/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Rosegarden A MIDI and audio sequencer and musical notation editor. Copyright 2000-2011 the Rosegarden development team. Other copyrights also apply to some parts of this work. Please see the AUTHORS file and individual file headers for details. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "SegmentSelector.h" #include "base/Event.h" #include "misc/Strings.h" #include "misc/Debug.h" #include "base/Composition.h" #include "base/RealTime.h" #include "base/SnapGrid.h" #include "base/Selection.h" #include "base/Track.h" #include "commands/segment/SegmentQuickCopyCommand.h" #include "commands/segment/SegmentReconfigureCommand.h" #include "CompositionItemHelper.h" #include "CompositionModel.h" #include "CompositionView.h" #include "document/RosegardenDocument.h" #include "misc/ConfigGroups.h" #include "gui/general/BaseTool.h" #include "gui/general/RosegardenScrollView.h" #include "SegmentPencil.h" #include "SegmentResizer.h" #include "SegmentTool.h" #include "SegmentToolBox.h" #include #include #include #include #include #include #include #include namespace Rosegarden { SegmentSelector::SegmentSelector(CompositionView *c, RosegardenDocument *d) : SegmentTool(c, d), m_segmentAddMode(false), m_segmentCopyMode(false), m_segmentQuickCopyDone(false), m_buttonPressed(false), m_selectionMoveStarted(false), m_dispatchTool(0) { RG_DEBUG << "SegmentSelector()\n"; } SegmentSelector::~SegmentSelector() {} void SegmentSelector::ready() { m_canvas->viewport()->setCursor(Qt::arrowCursor); connect(m_canvas, SIGNAL(contentsMoving (int, int)), this, SLOT(slotCanvasScrolled(int, int))); setContextHelp(tr("Click and drag to select segments")); } void SegmentSelector::stow() {} void SegmentSelector::slotCanvasScrolled(int newX, int newY) { QMouseEvent tmpEvent(QEvent::MouseMove, m_canvas->viewport()->mapFromGlobal(QCursor::pos()) + QPoint(newX, newY), Qt::NoButton, Qt::NoButton); handleMouseMove(&tmpEvent); } void SegmentSelector::handleMouseButtonPress(QMouseEvent *e) { RG_DEBUG << "SegmentSelector::handleMouseButtonPress\n"; m_buttonPressed = true; CompositionItem item = m_canvas->getFirstItemAt(e->pos()); // If we're in segmentAddMode or not clicking on an item then we don't // clear the selection vector. If we're clicking on an item and it's // not in the selection - then also clear the selection. // if ((!m_segmentAddMode && !item) || (!m_segmentAddMode && !(m_canvas->getModel()->isSelected(item)))) { m_canvas->getModel()->clearSelected(); } if (item) { // Fifteen percent of the width of the SegmentItem, up to 10px // int threshold = int(float(item->rect().width()) * 0.15); if (threshold == 0) threshold = 1; if (threshold > 10) threshold = 10; bool start = false; // Resize if we're dragging from the edge, provided we aren't // in segment-add mode with at least one segment already // selected -- as we aren't able to resize multiple segments // at once, we should assume the segment-add aspect takes // priority if ((!m_segmentAddMode || !m_canvas->getModel()->haveSelection()) && SegmentResizer::cursorIsCloseEnoughToEdge( item, e->pos(), threshold, start)) { SegmentResizer* resizer = dynamic_cast( getToolBox()->getTool(SegmentResizer::ToolName)); resizer->setEdgeThreshold(threshold); // For the moment we only allow resizing of a single segment // at a time. // m_canvas->getModel()->clearSelected(); m_canvas->getModel()->setSelected(item); m_dispatchTool = resizer; m_dispatchTool->ready(); // set mouse cursor m_dispatchTool->handleMouseButtonPress(e); return; } bool selecting = true; if (m_segmentAddMode && m_canvas->getModel()->isSelected(item)) { selecting = false; } else { // put the segment in 'move' mode only if it's being selected m_canvas->getModel()->startChange(item, CompositionModel::ChangeMove); } m_canvas->getModel()->setSelected(item, selecting); // Moving // // RG_DEBUG << "SegmentSelector::handleMouseButtonPress - m_currentIndex = " << item << endl; m_currentIndex = item; m_clickPoint = e->pos(); int guideX = item->rect().x(); int guideY = item->rect().y(); m_canvas->setGuidesPos(guideX, guideY); m_canvas->setDrawGuides(true); } else { // Add on middle button or ctrl+left - bounding box on rest // if (e->button() == Qt::MidButton || ((e->button() == Qt::LeftButton) && (e->modifiers() & Qt::ControlModifier))) { m_dispatchTool = getToolBox()->getTool(SegmentPencil::ToolName); if (m_dispatchTool) { m_dispatchTool->ready(); // set mouse cursor m_dispatchTool->handleMouseButtonPress(e); } return ; } else { m_canvas->setSelectionRectPos(e->pos()); m_canvas->setDrawSelectionRect(true); if (!m_segmentAddMode) m_canvas->getModel()->clearSelected(); } } // Tell the RosegardenMainViewWidget that we've selected some new Segments - // when the list is empty we're just unselecting. // m_canvas->getModel()->signalSelection(); m_passedInertiaEdge = false; } void SegmentSelector::handleMouseButtonRelease(QMouseEvent *e) { m_buttonPressed = false; // Hide guides and stuff // m_canvas->setDrawGuides(false); m_canvas->hideTextFloat(); if (m_dispatchTool) { m_dispatchTool->handleMouseButtonRelease(e); m_dispatchTool = 0; m_canvas->viewport()->setCursor(Qt::arrowCursor); return ; } int startDragTrackPos = m_canvas->grid().getYBin(m_clickPoint.y()); int currentTrackPos = m_canvas->grid().getYBin(e->pos().y()); int trackDiff = currentTrackPos - startDragTrackPos; if (!m_currentIndex) { m_canvas->setDrawSelectionRect(false); m_canvas->getModel()->finalizeSelectionRect(); m_canvas->getModel()->signalSelection(); return ; } m_canvas->viewport()->setCursor(Qt::arrowCursor); Composition &comp = m_doc->getComposition(); if (m_canvas->getModel()->isSelected(m_currentIndex)) { CompositionModel::itemcontainer& changingItems = m_canvas->getModel()->getChangingItems(); CompositionModel::itemcontainer::iterator it; if (changeMade()) { SegmentReconfigureCommand *command = new SegmentReconfigureCommand (tr("Move Segment(s)", "", m_selectedItems.size())); for (it = changingItems.begin(); it != changingItems.end(); it++) { CompositionItem item = *it; Segment* segment = CompositionItemHelper::getSegment(item); TrackId origTrackId = segment->getTrack(); int trackPos = comp.getTrackPositionById(origTrackId); trackPos += trackDiff; if (trackPos < 0) { trackPos = 0; } else if (trackPos >= (int)comp.getNbTracks()) { trackPos = comp.getNbTracks() - 1; } Track *newTrack = comp.getTrackByPosition(trackPos); int newTrackId = origTrackId; if (newTrack) newTrackId = newTrack->getId(); timeT itemStartTime = CompositionItemHelper::getStartTime (item, m_canvas->grid()); // We absolutely don't want to snap the end time to // the grid. We want it to remain exactly the same as // it was, but relative to the new start time. timeT itemEndTime = itemStartTime + segment->getEndMarkerTime(FALSE) - segment->getStartTime(); // std::cerr << "releasing segment " << segment << ": mouse started at track " << startDragTrackPos << ", is now at " << currentTrackPos << ", diff is " << trackDiff << ", moving from track pos " << comp.getTrackPositionById(origTrackId) << " to " << trackPos << ", id " << origTrackId << " to " << newTrackId << std::endl; command->addSegment(segment, itemStartTime, itemEndTime, newTrackId); } addCommandToHistory(command); } m_canvas->getModel()->endChange(); m_canvas->slotUpdateSegmentsDrawBuffer(); } // if we've just finished a quick copy then drop the Z level back if (m_segmentQuickCopyDone) { m_segmentQuickCopyDone = false; // m_currentIndex->setZ(2); // see SegmentItem::setSelected --?? } setChangeMade(false); m_selectionMoveStarted = false; m_currentIndex = CompositionItem(); setContextHelpFor(e->pos()); } int SegmentSelector::handleMouseMove(QMouseEvent *e) { if (!m_buttonPressed) { setContextHelpFor(e->pos(), (e->state() & Qt::ControlModifier)); return RosegardenScrollView::NoFollow; } if (m_dispatchTool) { return m_dispatchTool->handleMouseMove(e); } Composition &comp = m_doc->getComposition(); if (!m_currentIndex) { // RG_DEBUG << "SegmentSelector::handleMouseMove: no current item\n"; // do a bounding box QRect selectionRect = m_canvas->getSelectionRect(); m_canvas->setDrawSelectionRect(true); // same as for notation view int w = int(e->pos().x() - selectionRect.x()); int h = int(e->pos().y() - selectionRect.y()); if (w > 0) ++w; else --w; if (h > 0) ++h; else --h; // Translate these points // m_canvas->setSelectionRectSize(w, h); m_canvas->getModel()->signalSelection(); return RosegardenScrollView::FollowHorizontal | RosegardenScrollView::FollowVertical; } m_canvas->viewport()->setCursor(Qt::sizeAllCursor); if (m_segmentCopyMode && !m_segmentQuickCopyDone) { MacroCommand *mcommand = new MacroCommand (SegmentQuickCopyCommand::getGlobalName()); SegmentSelection selectedItems = m_canvas->getSelectedSegments(); SegmentSelection::iterator it; for (it = selectedItems.begin(); it != selectedItems.end(); it++) { SegmentQuickCopyCommand *command = new SegmentQuickCopyCommand(*it); mcommand->addCommand(command); } addCommandToHistory(mcommand); // generate SegmentItem // // m_canvas->updateContents(); m_canvas->update(); m_segmentQuickCopyDone = true; } m_canvas->setSnapGrain(true); int