/* AbiWord * Copyright (C) 1998 AbiSource, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. */ // ******************************************************************************** // ******************************************************************************** // *** THIS FILE DEFINES THE BINDINGS TO HANG OFF THE DeadCedilla PREFIX KEY IN *** // *** THE DEFAULT BINDINGS TABLE. *** // ******************************************************************************** // ******************************************************************************** #include "ut_assert.h" #include "ut_types.h" #include "ev_EditBits.h" #include "ev_EditBinding.h" #include "ev_EditMethod.h" #include "ev_NamedVirtualKey.h" #include "ap_LoadBindings.h" #include "ap_LB_DeadCedilla.h" #define _S | EV_EMS_SHIFT #define _C | EV_EMS_CONTROL #define _A | EV_EMS_ALT /***************************************************************** ****************************************************************** ** load bindings for the non-nvk ** (character keys). note that SHIFT-state is implicit in the ** character value and is not included in the table. note that ** we do not include the ASCII control characters (\x00 -- \x1f ** and others) since we don't map keystrokes into them. ****************************************************************** *****************************************************************/ static struct ap_bs_Char s_CharTable[] = { // {char, /* desc */ { none, _C, _A, _A_C }}, {0x43, /* C */ { "insertCedillaData", "", "", "" }}, {0x63, /* c */ { "insertCedillaData", "", "", "" }}, // Latin-[24] characters {0x53, /* S */ { "insertCedillaData", "", "", "" }}, {0x54, /* T */ { "insertCedillaData", "", "", "" }}, {0x52, /* R */ { "insertCedillaData", "", "", "" }}, {0x4c, /* L */ { "insertCedillaData", "", "", "" }}, {0x47, /* G */ { "insertCedillaData", "", "", "" }}, {0x4e, /* N */ { "insertCedillaData", "", "", "" }}, {0x4b, /* K */ { "insertCedillaData", "", "", "" }}, {0x73, /* s */ { "insertCedillaData", "", "", "" }}, {0x74, /* t */ { "insertCedillaData", "", "", "" }}, {0x72, /* r */ { "insertCedillaData", "", "", "" }}, {0x6c, /* l */ { "insertCedillaData", "", "", "" }}, {0x67, /* g */ { "insertCedillaData", "", "", "" }}, {0x6e, /* n */ { "insertCedillaData", "", "", "" }}, {0x6b, /* k */ { "insertCedillaData", "", "", "" }}, }; /***************************************************************** ****************************************************************** ** put it all together and load the default bindings. ****************************************************************** *****************************************************************/ bool ap_LoadBindings_DeadCedilla(AP_BindingSet * pThis, EV_EditBindingMap * pebm) { pThis->_loadChar(pebm,s_CharTable,G_N_ELEMENTS(s_CharTable),NULL,0); return true; }