/*************************************************************************** * Copyright (C) 2005-2006 by Albert Astals Cid * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * ***************************************************************************/ #include "number.h" #include #include number::number(int n) { m_number = n; } void number::paint(QPainter &p, int digits, QSvgRenderer *renderer) const { int nDigits, digit, number; nDigits = 0; number = m_number; while(nDigits < digits || number != 0) { digit = number % 10; number /= 10; paintDigit(p, digit, renderer); nDigits++; p.translate(-30, 0); } p.translate(30 * nDigits, 0); } void number::paintDigit(QPainter &p, int number, QSvgRenderer *renderer) const { // make gcc happy QString n = "zero"; switch (number) { case 1: n = "one"; break; case 2: n = "two"; break; case 3: n = "three"; break; case 4: n = "four"; break; case 5: n = "five"; break; case 6: n = "six"; break; case 7: n = "seven"; break; case 8: n = "eight"; break; case 9: n = "nine"; break; } renderer->render(&p, n, QRect(0, 0, 24, 30)); }