startDragTrackPos = m_canvas->grid().getYBin(m_clickPoint.y()); int currentTrackPos = m_canvas->grid().getYBin(e->pos().y()); int trackDiff = currentTrackPos - startDragTrackPos; if (m_canvas->getModel()->isSelected(m_currentIndex)) { if (!m_canvas->isFineGrain()) { setContextHelp(tr("Hold Shift to avoid snapping to beat grid")); } else { clearContextHelp(); } // RG_DEBUG << "SegmentSelector::handleMouseMove: current item is selected\n"; if (!m_selectionMoveStarted) { // start move on selected items only once m_canvas->getModel()->startChangeSelection(CompositionModel::ChangeMove); m_selectionMoveStarted = true; } CompositionModel::itemcontainer& changingItems = m_canvas->getModel()->getChangingItems(); setCurrentIndex(CompositionItemHelper::findSiblingCompositionItem(changingItems, m_currentIndex)); CompositionModel::itemcontainer::iterator it; int guideX = 0; int guideY = 0; for (it = changingItems.begin(); it != changingItems.end(); ++it) { // RG_DEBUG << "SegmentSelector::handleMouseMove() : movingItem at " // << (*it)->rect().x() << "," << (*it)->rect().y() << endl; int dx = e->pos().x() - m_clickPoint.x(), dy = e->pos().y() - m_clickPoint.y(); const int inertiaDistance = m_canvas->grid().getYSnap() / 3; if (!m_passedInertiaEdge && (dx < inertiaDistance && dx > -inertiaDistance) && (dy < inertiaDistance && dy > -inertiaDistance)) { return RosegardenScrollView::NoFollow; } else { m_passedInertiaEdge = true; } timeT newStartTime = m_canvas->grid().snapX((*it)->savedRect().x() + dx); int newX = int(m_canvas->grid().getRulerScale()->getXForTime(newStartTime)); int trackPos = m_canvas->grid().getYBin((*it)->savedRect().y()); // std::cerr << "segment " << *it << ": mouse started at track " << startDragTrackPos << ", is now at " << currentTrackPos << ", trackPos from " << trackPos << " to "; trackPos += trackDiff; // std::cerr << trackPos << std::endl; if (trackPos < 0) { trackPos = 0; } else if (trackPos >= (int)comp.getNbTracks()) { trackPos = comp.getNbTracks() - 1; } int newY = m_canvas->grid().getYBinCoordinate(trackPos); (*it)->moveTo(newX, newY); setChangeMade(true); } if (changeMade()) m_canvas->getModel()->signalContentChange(); guideX = m_currentIndex->rect().x(); guideY = m_currentIndex->rect().y(); m_canvas->setGuidesPos(guideX, guideY); timeT currentIndexStartTime = m_canvas->grid().snapX(m_currentIndex->rect().x()); RealTime time = comp.getElapsedRealTime(currentIndexStartTime); QString ms; ms.sprintf("%03d", time.msec()); int bar, beat, fraction, remainder; comp.getMusicalTimeForAbsoluteTime(currentIndexStartTime, bar, beat, fraction, remainder); QString posString = QString("%1.%2s (%3, %4, %5)") .arg(time.sec).arg(ms) .arg(bar + 1).arg(beat).arg(fraction); m_canvas->setTextFloat(guideX + 10, guideY - 30, posString); // m_canvas->updateContents(); m_canvas->update(); } else { // RG_DEBUG << "SegmentSelector::handleMouseMove: current item not selected\n"; } return RosegardenScrollView::FollowHorizontal | RosegardenScrollView::FollowVertical; } void SegmentSelector::setContextHelpFor(QPoint p, bool ctrlPressed) { QSettings settings; settings.beginGroup( GeneralOptionsConfigGroup ); if (! qStrToBool( settings.value("toolcontexthelp", "true" ) ) ) { settings.endGroup(); return; } settings.endGroup(); CompositionItem item = m_canvas->getFirstItemAt(p); if (!item) { setContextHelp(tr("Click and drag to select segments; middle-click and drag to draw an empty segment")); } else { // Same logic as in handleMouseButtonPress to establish // whether we'd be moving or resizing int threshold = int(float(item->rect().width()) * 0.15); if (threshold == 0) threshold = 1; if (threshold > 10) threshold = 10; bool start = false; if ((!m_segmentAddMode || !m_canvas->getModel()->haveSelection()) && SegmentResizer::cursorIsCloseEnoughToEdge(item, p, threshold, start)) { if (!ctrlPressed) { setContextHelp(tr("Click and drag to resize a segment; hold Ctrl as well to rescale its contents")); } else { setContextHelp(tr("Click and drag to rescale segment")); } } else { if (m_canvas->getModel()->haveMultipleSelection()) { if (!ctrlPressed) { setContextHelp(tr("Click and drag to move segments; hold Ctrl as well to copy them")); } else { setContextHelp(tr("Click and drag to copy segments")); } } else { if (!ctrlPressed) { setContextHelp(tr("Click and drag to move segment; hold Ctrl as well to copy it; double-click to edit")); } else { setContextHelp(tr("Click and drag to copy segment")); } } } } } const QString SegmentSelector::ToolName = "segmentselector"; } #include "SegmentSelector.moc"