, passes = 0; int setGood = 0, setBad = 0; #ifdef DEBUG_NOTATION_QUANTIZER cout << "NotationQuantizer::Impl::quantizeRange: from time " << (from == s->end() ? -1 : (*from)->getAbsoluteTime()) << " to " << (to == s->end() ? -1 : (*to)->getAbsoluteTime()) << endl; #endif timeT segmentEndTime = s->getEndMarkerTime(); // This process does several passes over the data. It's assumed // that this is not going to be invoked in any really time-critical // place. // Calculate absolute times on the first pass, so that we know // which things are chords. We need to assign absolute times to // all events, but we only need do durations for notes. PropertyName provisionalBase("notationquantizer-provisionalBase"); // We don't use setToTarget until we have our final values ready, // as it erases and replaces the events. Just set the properties. // Set a provisional duration to each note first for (Segment::iterator i = from; i != to; ++i) { ++events; if ((*i)->isa(Note::EventRestType)) continue; if ((*i)->isa(Note::EventType)) ++notes; quantizeDurationProvisional(s, i); } ++passes; // now do the absolute-time calculation timeT wholeStart = 0, wholeEnd = 0; Segment::iterator i = from; for (Segment::iterator nexti = i; i != to; i = nexti) { ++nexti; if ((*i)->isa(Note::EventRestType)) { if (i == from) ++from; s->erase(i); continue; } quantizeAbsoluteTime(s, i); timeT t0 = (*i)->get(m_provisionalAbsTime); timeT t1 = (*i)->get(m_provisionalDuration) + t0; if (wholeStart == wholeEnd) { wholeStart = t0; wholeEnd = t1; } else if (t1 > wholeEnd) { wholeEnd = t1; } } ++passes; // now we've grouped into chords, look for tuplets next Composition *comp = s->getComposition(); if (m_maxTuplet >= 2) { std::vector divisions; comp->getTimeSignatureAt(wholeStart).getDivisions(7, divisions); for (int barNo = comp->getBarNumber(wholeStart); barNo <= comp->getBarNumber(wholeEnd); ++barNo) { bool isNew = false; TimeSignature timeSig = comp->getTimeSignatureInBar(barNo, isNew); if (isNew) timeSig.getDivisions(7, divisions); scanTupletsInBar(s, comp->getBarStart(barNo), timeSig.getBarDuration(), wholeStart, wholeEnd, divisions); } ++passes; } ProvisionalQuantizer provisionalQuantizer((Impl *)this); for (i = from; i != to; ++i) { if (!(*i)->isa(Note::EventType)) continue; // could potentially supply clef and key here, but at the // moment Chord doesn't do anything with them (unlike // NotationChord) and we don't have any really clever // ideas for how to use them here anyway // Chord c(*s, i, m_q); Chord c(*s, i, &provisionalQuantizer); quantizeDuration(s, c); bool ended = false; for (Segment::iterator ci = c.getInitialElement(); s->isBeforeEndMarker(ci); ++ci) { if (ci == to) ended = true; if (ci == c.getFinalElement()) break; } if (ended) break; i = c.getFinalElement(); } ++passes; // staccato (we now do slurs separately, in SegmentNotationHelper::autoSlur) if (m_articulate) { for (i = from; i != to; ++i) { if (!(*i)->isa(Note::EventType)) continue; timeT qd = getProvisional(*i, DurationValue); timeT ud = m_q->getFromSource(*i, DurationValue); if (ud < (qd * 3 / 4) && qd <= Note(Note::Crotchet).getDuration()) { Marks::addMark(**i, Marks::Staccato, true); } else if (ud > qd) { Marks::addMark(**i, Marks::Tenuto, true); } } ++passes; } i = from; for (Segment::iterator nexti = i; i != to; i = nexti) { ++nexti; if ((*i)->isa(Note::EventRestType)) continue; timeT t = getProvisional(*i, AbsoluteTimeValue); timeT d = getProvisional(*i, DurationValue); unsetProvisionalProperties(*i); if ((*i)->getAbsoluteTime() == t && (*i)->getDuration() == d) ++setBad; else ++setGood; #ifdef DEBUG_NOTATION_QUANTIZER cout << "Setting to target at " << t << "," << d << endl; #endif m_q->setToTarget(s, i, t, d); } ++passes; /* cerr << "NotationQuantizer: " << events << " events (" << notes << " notes), " << passes << " passes, " << setGood << " good sets, " << setBad << " bad sets, " << ((clock() - start) * 1000 / CLOCKS_PER_SEC) << "ms elapsed" << endl; */ if (s->getEndTime() < segmentEndTime) { s->setEndMarkerTime(segmentEndTime); } delete profiler; // on heap so it updates before the next line: Profiles::getInstance()->dump(); } }