/**********************************************************************
WireEngine - Simple engine for fast wire frame display
Copyright (C) 2009 Marcus D. Hanwell
This file is part of the Avogadro molecular editor project.
For more information, see
Avogadro is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Avogadro is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
02110-1301, USA.
**********************************************************************/
#include "simplewireengine.h"
#include
#include
#include
#include
#include
#include
namespace Avogadro {
using Eigen::Vector3d;
SimpleWireEngine::SimpleWireEngine(QObject *parent) : Engine(parent)
{
}
SimpleWireEngine::~SimpleWireEngine()
{
}
Engine* SimpleWireEngine::clone() const
{
SimpleWireEngine* engine = new SimpleWireEngine(parent());
engine->setAlias(alias());
engine->setEnabled(isEnabled());
return engine;
}
bool SimpleWireEngine::renderOpaque(PainterDevice *pd)
{
glDisable(GL_LIGHTING);
Color *map = colorMap(); // possible custom color map
if (!map) map = pd->colorMap(); // fall back to global color map
foreach(Bond *b, bonds()) {
const Atom* atom1 = b->beginAtom();
const Vector3d & v1 = *atom1->pos();
const Atom* atom2 = b->endAtom();
const Vector3d & v2 = *atom2->pos();
map->set(atom1);
pd->painter()->setColor(map);
if (atom1->atomicNumber() != atom2->atomicNumber()) {
// compute the mid-point between the two atoms
Vector3d v3((v1 + v2) / 2.0);
pd->painter()->drawLine(v1, v3, 1.0);
map->set(atom2);
pd->painter()->setColor(map);
pd->painter()->drawLine(v3, v2, 1.0);
}
else {
// Just draw a line
pd->painter()->drawLine(v1, v2, 1.0);
}
}
glEnable(GL_LIGHTING);
return true;
}
}
#include "simplewireengine.moc"
Q_EXPORT_PLUGIN2(simplewireengine, Avogadro::SimpleWireEngineFactory)