/* AbiWord -- Embedded graphics for layout * Copyright (C) 1999 Matt Kimball * Copyright (C) 2009 Hubert Figuiere * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ #ifndef FG_GRAPHICVECTOR_H #define FG_GRAPHICVECTOR_H #include "fg_Graphic.h" #include "ut_types.h" class UT_ByteBuf; // An implementation of the FG_Graphic interface for vector files. The // internal file format happens to be SVG. class ABI_EXPORT FG_GraphicVector : public FG_Graphic { public: static FG_Graphic* createFromChangeRecord(const fl_ContainerLayout *pFL, const PX_ChangeRecord_Object* pcro); static FG_Graphic* createFromStrux(const fl_ContainerLayout *pFL); FG_GraphicVector(); virtual ~FG_GraphicVector(); virtual FGType getType(void) const; virtual const std::string & getMimeType(void) const; virtual FG_Graphic * clone(void) const; virtual double getWidth(void) const; virtual double getHeight(void) const; virtual const char * getDataId(void) const { return m_pszDataID;} virtual const char * createDataItem(PD_Document *pDoc, const char * szName); virtual GR_Image* generateImage(GR_Graphics* pG, const PP_AttrProp * pSpanAP, UT_sint32 maxW, UT_sint32 maxH); virtual GR_Image* regenerateImage(GR_Graphics* pG); virtual UT_Error insertIntoDocument(PD_Document* pDoc, UT_uint32 res, UT_uint32 iPos, const char* szName); virtual UT_Error insertAtStrux(PD_Document* pDoc, UT_uint32 res, UT_uint32 iPos, PTStruxType iStruxType, const char* szName); bool setVector_SVG(const UT_ByteBuf* pBB); const UT_ByteBuf* getBuffer(void) const; virtual const char * getWidthProp(void); virtual const char * getHeightProp(void); protected: const UT_ByteBuf* m_pbbSVG; bool m_bOwnSVG; UT_sint32 m_iWidth, m_iHeight; UT_sint32 m_iMaxW; UT_sint32 m_iMaxH; const PP_AttrProp* m_pSpanAP; const gchar* m_pszDataID; }; #endif /* FG_GRAPHICVECTOR_H */