/* AbiWord * Copyright (C) 2004 Luca Padovani * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifndef __gr_Abi_RenderingContext_h__ #define __gr_Abi_RenderingContext_h__ #include #include #include #include #include "ut_color.h" #include "ut_units.h" // for UT_LAYOUT_RESOLUTION class GR_Abi_RenderingContext : public RenderingContext { public: GR_Abi_RenderingContext(class GR_Graphics*); virtual ~GR_Abi_RenderingContext(); class GR_Graphics* getGraphics(void) const { return m_pGraphics; } void setColor(const RGBColor& c) { setColor(toAbiColor(c)); } void setColor(const UT_RGBColor&); // the return value is passed as an argument so that // we can use overloading void getColor(RGBColor&) const; void getColor(UT_RGBColor&) const; void fill(const scaled&, const scaled&, const BoundingBox&) const; void fill(const UT_RGBColor&, const scaled&, const scaled&, const BoundingBox&) const; void fill(const RGBColor& c, const scaled& x, const scaled& y, const BoundingBox& box) const { fill(toAbiColor(c), x, y, box); } void drawGlyph(const scaled&, const scaled&, class GR_Font*, UT_uint32) const; void drawChar(const scaled&, const scaled&, class GR_Font*, UT_UCS4Char) const; void drawBox(const scaled&, const scaled&, const BoundingBox&) const; // AbiWord layout units: // 1 inch = UT_LAYOUT_RESOLUTION dots // 1 inch = 72.27 points // 72.27 points = UT_LAYOUT_RESOLUTION dots // 1 point = UT_LAYOUT_RESOLUTION / 72.27 dots // 1 dot = 72.27 / UT_LAYOUT_RESOLUTION points UT_sint32 toAbiLayoutUnits(const scaled& s) const; scaled fromAbiLayoutUnits(UT_sint32 s) const; UT_sint32 toAbiX(const scaled& x) const; UT_sint32 toAbiY(const scaled& y) const; scaled fromAbiX(UT_sint32 x) const; scaled fromAbiY(UT_sint32 y) const; static RGBColor fromAbiColor(const UT_RGBColor& c) { return RGBColor(c.m_red, c.m_grn, c.m_blu, c.m_bIsTransparent); } static UT_RGBColor toAbiColor(const RGBColor& c) { return UT_RGBColor(c.red, c.green, c.blue, c.transparent()); } private: class GR_Graphics* m_pGraphics; }; #endif // __gr_Abi_RenderingContext_h__