# these are the headers for your project noinst_LIBRARIES = libengine.a INCLUDES = -I$(srcdir)/../include libengine_a_CPPFLAGS = $(LIBGNUTLS_CFLAGS) $(WX_CPPFLAGS) libengine_a_CXXFLAGS = $(WX_CXXFLAGS_ONLY) libengine_a_CFLAGS = $(WX_CFLAGS_ONLY) libengine_a_SOURCES = \ backend.cpp \ commands.cpp ControlSocket.cpp \ directorycache.cpp directorylisting.cpp directorylistingparser.cpp \ engineprivate.cpp externalipresolver.cpp \ FileZillaEngine.cpp ftpcontrolsocket.cpp \ httpcontrolsocket.cpp \ iothread.cpp \ local_filesys.cpp \ local_path.cpp \ logging.cpp \ misc.cpp notification.cpp \ pathcache.cpp \ proxy.cpp \ ratelimiter.cpp \ server.cpp serverpath.cpp\ servercapabilities.cpp \ sftpcontrolsocket.cpp \ socket.cpp \ tlssocket.cpp \ threadex.cpp timeex.cpp transfersocket.cpp noinst_HEADERS = backend.h \ ControlSocket.h directorycache.h \ directorylistingparser.h ftpcontrolsocket.h \ httpcontrolsocket.h iothread.h \ logging_private.h \ pathcache.h \ proxy.h \ ratelimiter.h \ servercapabilities.h \ sftpcontrolsocket.h \ tlssocket.h \ transfersocket.h dist_noinst_DATA = engine.vcproj