/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ /* Rosegarden A MIDI and audio sequencer and musical notation editor. Copyright 2000-2011 the Rosegarden development team. Other copyrights also apply to some parts of this work. Please see the AUTHORS file and individual file headers for details. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. See the file COPYING included with this distribution for more information. */ #include "ControlSelector.h" #include "base/BaseProperties.h" #include "base/Event.h" #include "base/Segment.h" #include "base/Selection.h" #include "base/SnapGrid.h" #include "base/ViewElement.h" //#include "commands/matrix/MatrixModifyCommand.h" //#include "commands/matrix/MatrixInsertionCommand.h" //#include "commands/notation/NormalizeRestsCommand.h" #include "document/CommandHistory.h" #include "ControlItem.h" #include "EventControlItem.h" #include "ControlRuler.h" #include "ControllerEventsRuler.h" #include "ControlTool.h" #include "ControlMouseEvent.h" #include "misc/Debug.h" #include #include #include #define CONTROL_SMALL_DISTANCE 10 namespace Rosegarden { ControlSelector::ControlSelector(ControlRuler *parent) : ControlMover(parent,"ControlSelector") { // createAction("select", SLOT(slotSelectSelected())); // createAction("draw", SLOT(slotDrawSelected())); // createAction("erase", SLOT(slotEraseSelected())); // createAction("resize", SLOT(slotResizeSelected())); // // createMenu(); } void ControlSelector::handleLeftButtonPress(const ControlMouseEvent *e) { if (!(e->itemList.size())) { // Start selection rectangle m_ruler->setSelectionRect(new QRectF(e->x,e->y,0.0,0.0)); // Clear the added items list because we have yet to add any m_addedItems.clear(); } ControlMover::handleLeftButtonPress(e); } ControlTool::FollowMode ControlSelector::handleMouseMove(const ControlMouseEvent *e) { QRectF *pRectF = m_ruler->getSelectionRectangle(); if (pRectF) { // Selection drag is in progress // Clear the list of items that this tool has added for (ControlItemList::iterator it = m_addedItems.begin(); it != m_addedItems.end(); it++) { (*it)->setSelected(false); } m_addedItems.clear(); // Update selection rectangle pRectF->setBottomRight(QPointF(e->x,e->y)); // Find items within the range of the new rectangle ControlItemMap::iterator itmin = m_ruler->findControlItem(std::min(pRectF->left(), pRectF->right())); ControlItemMap::iterator itmax = m_ruler->findControlItem(std::max(pRectF->left(), pRectF->right())); // Add them if they're within the rectangle for (ControlItemMap::iterator it = itmin; it != itmax; it++) { if (pRectF->contains(it->second->boundingRect().center())) { m_addedItems.push_back(it->second); it->second->setSelected(true); } } } return ControlMover::handleMouseMove(e); } void ControlSelector::handleMouseRelease(const ControlMouseEvent *e) { QRectF *pRectF = m_ruler->getSelectionRectangle(); if (pRectF) { // Selection drag is now complete delete pRectF; m_ruler->setSelectionRect(0); // Add the selected items to the current selection for (ControlItemList::iterator it = m_addedItems.begin(); it != m_addedItems.end(); it++) { m_ruler->addToSelection(*it); } } ControlMover::handleMouseRelease(e); } const QString ControlSelector::ToolName = "selector"; } #include "ControlSelector.moc"