/********************************************************************** WireEngine - Simple engine for fast wire frame display Copyright (C) 2009 Marcus D. Hanwell This file is part of the Avogadro molecular editor project. For more information, see Avogadro is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Avogadro is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. **********************************************************************/ #include "simplewireengine.h" #include #include #include #include #include #include namespace Avogadro { using Eigen::Vector3d; SimpleWireEngine::SimpleWireEngine(QObject *parent) : Engine(parent) { } SimpleWireEngine::~SimpleWireEngine() { } Engine* SimpleWireEngine::clone() const { SimpleWireEngine* engine = new SimpleWireEngine(parent()); engine->setAlias(alias()); engine->setEnabled(isEnabled()); return engine; } bool SimpleWireEngine::renderOpaque(PainterDevice *pd) { glDisable(GL_LIGHTING); Color *map = colorMap(); // possible custom color map if (!map) map = pd->colorMap(); // fall back to global color map foreach(Bond *b, bonds()) { const Atom* atom1 = b->beginAtom(); const Vector3d & v1 = *atom1->pos(); const Atom* atom2 = b->endAtom(); const Vector3d & v2 = *atom2->pos(); map->set(atom1); pd->painter()->setColor(map); if (atom1->atomicNumber() != atom2->atomicNumber()) { // compute the mid-point between the two atoms Vector3d v3((v1 + v2) / 2.0); pd->painter()->drawLine(v1, v3, 1.0); map->set(atom2); pd->painter()->setColor(map); pd->painter()->drawLine(v3, v2, 1.0); } else { // Just draw a line pd->painter()->drawLine(v1, v2, 1.0); } } glEnable(GL_LIGHTING); return true; } } #include "simplewireengine.moc" Q_EXPORT_PLUGIN2(simplewireengine, Avogadro::SimpleWireEngineFactory)