/* AbiSource Application Framework * Copyright (C) 1998 AbiSource, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #include #include #include #include "ut_assert.h" #include "ut_string.h" #include "ut_debugmsg.h" #include "gr_Graphics.h" #include "xap_Dlg_Insert_Symbol.h" #include "xap_Dialog_Id.h" #include "xap_DialogFactory.h" #include "xap_Dlg_MessageBox.h" #include "xap_Draw_Symbol.h" #include "xap_App.h" #include "xap_Frame.h" XAP_Dialog_Insert_Symbol::XAP_Dialog_Insert_Symbol(XAP_DialogFactory * pDlgFactory, XAP_Dialog_Id id) : XAP_Dialog_Modeless(pDlgFactory,id, "interface/dialogsymbol") { m_Inserted_Symbol = ' '; m_answer = a_CANCEL; m_DrawSymbol = NULL; m_pListener = NULL; // m_pDialog = (XAP_Dialog_Insert_Symbol *) this; } XAP_Dialog_Insert_Symbol::~XAP_Dialog_Insert_Symbol(void) { DELETEP(m_DrawSymbol); UT_ASSERT(!m_bInUse); } void XAP_Dialog_Insert_Symbol::useStart(void) { // XAP_Dialog_AppPersistent::useStart(); } void XAP_Dialog_Insert_Symbol::useEnd(void) { // XAP_Dialog_AppPersistent::useEnd(); } UT_UCSChar XAP_Dialog_Insert_Symbol::getInsertedSymbol(void) { return m_Inserted_Symbol; } char * XAP_Dialog_Insert_Symbol::getInsertedFont(void) { UT_return_val_if_fail(m_DrawSymbol, NULL); strncpy(m_FontName, m_DrawSymbol->getSelectedFont(), sizeof(m_FontName)-1); m_FontName[sizeof(m_FontName)-1] = '\0'; return m_FontName; } XAP_Dialog_Insert_Symbol::tAnswer XAP_Dialog_Insert_Symbol::getAnswer(void) const { // let our caller know if user hit ok, cancel, etc. return m_answer; } /************************************************************************/ void XAP_Dialog_Insert_Symbol::_updateDrawSymbol() { m_DrawSymbol->draw(); } void XAP_Dialog_Insert_Symbol::_createSymbolFromGC(GR_Graphics * gc, UT_uint32 width, UT_uint32 height) { UT_ASSERT(gc); DELETEP(m_DrawSymbol); m_DrawSymbol = new XAP_Draw_Symbol(gc); UT_ASSERT(m_DrawSymbol); m_DrawSymbol->setWindowSize(width, height); } XAP_Draw_Symbol * XAP_Dialog_Insert_Symbol::_getCurrentSymbolMap( void) { return m_DrawSymbol; } /************************************************************************/ void XAP_Dialog_Insert_Symbol::_updateDrawSymbolarea(UT_UCSChar c, UT_UCSChar p) { m_DrawSymbol->drawarea(c,p); } void XAP_Dialog_Insert_Symbol::_createSymbolareaFromGC(GR_Graphics * gc, UT_uint32 width, UT_uint32 height) { UT_ASSERT(gc); UT_ASSERT(m_DrawSymbol); m_DrawSymbol->setAreaGc(gc); m_DrawSymbol->setAreaSize(width, height); } void XAP_Dialog_Insert_Symbol::_onInsertButton() { // get the character to be inserted UT_UCSChar c = getInsertedSymbol(); // get the font of the symbol to be inserted gchar * symfont = (gchar *) getInsertedFont(); // do the actual insert _insert(c, const_cast(symfont)); } void XAP_Dialog_Insert_Symbol::_insert(UT_UCSChar c, const char* symfont) { UT_return_if_fail(m_pListener); UT_ASSERT(symfont); if (c == 0x00) { // Pango certainly doesn't like shaping 0x00 characters (it crashes when trying), // and I'm not sure if other font renderers do. Since it doesn't really make // any sense to allow such characters in the first place, let's just drop // it on the floor. - MARCM UT_DEBUGMSG(("Dropping 0x00 character on the floor\n")); return; } // connect to the current active frame using the robust getActiveFrame m_pListener->setView(getActiveFrame()->getCurrentView()); UT_DEBUGMSG(("Insert Char %x \n",c)); m_pListener->insertSymbol(c, symfont); } void XAP_Dialog_Insert_Symbol::setActiveFrame(XAP_Frame *pFrame) { m_pListener->setView( pFrame->getCurrentView() ); // Update the platform code of this change in frame notifyActiveFrame(pFrame); } void XAP_Dialog_Insert_Symbol::ConstructWindowName() { const XAP_StringSet * pSS = m_pApp->getStringSet(); gchar * tmp = NULL; UT_UTF8String sTitle; pSS->getValueUTF8(XAP_STRING_ID_DLG_Insert_SymbolTitle,sTitle); UT_XML_cloneNoAmpersands(tmp, sTitle.utf8_str()); BuildWindowName((char *) m_WindowName,(char*)tmp,80); FREEP(tmp); }