/**********************************************************************
Animation - Basic animation interface
Copyright (C) 2008 by Tim Vandermeersch
Some Portions Copyright (C) 2009 by Geoffrey Hutchison
This file is part of the Avogadro molecular editor project.
For more information, see
Some code is based on Open Babel
For more information, see
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
***********************************************************************/
#ifndef ANIMATION_H
#define ANIMATION_H
#include "global.h"
#include
#include
#include
class QTimeLine;
namespace Avogadro {
class Molecule;
class A_EXPORT Animation : public QObject
{
Q_OBJECT
public:
//! Constructor
Animation(QObject *parent=0);
//! Deconstructor
virtual ~Animation();
void setFrames(std::vector< std::vector< Eigen::Vector3d> *> frames);
void setMolecule(Molecule *molecule);
public Q_SLOTS:
void setDuration(int i);
void setLoopCount(int loops);
void setFrame(int i);
void start();
void stop();
private:
Molecule *m_molecule;
QTimeLine *m_timeLine;
std::vector< std::vector< Eigen::Vector3d> *> m_originalConformers;
std::vector< std::vector< Eigen::Vector3d> *> m_frames;
};
} // end namespace Avogadro
#endif