/* AbiSource * * Copyright (C) 2010 Marc Maurer * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ // Class definition include #include "ODe_DefaultStyles.h" // Interal includes #include "ODe_Style_Style.h" UT_GenericVector* ODe_DefaultStyles::enumerate() const { UT_GenericVector* pVec = new UT_GenericVector(m_styles.size()); std::map::const_iterator pos = m_styles.begin(); for (; pos != m_styles.end(); pos++) { pVec->addItem((*pos).second); } return pVec; } ODe_Style_Style* ODe_DefaultStyles::getStyle(std::string family) { std::map::iterator pos = m_styles.find(family); if (pos == m_styles.end()) return NULL; return (*pos).second; } void ODe_DefaultStyles::storeStyle(std::string family, ODe_Style_Style* pStyle) { // there can only be one default style for a given family, so let's check // for that to catch possible errors std::map::iterator pos = m_styles.find(family); UT_return_if_fail(pos == m_styles.end()); m_styles[family] = pStyle; }