/* AbiSource Application Framework * Copyright (C) 1998 AbiSource, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifndef XAP_DIALOG_LANGUAGE_H #define XAP_DIALOG_LANGUAGE_H #ifdef HAVE_CONFIG_H #include "config.h" #endif /* pre-emptive dismissal; ut_types.h is needed by just about everything, * so even if it's commented out in-file that's still a lot of work for * the preprocessor to do... */ #ifndef UT_TYPES_H #include "ut_types.h" #endif /* #include "ut_Language.h" */ /* #include "ut_assert.h" */ /* #include "ut_debugmsg.h" */ #include "xap_Dialog.h" #ifdef ENABLE_SPELL #include "spell_manager.h" #endif #include "ut_vector.h" class UT_Language; class UT_UTF8String; /******************************************************************** INSTRUCTIONS FOR DESIGN OF THE PLATFORM VERSIONS OF THIS DIALOGUE (1) implement runModal(); at the moment we display a single listbox (2) m_iLangCount will tell you how many list entries there will be; the language strings are then in m_ppLanguages (already sorted) (3) use _setLanguage() to set the member variables in response to the user selection when the dialog is closing. *********************************************************************/ class ABI_EXPORT XAP_Dialog_Language : public XAP_Dialog_NonPersistent { public: typedef enum { a_OK, a_CANCEL, a_YES, a_NO } tAnswer; XAP_Dialog_Language(XAP_DialogFactory * pDlgFactory, XAP_Dialog_Id id); virtual ~XAP_Dialog_Language(void); virtual void runModal(XAP_Frame * pFrame) = 0; void setLanguageProperty(const gchar * pLangProp); bool getChangedLangProperty(const gchar ** pszLangProp) const; bool isMakeDocumentDefault() const {return m_bDocDefault;} void setMakeDocumentDefault(bool b) {m_bDocDefault = b;} void getDocDefaultLangDescription(UT_UTF8String &s); void getDocDefaultLangCheckboxLabel(UT_UTF8String &s); void setDocumentLanguage(const gchar * pLang); XAP_Dialog_Language::tAnswer getAnswer(void) const; inline bool getSpellCheck(void) const {return m_bSpellCheck;} UT_Vector* getAvailableDictionaries(); protected: void _setLanguage(const gchar * pLang); XAP_Dialog_Language::tAnswer m_answer; // the following keeps the string that the user sees in the dialogue; this is locale-dependent const gchar * m_pLanguage; // this keeps the actual property string corresponding to m_pLanguage const gchar * m_pLangProperty; bool m_bChangedLanguage; UT_Language * m_pLangTable; const gchar ** m_ppLanguages; const gchar ** m_ppLanguagesCode; UT_uint32 m_iLangCount; bool m_bSpellCheck; bool m_bDocDefault; UT_UTF8String m_docLang; }; #endif /* XAP_DIALOG_LANGUAGE_H */