/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Rosegarden A MIDI and audio sequencer and musical notation editor. Copyright 2000-2011 the Rosegarden development team. Other copyrights also apply to some parts of this work. Please see the AUTHORS file and individual file headers for details. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #ifdef HAVE_XFT // include this first: #include #include "SystemFontXft.h" #include "misc/Debug.h" #include "gui/general/PixmapFunctions.h" #include namespace Rosegarden { /*!!! Just test code. int staticMoveTo(FT_Vector *to, void *) { NOTATION_DEBUG << "moveTo: (" << to->x << "," << to->y << ")" << endl; return 0; } int staticLineTo(FT_Vector *to, void *) { NOTATION_DEBUG << "lineTo: (" << to->x << "," << to->y << ")" << endl; return 0; } int staticConicTo(FT_Vector *control, FT_Vector *to, void *) { NOTATION_DEBUG << "conicTo: (" << to->x << "," << to->y << ") control (" << control->x << "," << control->y << ")" << endl; return 0; } int staticCubicTo(FT_Vector *control1, FT_Vector *control2, FT_Vector *to, void *) { NOTATION_DEBUG << "cubicTo: (" << to->x << "," << to->y << ") control1 (" << control1->x << "," << control1->y << ") control2 (" << control2->x << "," << control2->y << ")" << endl; return 0; } */ QPixmap SystemFontXft::renderChar(CharName charName, int glyph, int code, Strategy strategy, bool &success) { success = false; if (glyph < 0 && code < 0) { NOTATION_DEBUG << "SystemFontXft::renderChar: Have neither glyph nor code point for character " << charName << ", can't render" << endl; return QPixmap(); } if (code < 0 && strategy == OnlyCodes) { NOTATION_DEBUG << "SystemFontXft::renderChar: strategy is OnlyCodes but no code point provided for character " << charName << " (glyph is " << glyph << ")" << endl; return QPixmap(); } if (glyph < 0 && strategy == OnlyGlyphs) { NOTATION_DEBUG << "SystemFontXft::renderChar: strategy is OnlyGlyphs but no glyph index provided for character " << charName << " (code is " << code << ")" << endl; return QPixmap(); } XGlyphInfo extents; bool useGlyph = true; if (glyph < 0 || (strategy == PreferCodes && code >= 0)) useGlyph = false; if (glyph >= 0 && useGlyph == false && !XftCharExists(m_dpy, m_font, code)) { NOTATION_DEBUG << "SystemFontXft::renderChar: code " << code << " is preferred for character " << charName << ", but it doesn't exist in font! Falling back to glyph " << glyph << endl; useGlyph = true; } if (useGlyph) { FT_UInt ui(glyph); XftGlyphExtents(m_dpy, m_font, &ui, 1, &extents); if (extents.width == 0 || extents.height == 0) { NOTATION_DEBUG << "SystemFontXft::renderChar: zero extents for character " << charName << " (glyph " << glyph << ")" << endl; return QPixmap(); } } else { FcChar32 char32(code); XftTextExtents32(m_dpy, m_font, &char32, 1, &extents); if (extents.width == 0 || extents.height == 0) { NOTATION_DEBUG << "SystemFontXft::renderChar: zero extents for character " << charName << " (code " << code << ")" << endl; return QPixmap(); } } QPixmap map(extents.width, extents.height); // map cannot be transparent yet, because then a plain old XftDraw // would not be able to draw on it (it would not be a normal X pixmap) map.fill(Qt::white); Drawable drawable = (Drawable)map.handle(); if (!drawable) { std::cerr << "ERROR: SystemFontXft::renderChar: No drawable in QPixmap!" << std::endl; return map; } XftDraw *draw = XftDrawCreate(m_dpy, drawable, (Visual *)map.x11Visual(), map.x11Colormap()); QColor pen(QColor(Qt::black)); XftColor col; col.color.red = pen.red () | pen.red() << 8; col.color.green = pen.green () | pen.green() << 8; col.color.blue = pen.blue () | pen.blue() << 8; col.color.alpha = 0xffff; col.pixel = pen.pixel(); if (useGlyph) { NOTATION_DEBUG << "NoteFont: drawing raw character glyph " << glyph << " for " << charName << " using Xft" << endl; FT_UInt ui(glyph); XftDrawGlyphs(draw, &col, m_font, extents.x, extents.y, &ui, 1); } else { NOTATION_DEBUG << "NoteFont: drawing character code " << code << " for " << charName << " using Xft" << endl; FcChar32 char32(code); XftDrawString32(draw, &col, m_font, extents.x, extents.y, &char32, 1); } XftDrawDestroy(draw); success = true; QImage im = map.toImage().convertToFormat(QImage::Format_ARGB32); for (int y = 0; y < im.height(); ++y) { for (int x = 0; x < im.width(); ++x) { // We now have a non-transparent pixmap that is largely // greyscale (maybe not entirely, e.g. if subpixel // antialiasing has been applied). We want to make it // transparent, preferably with a sensible alpha blend. // Let's just make the alpha level inversely proportional // to some vague measure of brightness. Maybe refine this // later QRgb px = im.pixel(x, y); int r = qRed(px), g = qGreen(px), b = qBlue(px); int bright = (r + g + b) / 3; int alpha = 255 - bright; im.setPixel(x, y, qRgba(r, g, b, alpha)); } } map = QPixmap::fromImage(im); //!!! experimental stuff /*!!! FT_Face face = XftLockFace(m_font); if (!face) { NOTATION_DEBUG << "Couldn't lock face" << endl; return map; } // not checking return value here FT_Load_Glyph(face, glyph, 0); if (face->glyph->format != FT_GLYPH_FORMAT_OUTLINE) { NOTATION_DEBUG << "Glyph " << glyph << " isn't an outline" << endl; XftUnlockFace(m_font); return map; } FT_Glyph ftglyph; FT_Get_Glyph(face->glyph, &ftglyph); FT_Outline &outline = ((FT_OutlineGlyph)ftglyph)->outline; NOTATION_DEBUG << "Outline: " << outline.n_contours << " contours, " << outline.n_points << " points" << endl; FT_Outline_Funcs funcs = { staticMoveTo, staticLineTo, staticConicTo, staticCubicTo, 0, 0 }; FT_Outline_Decompose(&outline, &funcs, 0); FT_Done_Glyph(ftglyph); XftUnlockFace(m_font); */ return map; } } #endif /* HAVE_XFT */