/* -*- mode: C++; tab-width: 4; c-basic-offset: 4; -*- */ /* AbiSource Program Utilities * Copyright (C) 1998 AbiSource, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifndef UT_STACK_H #define UT_STACK_H /* pre-emptive dismissal; ut_types.h is needed by just about everything, * so even if it's commented out in-file that's still a lot of work for * the preprocessor to do... */ #ifndef UT_TYPES_H #include "ut_types.h" #endif #include "ut_vector.h" class ABI_EXPORT UT_Stack { public: bool push(void * pVoid); bool pop(void ** ppVoid); bool viewTop(void ** ppVoid) const; UT_sint32 getDepth(void) const; void clear() {m_vecStack.clear();} private: UT_Vector m_vecStack; }; /* some people have been storing numbers casted to pointers in a UT_Stack; * this causes problems sometimes on 64-bit architectures. * * so, here is a number stack */ class ABI_EXPORT UT_NumberStack { public: UT_NumberStack (UT_uint32 sizehint = 32, UT_uint32 baseincr = 32); // see UT_NumberVector bool push (UT_sint32 number); bool pop (UT_sint32 * number = 0); bool viewTop (UT_sint32 & number) const; UT_sint32 getDepth (void) const; void clear() {m_vecStack.clear();} private: UT_NumberVector m_vecStack; }; #endif /* UT_STACK_H */